Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 12274301863188299871 ------------------------------------------------------------------------------- 70 manyamiroque the Sneak (level 4, 40/40 HPs) Began as a Revenant Delver on Aug 12, 2025. Safely got out of the dungeon. The game lasted 00:04:47 (1213 turns). manyamiroque the Sneak (Revenant Delver) Turns: 1213, Time: 00:04:47 Health: 40/40 AC: 4 Str: 21 XL: 4 Next: 3% Magic: 4/4 EV: 10 Int: 11 God: Gold: 75 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . q - +0 war axe rCold + . . (no offhand) rNeg + + + b - +0 leather armour rPois ∞ (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - +6 ring of strength {@P} HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +0 war axe (weapon) r - a +0 hand axe w - a +0 spear Missiles j - 13 stones (quivered) {@Q5} Armour b - a +0 leather armour (worn) h - a +0 cloak (worn) Jewellery e - a +6 ring of strength (worn) {@P} Wands f - a wand of digging (2) E - a wand of polymorph (10) Scrolls c - a scroll of vulnerability {!r, unknown} i - a scroll of teleportation {!r, unknown} k - a scroll of identify {!r, unknown} J - 2 scrolls of blinking {!r} M - 2 scrolls of fear {!r} N - a scroll of fog {!r} Potions a - a potion of might {!q, unknown} d - a potion of curing {!q, unknown} g - 2 potions of brilliance {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 4.0 Fighting + Level 2.0(2.6) Axes - Level 2.6(3.0) Polearms - Level 1.7 Dodging - Level 5.4 Stealth Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 2 | 2.6 Fighting | 4 | 4.0 Axes | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 5.4 ------------------------------------------------------------------------------- You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 0% 1d3 38% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 41 | || 41 War axe | 87 | 2 || 89 Throw: Stone | 2 | || 2 Evoke: Wand | 1 | || 1 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Stab: Sleeping | 7 | 1 || 8 Armour: Leather armour | 75 | || 75 Dodge: Dodged | 83 | || 83 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 75 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ------------------------------------------------------------------------------- ..###.# #.......# #..#.## # ..+..†# #.......# #.##.# # ..###.####.#..#....###.##.####### ..#...........>...........##....# ..#.#.####.#[.###..........+..... ..#.#.# #..+.#.#....#####....# .)#.#.####.#..#.#...########....# ...........#..#.##>.............. ###.#.######..#.#######.......### ..........###.#.## #.......# ..#.#.###.###.'.@# #..†...)# ..#.#.# #.....#.## #.......# ..#.#.#########.# #.......# ..#...........#.# #.......# ..###.#######.#.# #.......# ..# #.# .+.# #.......# ..# #.# .### #.......# ### #.#######.# #.......# #.......#.# #.......# #.#####.#.# ##'###'#### #######.#.# #.# #..... There were no monsters in sight! Message History The jackal bites you. You slash the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! k - a scroll labelled OVUVVE RAFOQ {!r} You see here a jackal corpse. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. The ball python barely misses you. The ball python closely misses you. You closely miss the ball python. The ball python closely misses you. x3; The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python completely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Found a spear. The hobgoblin shouts! You slash the hobgoblin! You kill the hobgoblin! You have reached level 4! You now have 54 gold pieces (gained 9). You now have 68 gold pieces (gained 14). An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You slash the endoplasm! You kill the endoplasm! Your Axes skill increases to level 2! No target in view! No target in view! No target in view! No target in view! Could not explore, unopened door. Could not explore, unopened door. No target in view! You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! You see here a +0 short sword. You now have 75 gold pieces (gained 7). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. No target in view! You open the door. Found a staircase leading out of the dungeon. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Revenant Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 19/19 MP: 1/1 83 | D:4 | Reached XP level 2. HP: 27/27 MP: 2/2 405 | D:3 | Learned a level 1 spell: Shock 405 | D:3 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 405 | D:3 | Reached XP level 3. HP: 17/33 MP: 3/3 617 | D:1 | Reached skill level 1 in Axes 1046 | D:1 | Reached XP level 4. HP: 40/40 MP: 4/4 1213 | D:$ | Safely got out of the dungeon. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures 2 adders A dart slug (D:3) An orc (D:3) 5 endoplasms A giant cockroach (D:1) 5 hobgoblins 11 jackals A quokka (D:1) 5 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) 8 goblins 4 kobolds (D:1) 3 rats (D:1) 51 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1227 | 1223 | 4 | 73 | 467 | 5 | 245.4 | Dungeon | 1227 | 1223 | 4 | 73 | 467 | 5 | 245.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:3: 253 daAuts D:4: 225 daAuts D:2: 73 daAuts D:5: 11 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_loops_ring D:3: layout_basic, bloody_makhleb D:4: layout_basic, mainiacjoe_overflow_tiny_flanked, uniq_edmund D:5: serial_bayou_shore_a, layout_gridville, nemelex_dance_club_becter, nicolae_overflow_guarded_unrand_okawaru_victory, temple_green, serial_shops, shop, minmay_holes