Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 7445313330399620943 ------------------------------------------------------------------------------- 16 manyamiroque the Sneak (level 2, 25/25 HPs) Began as a Demigod Delver on Aug 12, 2025. Got out of the dungeon alive. The game lasted 00:05:21 (673 turns). manyamiroque the Sneak (Demigod Delver) Turns: 673, Time: 00:05:22 Health: 25/25 AC: 3 Str: 13 XL: 2 Next: 24% Magic: 4/4 EV: 11 Int: 12 God: Gold: 955 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . q - +1 rapier (venom) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... h - amulet of Horiecs {Spirit -Tele rCorr Dex+3} Stlth +++ d - ring of resist corrosion {@P} HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no teleportation, guardian spirit @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +1 rapier of venom (weapon) r - a +1 whip of flaming w - a +0 spear Armour b - a +0 leather armour (worn) Jewellery d - a ring of resist corrosion (worn) {@P} h - the amulet of Horiecs (worn) {Spirit -Tele rCorr Dex+3} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Wands f - a wand of digging (2) C - a wand of warping (8) Scrolls H - 2 scrolls of identify {!r} L - a scroll of teleportation {!r} M - a scroll of fear {!r} N - a scroll of fog {!r} Potions g - a potion of haste {!q} j - a potion of curing {!q} n - a potion of brilliance {!q} y - a potion of mutation {!q} ------------------------------------------------------------------------------- Skills: - Level 2.7 Fighting + Level 1.6 Short Blades - Level 2.0 Polearms - Level 1.7 Dodging - Level 4.5 Stealth Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.0 Short Blades | 1 | 1.6 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 4.5 ------------------------------------------------------------------------------- You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 38% 1 Grave Claw Necr 0% 2d7 54% 2 Vampiric Draining Necr 0% 2d6 77% 3 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Rapier || 19 Spear || 5 Evoke: Wand || 1 Use: Scroll || 8 Stab: Distracted || 1 Sleeping || 1 Armour: Leather armour || 15 Dodge: Dodged || 10 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 955 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:5 exclusion: white imp ------------------------------------------------------------------------------- ....##....#### .............#.# #..##.#.#.## #.######........... #........##.####.## ########.####........ #.##.........# ###...#.# ...^.#####...# #...#.# #..#.....#..# #...#.# ...#.......#..# #...#.# #....@...?#..# #...#.# #..#.......#.....+...... #..#.)...#..#.###...#.# #....#####...#.#.#####.# #..#. .............. #. # #..#.#.....>.# # #.#.#.####### .# There were no monsters in sight! Message History You have reached level 2! The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! A jackal comes into view. The jackal moves out of view. You see here a jackal corpse. The jackal barely misses you. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! No target in view! You see here an amulet of faith. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Really read a - 3 scrolls labelled BENUOQ BOBIUG {!r}? As you read the scroll labelled BENUOQ BOBIUG, it crumbles to dust. It is a scroll of identify. c - a potion of mutation {!q}; y - a potion of mutation {!q}; H - 2 scrolls of identify {!r} Really read H - 2 scrolls of identify {!r}? As you read the scroll of identify, it crumbles to dust. e - a potion of brilliance {!q}; n - a potion of brilliance {!q} You climb upwards. There is a stone staircase leading down here. Found 16 gold pieces and a leather armour. An adder and a giant cockroach come into view. Found a scroll labelled PAOKKE ZINGOGU. Okay, then. Found a long sword. You see here a +0 long sword. Found a scroll of identify. H - 2 scrolls of identify {!r} (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. Found a book of Necromancy, 3 scrolls of identify and a yellow potion. There is a stone staircase leading down here. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. Found a scroll labelled UMOGAU YCIW. H - 3 scrolls of identify {!r} (gained 1) There is a stone staircase leading down here. H - 5 scrolls of identify {!r} (gained 2) There is a stone staircase leading down here. a - a yellow potion {!q} c - a scroll labelled UMOGAU YCIW {!r} Really read H - 5 scrolls of identify {!r}? As you read the scroll of identify, it crumbles to dust. c - a scroll of teleportation {!r}; L - a scroll of teleportation {!r} Really read H - 4 scrolls of identify {!r}? As you read the scroll of identify, it crumbles to dust. a - a potion of curing {!q}; j - a potion of curing {!q} There is a stone staircase leading down here. A bat comes into view. The bat moves out of view. A bat is nearby! A kobold comes into view. It is wielding a +0 short sword. You see here 2 fizzy pink potions {!q}. Really read H - 3 scrolls of identify {!r}? As you read the scroll of identify, it crumbles to dust. 2 potions of moonshine {!q} z - 2 potions of moonshine {!q} You drop 2 potions of moonshine {!q}. Okay, then. You puncture the kobold! You kill the kobold! The bat barely misses you. You hit the bat. You kill the bat! No target in view! You see here 2 potions of moonshine {!q}. Things that are here: a +0 short sword; a kobold corpse Found a stone staircase leading up. Found a faded altar of an unknown god. Found a short sword. There is a stone staircase leading up here. You climb upwards. Found 12 gold pieces. There is a stone staircase leading down here. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! No target in view! You now have 955 gold pieces (gained 12). Found a staircase leading out of the dungeon. Found a club. Found a scroll labelled TAMNIT LOPT. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Demigod Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 3/3 169 | D:4 | Identified 2 scrolls of acquirement {!r} 169 | D:4 | Acquired 891 gold pieces 170 | D:4 | Acquired a +1 rapier of venom 180 | D:4 | Reached skill level 1 in Short Blades 266 | D:4 | Identified the amulet of Horiecs {Spirit -Tele rCorr Dex+3} 399 | D:4 | Reached XP level 2. HP: 25/25 MP: 4/4 673 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A ribbon worm (D:4) 7 jackals (D:4) A quokka (D:1) A bat (D:2) 2 kobolds 12 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 674 | 643 | 31 | 72 | 32 | 5 | 134.8 | Dungeon | 674 | 643 | 31 | 72 | 32 | 5 | 134.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 269 daAuts D:5: 154 daAuts D:3: 137 daAuts D:2: 79 daAuts D:1: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.6 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:3: layout_basic D:4: layout_loops_ring D:5: layout_basic, dk_noncrumbling_2