Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 14905793250549658815 ------------------------------------------------------------------------------- 14 manyamiroque the Sneak (level 2, 22/22 (24) HPs) Began as a Formicid Delver on Aug 13, 2025. Got out of the dungeon alive. The game lasted 00:04:03 (571 turns). manyamiroque the Sneak (Formicid Delver) Turns: 571, Time: 00:04:04 HP: 22/22 (24) AC: 3 Str: 16 XL: 2 Next: 60% MP: 2/2 EV: 11 Int: 9 God: Gold: 101 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . r - +2 whip (freeze) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +0 sling r - a +2 whip of freezing (weapon) w - a +0 spear Missiles e - 18 stones (quivered) {@Q5} Armour b - a +0 leather armour (worn) Wands v - a wand of digging (3) Scrolls c - a scroll of torment {!r, unknown} d - 2 scrolls of identify {!r, unknown} f - a scroll of brand weapon {!r, unknown} M - a scroll of fear {!r} N - a scroll of fog {!r} Potions a - a potion of lignification {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 3.2 Fighting + Level 0.7 Maces & Flails - Level 2.8 Polearms - Level 1.7 Dodging - Level 6.0 Stealth ------------------------------------------------------------------------------- You had one spell level left. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 32 Whip || 12 Fire: Sling || 2 Ability: Dig || 1 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Leather armour || 15 Dodge: Dodged || 23 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 101 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ------------------------------------------------------------------------------- ......$......##.......... ..#..........##.........# #............##.........# ###$.........#..........# ##..#..................# #§..##......§..........# ##§§§#########§.........# ####### .†§§§'.......##PPP......# #...... #...§#........##.......## #...... #...§+.........###......# #...... ##..§#..........@###..#.###...... #....+.........###.##.#.#........ #...§#........##...##............ #...§+.......##PPP......).#...... ##..§#########§....#......#...... ........####......#...... .....############.####### ..... ##.....#.†>..## .....###.............## ......................# ......................### There were no monsters in sight! Message History There is a stone staircase leading down here. You sense a monster nearby. There is a stone staircase leading down here. Found 15 gold pieces. You see here a +0 sling. q - a +0 sling Found 2 stones. A kobold comes into view. It is wielding a +2 whip of freezing. A kobold is nearby! Okay, then. Unknown command. You unwield your +0 spear. q - a +0 sling (weapon) Fire: q) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +2 whip of freezing and quivering stones (47% to hit) You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone hits you but does no damage. Fire: q) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +2 whip of freezing and quivering stones (moderately wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! e - 9 stones {@Q5} (gained 4) Things that are here: a +2 whip of freezing; a kobold corpse r - a +2 whip of freezing You unwield your +0 sling. Your +2 whip of freezing glows with a cold blue light! r - a +2 whip of freezing (weapon) You now have 73 gold pieces (gained 15). e - 11 stones {@Q5} (gained 2) e - 17 stones {@Q5} (gained 6) You see here a rat corpse. You now have 80 gold pieces (gained 7). A quokka comes into view. Found 11 gold pieces. A goblin, a kobold and a frilled lizard come into view. The frilled lizard hisses angrily. The goblin shouts! The kobold shouts! Found 13 gold pieces. The kobold throws a stone. The stone hits you. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You freeze the frilled lizard. You kill the frilled lizard! You closely miss the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. You freeze the goblin. You kill the goblin! No target in view! Things that are here: a +0 dagger; a goblin corpse A kobold is nearby! The kobold throws a stone. The stone hits you. You miss the quokka. The quokka closely misses you. You hit the quokka. You freeze the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka misses you. You hit the quokka. You freeze the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You freeze the quokka. You kill the quokka! The kobold hits you but does no damage. You hit the kobold. You freeze the kobold. You kill the kobold! No target in view! No target in view! e - 18 stones {@Q5} (gained 1) You see here a +0 club. Found a staircase leading out of the dungeon. You now have 91 gold pieces (gained 11). You extend your mandibles. You dig through the rock wall. You feel drained. You retract your mandibles. You now have 101 gold pieces (gained 10). A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. The goblin completely misses you. You hit the goblin. You freeze the goblin. You kill the goblin! A ball python comes into view. You see here a +0 club. The ball python bites you but does no damage. The ball python closely misses you. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. The ball python seems to slow down. You freeze the ball python. You kill the ball python! No target in view! No target in view! Press: ? - help, v - describe, . - travel Some lava. There is a cloud of flame here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Formicid Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 280 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 571 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A hobgoblin (D:4) A quokka (D:1) 3 ball pythons 3 endoplasms (D:3) A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 2 rats 17 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 563 | 9 | 55 | 68 | 5 | 114.4 | Dungeon | 572 | 563 | 9 | 55 | 68 | 5 | 114.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 283 daAuts D:1: 175 daAuts D:4: 45 daAuts D:2: 36 daAuts D:5: 31 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.2 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, minmay_tiny_reverse_x D:2: layout_rooms, serial_shops, nicolae_square_shop, minmay_indecisive_spiral D:3: layout_rooms D:4: layout_loops_ring, nemelex_spade_bored_becter, kennysheep_generic_room_4, uniq_grinder D:5: layout_gridville, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_antechambers, hangedman_decor_diamond_cutter