Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 7543542218866530861 ------------------------------------------------------------------------------- 32 manyamiroque the Trooper (level 3, 41/41 HPs) Began as an Oni Delver on Aug 13, 2025. Got out of the dungeon alive. The game lasted 00:01:49 (445 turns). manyamiroque the Trooper (Oni Delver) Turns: 445, Time: 00:01:49 Health: 41/41 AC: 3 Str: 16 XL: 3 Next: 25% Magic: 3/3 EV: 9 Int: 11 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . w - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.26/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. ------------------------------------------------------------------------------- Inventory: Hand Weapons w - a +0 spear (weapon) Missiles e - 8 stones (quivered) {@Q5} Armour b - a +0 robe (worn) Wands f - a wand of digging (3) Scrolls c - 2 scrolls of blinking {!r, unknown} j - a scroll of identify {!r, unknown} N - a scroll of fog {!r} Potions d - a potion of curing {!q, unknown} g - a potion of haste {!q} h - a potion of heal wounds {!q, unknown} i - a potion of lignification {!q, unknown} Talismans a - a rimehorn talisman ------------------------------------------------------------------------------- Skills: + Level 4.8 Fighting - Level 3.0 Polearms - Level 1.7 Dodging - Level 3.7 Stealth Skill XL: | 1 2 | ---------------+-------+----- Polearms | 3 | 3.0 Fighting | | 4.8 Dodging | | 1.7 Stealth | | 3.7 ------------------------------------------------------------------------------- You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 34% 1 Swiftness Air 0% N/A 71% 3 Airstrike Air 0% 2d(0-16) 98% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 54 Headbutt || 3 Use: Scroll || 2 Stab: Sleeping || 5 Armour: Robe || 22 Dodge: Dodged || 12 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 14 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ------------------------------------------------------------------------------- #......# #.###### #.# ######.# ###......########.# # ..................# #...#.....##.#####..## ...######.##.# ... #..ß.....ß..# #.## ...#.....#..####...#.# #..@..#...........# #.....#..####.....# ..ß.....ß..# #.#..# #.##.######.# .# J# # #. ..# . .. ... .. .## ###. .# ## . .# There were no monsters in sight! Message History You kill the ball python! You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! e - 8 stones {@Q5} (gained 4) You open the door. A goblin comes into view. It is wielding a +0 dagger. Found an escape hatch in the ceiling. Found a stone staircase leading up. A goblin is nearby! An adder comes into view. There is an open door here. You reach to attack! You hit the goblin. You kill the goblin! There is an escape hatch in the ceiling here. You reach to attack! The helpless adder fails to defend itself. You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder closely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. You headbutt the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2; You feel stronger. You feel sick. You see here a +0 dagger. You start resting. You feel sick. You are no longer poisoned. Found a scroll labelled LAIJIUGOUD. Found 15 gold pieces. There is a stone staircase leading up here. An adder comes into view. An adder is nearby! There is a stone staircase leading up here. You start resting. HP restored. You climb upwards. Found a robe. There is a stone staircase leading down here. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You reach to attack! The helpless goblin fails to defend itself. You hit the goblin. The goblin is heavily wounded. You reach to attack! You hit the goblin but do no damage. The goblin is heavily wounded. You hit the goblin. You kill the goblin! No target in view! You now have 7 gold pieces. j - a scroll labelled IZUAGR NIXAJ {!r} Found an escape hatch in the floor. Found a stone staircase leading down. No target in view! You now have 14 gold pieces (gained 7). A quokka comes into view. A quokka is nearby! A quokka is nearby! You reach to attack! The helpless quokka fails to defend itself. You hit the quokka. The quokka is severely wounded. You hit the quokka but do no damage. The quokka is severely wounded. The quokka misses you. You hit the quokka. You kill the quokka! Found a staircase leading out of the dungeon. An endoplasm comes into view. An endoplasm is nearby! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Oni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 3 | D:4 | Noticed a hound 106 | D:2 | Reached XP level 2. HP: 29/32 MP: 2/2 253 | D:2 | Reached XP level 3. HP: 31/40 MP: 3/3 445 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 endoplasms A quokka (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:2) 2 goblins A kobold (D:2) 3 rats (D:3) 17 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 431 | 11 | 102 | 121 | 5 | 88.4 | Dungeon | 442 | 431 | 11 | 102 | 121 | 5 | 88.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 203 daAuts D:1: 149 daAuts D:3: 72 daAuts D:4: 13 daAuts D:5: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.2 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_basic, serial_shops, nicolae_shop_stone D:3: layout_rooms, minmay_randomly_rotated_circles, uniq_natasha D:4: layout_rooms, nzn_wu_jian_council_hall, minmay_parallelograms, minivault_19 D:5: layout_cave_pods, temple_pool_b, uniq_pikel, uniq_ijyb