Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8408284753861133811 24 manix the Ducker (level 3, 29/29 HPs) Began as a Djinni Gladiator on Feb 1, 2025. Quit the game on level 1 of the Dungeon on Feb 19, 2025. The game lasted 00:04:19 (369 turns). manix the Ducker (Djinni Gladiator) Turns: 369, Time: 00:04:20 Health: 29/29 AC: 4 Str: 15 XL: 3 Next: 15% Gold: 6 EV: 11 Int: 9 God: SH: 0 Dex: 14 rFire + + . a - +0 long sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans n - a beast talisman Scrolls f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of amnesia l - a scroll of noise {unknown} Potions k - 2 potions of degeneration {unknown} m - a potion of mutation {unknown} Skills: + Level 2.3 Fighting + Level 3.0 Long Blades + Level 1.9 Throwing + Level 3.6 Dodging * Level 0.1 Spellcasting * Level 0.1 Conjurations * Level 0.1 Hexes * Level 0.1 Summonings * Level 0.1 Necromancy * Level 0.1 Translocations * Level 0.1 Fire Magic * Level 0.1 Ice Magic * Level 0.1 Air Magic * Level 0.1 Earth Magic * Level 0.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 0% N/A 43% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you but does no damage. The bat hits you but does no damage. No target in view! A bat is nearby! You slash the bat! You kill the bat! m - a green potion An endoplasm comes into view. The endoplasm quivers. Found a stone staircase leading down. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm barely misses you. x2 You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your Long Blades skill increases to level 3! No target in view! Found a beast talisman. No target in view! No target in view! You see here a beast talisman. n - a beast talisman Found a beast talisman. Saving game... please wait. Welcome back, manix the Djinni Gladiator. Press ? for a list of commands and other information. Okay, then. Okay, then. Casting: Soul Splinter (safe; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##. #.. ##.. ... #.# ... ... #.# #.# ... #.# ######.##... # #>## #.......##.. ####.##########..###.####...).. ................#.#...###.>.##. %.............@###....†.....##. ####.#.########.#.#....###.###. #. ####..##.#.#....... #. #..........#.#.###. .. #.##..##...#.#.# ## #. #.##..##...#.#.# #. #.....##...#.#.# #. #..##.##.......#### #.................# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manix the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 10/23 MP: 0/0 257 | D:1 | Reached XP level 3. HP: 28/29 MP: 0/0 257 | D:1 | Learned a level 1 spell: Soul Splinter 369 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.0 Fighting | | 2.3 Throwing | | 1.9 Dodging | | 3.6 Spellcasting | | 0.1 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Action || total ---------------------------++------- Melee: Long sword || 46 Use: Scroll || 1 Armour: Leather armour || 20 Dodge: Dodged || 33