Dungeon Crawl Stone Soup version 0.30.0-7-g0c4daa9e05 (webtiles) character file. Game seed: 9716694362253797282 84 manix the Changer (level 4, 32/32 HPs) Began as a Merfolk Transmuter on May 13, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:07:53 (2366 turns). manix the Changer (Merfolk Transmuter) Turns: 2366, Time: 00:07:54 Health: 32/32 AC: 3 Str: 12 XL: 4 Next: 46% Magic: 7/7 EV: 12 Int: 12 God: Gold: 51 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Missiles h - 14 stones n - 8 poisoned darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) q - a +1 ring mail of willpower Wands k - a wand of paralysis (6) Scrolls d - a scroll of teleportation {unknown} e - a scroll of fog {unknown} g - a scroll of immolation {unknown} j - 2 scrolls of fear p - a scroll of silence {unknown} Potions b - a potion of lignification i - 2 potions of curing m - 2 potions of flight {unknown} o - a potion of brilliance {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting - Level 3.8 Transmutations + Level 3.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 5% 1 b - Wereblood Tmut 10% N/A 9% 2 c - Hailstorm Conj/Ice 5% 3d4 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 6% 1 Frozen Ramparts Ice 20% 1d4 19% 3 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 10% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You finish putting on your +1 ring mail of willpower. You feel strong-willed. Okay, then. You start removing your armour. You continue taking off your +1 ring mail of willpower. x4 You finish taking off your +1 ring mail of willpower. You feel less strong-willed. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. This spell is quite dangerous to cast! Memorise Frozen Ramparts, consuming 3 spell levels and leaving 3? Okay, then. Memorise Wereblood, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! Memorise Hailstorm, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. HP restored. Found a stone staircase leading up. h - 14 stones (gained 8) Found a stone staircase leading down. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 dagger. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. It was a potion of attraction. You feel attractive to monsters. It was a potion of might. You feel very mighty all of a sudden. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#.# #####....#.## ## ##.#####............ K##........####.#####. .#..####..####.# #. .. #..........# # #. #.##.>####.# #.##.##..####.### #..@............. #####.########### #.# #.# #.# #.# #.# ..# .## There were no monsters in sight! Vanquished Creatures Ijyb (D:3) An adder (D:2) A worm (D:2) 2 dart slugs 4 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:2) 8 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 5 bats 3 frilled lizards 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manix the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/5 509 | D:1 | Reached skill level 1 in Ice Magic 565 | D:1 | Reached XP level 3. HP: 21/26 MP: 4/6 2235 | D:3 | Noticed Ijyb 2239 | D:3 | Paralysed by Ijyb for 5 turns 2253 | D:3 | Paralysed by Ijyb for 2 turns 2256 | D:3 | Killed Ijyb 2257 | D:3 | Reached XP level 4. HP: 19/32 MP: 7/7 2286 | D:3 | Learned a level 2 spell: Wereblood 2290 | D:3 | Learned a level 3 spell: Hailstorm 2366 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross D:2: layout_basic D:3: layout_loops_cross, uniq_robin, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 | 3.8 Ice Magic | 1 3 | 3.6 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 140 | 3 || 143 Headbutt | 22 | || 22 Punch | 1 | || 1 Cast: Beastly Appendage | 28 | || 28 Use: Scroll | 3 | || 3 Potion | | 2 || 2 Armour: Robe | 29 | || 29 Dodge: Dodged | 83 | 1 || 84