Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 16469052711765285094 0 manix the Chucker (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Oct 16, 2022. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). manix the Chucker (Gnoll Wanderer) Turns: 1, Time: 00:00:05 Health: 17/17 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 3 curare-tipped darts (quivered) Armour d - a +0 helmet (worn) f - a +0 leather armour (worn) Scrolls c - a scroll of fog e - a scroll of blinking Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 6.4 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 4.4 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, manix the Gnoll Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 3 curare-tipped darts, a scroll of fog, a +0 helmet, a scroll of blinking, a +0 leather armour. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############# #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈~≈~~~≈≈≈# #≈≈~.....~~≈# #≈~~..@...~≈# #≈≈.......~≈# #~~...~...≈~# #~...≈~~..~≈# #≈~.~~≈~..~~# #~..~.~~~..≈# #~..~~~.~~..# #...~≈~~....# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manix the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | manix set off with the following items: a +2 dagger, 3 | curare-tipped darts, a scroll of fog, a +0 helmet, a scroll | of blinking, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_pompeii, chequers_serial_rivers_large_b