Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 13655832039236974786 ------------------------------------------------------------------------------- 5 manyamiroque the Sneak (level 1, 20/20 HPs) Began as a Mountain Dwarf Delver on Aug 14, 2025. Got out of the dungeon alive. The game lasted 00:02:09 (385 turns). manyamiroque the Sneak (Mountain Dwarf Delver) Turns: 385, Time: 00:02:09 Health: 20/20 AC: 7 Str: 14 XL: 1 Next: 66% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . w - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection {@P} HPRegen 0.23/turn e - ring of resist corrosion {@P} MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +0 falchion w - a +0 spear (weapon) Missiles a - 4 poisoned darts (quivered) {@Q1} h - 5 stones {@Q5} Armour b - a +0 leather armour (worn) Jewellery c - a +4 ring of protection (worn) {@P} e - a ring of resist corrosion (worn) {@P} Wands f - a wand of digging (3) Scrolls M - a scroll of fear {!r} N - a scroll of fog {!r} V - 2 scrolls of noise {!r} Potions d - a potion of moonshine {!q, unknown} g - a potion of haste {!q} i - a potion of enlightenment {!q, unknown} ------------------------------------------------------------------------------- Skills: + Level 3.7 Fighting - Level 2.0 Polearms - Level 1.3 Dodging - Level 3.7 Stealth ------------------------------------------------------------------------------- You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 25 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Leather armour || 10 Dodge: Dodged || 6 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:3 Terence ------------------------------------------------------------------------------- ### ..# ..# ..+. .......>....... ..#.######.............. ..#..................... ..#..P≈~≈~~~~~P...P~≈~~~ ..#..~≈~~~~~~~~...≈≈~~~~ ..#..~~≈~~~~≈≈~...~~~~~~ ..#..P~~~~~~~~.....~~~~~ ..#.............@....... ..#..P≈≈~~~~~~.....~~~~~ ###..~≈~~~~~~≈~...~~~~~~ #..~≈≈~~~~~~≈...~≈~~~~ ###..P~≈~~~~~~P...P~~~~~ .#...................... ........####..###.#..... ##.#........... ...#### ##.#.##.### .#.#.# .# .#.#.##.## There were no monsters in sight! Message History You kill the rat! No target in view! No target in view! HP restored. d - a yellow potion {!q} You open the door. There is an open door here. A giant cockroach comes into view. You reach to attack! The helpless giant cockroach fails to defend itself. You hit the giant cockroach but do no damage. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! You see here a giant cockroach corpse. You open the door. Found a copper ring. There is an open door here. You see here a ring of resist corrosion {@P}. e - a ring of resist corrosion (worn) {@P} As you open the door, it creaks loudly! You hear a loud squeak. There is an open door here. A rat comes into view. You reach to attack! You hit the rat but do no damage. You hit the rat. You kill the rat! No target in view! No target in view! h - 3 scrolls labelled YKAL ABLUATUCW {!r} Really read h - 3 scrolls labelled YKAL ABLUATUCW {!r}? As you read the scroll labelled YKAL ABLUATUCW, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. V - 2 scrolls of noise {!r} You hear a shout! You hear a loud squeak. x2; You hear a bark! You start waiting. A kobold comes into view. It is wielding a +0 short sword. You reach to attack! You hit the kobold. The kobold is severely wounded. You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! You start resting. HP restored. h - a stone {@Q5} You see here a +0 short sword. A rat comes into view. The rat squeaks loudly. You barely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat twitches its whiskers. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. As you open the door, it creaks loudly! There is an open door here. A rat comes into view. Found a white potion. Found 4 stones. The rat squeaks loudly. You hit the rat. You kill the rat! No target in view! No target in view! You open the door. You open the door. h - 5 stones {@Q5} (gained 4) i - a white potion {!q} Found a staircase leading out of the dungeon and a stone staircase leading down. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Mountain Dwarf Delver began the quest for | the Orb. 0 | D:5 | Reached XP level 1. HP: 19/19 MP: 1/1 97 | D:3 | Found an ornate altar of the Wu Jian Council. 101 | D:3 | Noticed Terence 385 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A giant cockroach (D:1) A ball python (D:3) A kobold (D:1) 4 rats (D:1) 7 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 383 | 383 | 0 | 16 | 83 | 5 | 76.6 | Dungeon | 383 | 383 | 0 | 16 | 83 | 5 | 76.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts D:3: 145 daAuts D:2: 39 daAuts D:4: 10 daAuts D:5: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.6 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: giann_bridges, layout_basic D:2: layout_loops_corners, uniq_robin D:3: layout_loops_corners, nicolae_wu_jian_immortal_techniques, nicolae_uskayaw_suspiria, small_statue_alley_b, uniq_terence D:4: layout_layer_cave, vehumet_altar_wand_db, minmay_bent D:5: layout_basic, evilmike_ruin_ashenzari, trog_three_pillars_becter, minmay_temple_entry_waves, kennysheep_dice