Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 16907197993783422308 ------------------------------------------------------------------------------- 20 manyamiroque the Trooper (level 2, 33/33 HPs) Began as an Oni Delver on Aug 13, 2025. Got out of the dungeon alive. The game lasted 00:02:17 (764 turns). manyamiroque the Trooper (Oni Delver) Turns: 764, Time: 00:02:18 Health: 33/33 AC: 3 Str: 15 XL: 2 Next: 79% Magic: 11/11 EV: 8 Int: 11 God: Gold: 98 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . w - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . e - ring of magical power {@P} Will ..... (no ring) Stlth ++ HPRegen 0.25/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. ------------------------------------------------------------------------------- Inventory: Hand Weapons w - a +0 spear (weapon) Missiles d - 8 stones (quivered) {@Q5} j - 5 poisoned darts {@Q1} Armour b - a +0 robe (worn) Jewellery e - a ring of magical power (worn) {@P} Wands f - a wand of digging (3) Scrolls i - 2 scrolls of poison {!r, unknown} M - a scroll of fear {!r} N - a scroll of fog {!r} Potions a - a potion of heal wounds {!q, unknown} c - a potion of ambrosia {!q, unknown} g - a potion of haste {!q} h - a potion of resistance {!q, unknown} k - a potion of enlightenment {!q, unknown} ------------------------------------------------------------------------------- Skills: + Level 4.3 Fighting - Level 3.0 Polearms - Level 1.7 Dodging - Level 3.7 Stealth Skill XL: | 1 2 | ---------------+-------+----- Polearms | 3 | 3.0 Fighting | | 4.3 Dodging | | 1.7 Stealth | | 3.7 ------------------------------------------------------------------------------- You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 34% 1 Kinetic Grapnel Frge 0% 1d4 34% 1 Poisonous Vapours Alch/Air 0% 1d1 34% 1 Summon Small Mammal Summ 0% N/A 34% 1 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 79 Headbutt || 10 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 26 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 98 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: ------------------------------------------------------------------------------- ..#.#.###.#.###.#.#........ ..........#.###.#.#.###..## ....#.##.....##.#.... ...## .........##..##.###.## ### ..#....#.##..##. # .###.### .................. ........ ..#.#..#.###.##.# .###.### ...#..#.###....## #.### ..........)...... ...... ................. ##.### .....##...@...##.. # .................. # ..################ # ♣P..P..PPP♣ ...# # P.P..PPP.P♣.P #.##..# # .♣PPP.PPP.PP .P#.##..# # .PP♣.♣P.PPP.. .#.##..# # .....#..♣P♣PPPP....P #.##..### ..#..# #........ #.#..# #.##..### #.#..# #........ There were no monsters in sight! Message History You kill the jackal! Training target 3.0 for Polearms reached! Your Polearms skill increases to level 3! You need to enable at least one skill for training. You see here a jackal corpse. You reach to attack! You barely miss the jackal. The jackal barks! You hear a bark! x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. A jackal comes into view. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. Your headbutt misses the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. You see here a jackal corpse. You closely miss the jackal. Your headbutt misses the jackal. The jackal barely misses you. You closely miss the jackal. You headbutt the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. You headbutt the jackal. You kill the jackal! You hit the jackal. You headbutt the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse You now have 90 gold pieces (gained 16). A bat comes into view. No target in view! No target in view! You hit the bat but do no damage. The bat hits you but does no damage. The bat barely misses you. You reach to attack! You hit the bat. You kill the bat! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A ball python comes into view. Found 6 stones. You barely miss the goblin. The goblin hits you but does no damage. You miss the goblin. The goblin barely misses you. The ball python hisses angrily. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. You headbutt the goblin. You kill the goblin! You closely miss the ball python. The ball python bites you but does no damage. You closely miss the ball python. Your headbutt misses the ball python. The ball python bites you. You completely miss the ball python. Your headbutt misses the ball python. The ball python misses you. You hit the ball python. You kill the ball python! No target in view! No target in view! c - a fizzy red potion {!q} Found a glowing diamond ring. d - 6 stones {@Q5} Found 8 gold pieces. You see here a ring of magical power {@P}. You feel your magic capacity increase. e - a ring of magical power (worn) {@P} Magic restored. You now have 98 gold pieces (gained 8). d - 8 stones {@Q5} (gained 2) h - a fuming red potion {!q} i - a scroll labelled PIDINUCSUA {!r} j - 5 poisoned darts {@Q1} k - a pink potion {!q} A frilled lizard comes into view. Found a book of Cantrips. You reach to attack! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You pick up a book of Cantrips and begin reading... You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and Apportation to your library. i - 2 scrolls labelled PIDINUCSUA {!r} (gained 1) Found a staircase leading out of the dungeon. Found a runed sling. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Oni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 20 | D:4 | Noticed an orc wizard 321 | D:2 | Reached XP level 2. HP: 31/32 MP: 2/2 764 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures 2 endoplasms (D:2) 2 giant cockroaches 4 jackals (D:1) 2 ball pythons 2 bats A frilled lizard (D:1) 2 goblins 3 hobgoblins A kobold (D:3) A rat (D:1) 20 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 761 | 761 | 0 | 149 | 264 | 5 | 152.2 | Dungeon | 761 | 761 | 0 | 149 | 264 | 5 | 152.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 387 daAuts D:3: 207 daAuts D:2: 119 daAuts D:4: 32 daAuts D:5: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.8 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, serial_shops, nicolae_shop_flopsided D:2: layout_basic, uniq_sigmund D:3: layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_fountain, infiniplex_forest_clump_small D:4: layout_layer_cave, nicolae_overflow_quartered_altars, minmay_temple_entry_waves, uniq_menkaure D:5: minmay_goblin_kobold_castle, layout_basic, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_eustachio