Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 2718549756847730120 ------------------------------------------------------------------------------- 55 manyamiroque the Sneak (level 3, 23/23 HPs) Began as a Tengu Delver on Aug 14, 2025. Got out of the dungeon alive. The game lasted 00:05:53 (997 turns). manyamiroque the Sneak (Tengu Delver) Turns: 997, Time: 00:05:53 Health: 23/23 AC: 7 Str: 12 XL: 3 Next: 93% Magic: 4/4 EV: 11 Int: 10 God: Gold: 115 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . w - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - +4 ring of protection {@P} Stlth +++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. ------------------------------------------------------------------------------- Inventory: Hand Weapons w - a +0 spear (weapon) Missiles h - 6 boomerangs (quivered) {@Q2} n - 4 poisoned darts {@Q1} o - 10 stones {@Q5} Armour b - a +0 leather armour (worn) c - a +0 robe e - the +0 pair of boots "Loexuipt" {+Inv rF- rC+ Str+2} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Jewellery d - a +4 ring of protection (worn) {@P} Wands f - a wand of digging (10) Scrolls g - a scroll of brand weapon {!r, unknown} i - 2 scrolls of silence {!r, unknown} j - 2 scrolls of identify {!r, unknown} M - a scroll of fear {!r} N - a scroll of fog {!r} Potions a - a potion of berserk rage {!q, unknown} k - a potion of attraction {!q, unknown} l - a potion of brilliance {!q, unknown} m - 2 potions of curing {!q, unknown} ------------------------------------------------------------------------------- Skills: + Level 3.5 Fighting - Level 4.0 Polearms - Level 2.1 Dodging - Level 5.0 Stealth Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 4 | 4.0 Fighting | | 3.5 Dodging | | 2.1 Stealth | | 5.0 ------------------------------------------------------------------------------- You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 82% 3 Sigil of Binding Hex 0% N/A 82% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 62 Kick || 12 Peck || 8 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 6 Armour: Leather armour || 14 Dodge: Dodged || 16 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 115 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Annotations: D:4 exclusion: centaur, Natasha D:5 exclusions: adder, orc and scorpion D:6 exclusion: bullfrog ------------------------------------------------------------------------------- #####ß######..## #.# ###..§§§.§..###..######.# #.......§.§...##....##..# .....§§...§§...##...##.## ....####.§§§....##..#..# ..### ###§§....##..#.## .## ##......##...# ## ##.....##...# # #.....##...# # ##....##...# #...@ß#.#.# #....##.#.# #....##.#.# #.....##.#.# #.....##.#.### #.....###.....# . #......# #.....# ......####.....# # ##..#.....# ## ##...###..#### .### ###....#.......## There were no monsters in sight! Message History n - 4 poisoned darts {@Q1} You now have 72 gold pieces (gained 16). You pick up a book of the Hunter and begin reading... You add the spells Sigil of Binding, Call Canine Familiar and Dimensional Bullseye to your library. A kobold comes into view. It is wielding a +0 dagger. You reach to attack! You barely miss the kobold. The kobold throws a stone. The stone barely misses you. You reach to attack! You hit the kobold. The kobold is severely wounded. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! o - 5 stones {@Q5} You see here a +0 dagger. Found two robes. Found a stone staircase leading down. m - 2 lumpy green potions {!q} (gained 1) You see here a staff of alchemy. A kobold comes into view. It is wielding a +0 club. Found a club and a whip. The kobold shouts! You hit the kobold. You claw the kobold. You kill the kobold! No target in view! No target in view! You see here a +0 club. You now have 91 gold pieces (gained 19). You see here a +0 whip. A goblin comes into view. It is wielding a +0 antimagic dagger. A goblin is nearby! A goblin is nearby! A quokka comes into view. The goblin shouts! You hear an angry hiss. x2 A ball python comes into view. You reach to attack! You completely miss the goblin. A bat comes into view. You closely miss the goblin. Your peck misses the goblin. You closely miss the goblin. You claw the goblin. You peck the goblin. You kill the goblin! You reach to attack! You closely miss the bat. The bat misses you. You hit the bat. You kill the bat! You reach to attack! You hit the ball python but do no damage. You hit the ball python. You kill the ball python! You completely miss the quokka. You claw the quokka, but do no damage. Your peck misses the quokka. The quokka closely misses you. You hit the quokka. You peck the quokka. The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. You peck the quokka, but do no damage. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! No target in view! Things that are here: a ball python corpse; a bat corpse Things that are here: a +0 antimagic dagger; a goblin corpse o - 10 stones {@Q5} (gained 5) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You reach to attack! You hit the hobgoblin. The hobgoblin is heavily wounded. You reach to attack! You barely miss the hobgoblin. The hobgoblin is heavily wounded. A ball python comes into view. You barely miss the hobgoblin. The ball python hisses angrily. Your peck misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You claw the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You claw the hobgoblin. You kill the hobgoblin! You reach to attack! You completely miss the ball python. You hit the ball python. You kill the ball python! No target in view! No target in view! You now have 103 gold pieces (gained 12). i - 2 scrolls labelled TIREJUPL GURR {!r} (gained 1) You now have 115 gold pieces (gained 12). Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Tengu Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 2/2 17 | D:6 | Noticed a bullfrog 75 | D:5 | Noticed a scorpion 276 | D:5 | Noticed a water moccasin 277 | D:5 | Found a glowing silver altar of Zin. 392 | D:4 | Noticed Natasha 392 | D:4 | Noticed a centaur 428 | D:4 | Noticed a jelly 449 | D:4 | Killed a jelly 450 | D:4 | Reached XP level 2. HP: 19/19 MP: 3/3 450 | D:4 | Reached XP level 3. HP: 23/23 MP: 4/4 524 | D:2 | Identified the +0 pair of boots "Loexuipt" {+Inv rF- rC+ | Str+2} 997 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A jelly (D:4) An orc (D:4) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats 25 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 941 | 33 | 0 | 282 | 6 | 162.3 | Dungeon | 974 | 941 | 33 | 0 | 282 | 6 | 162.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 377 daAuts D:5: 260 daAuts D:4: 209 daAuts D:2: 95 daAuts D:6: 27 daAuts D:3: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.2 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms D:2: wad_crossroads, layout_loops_ring, minmay_door_square D:3: layout_basic, grunt_gozag_statues, dreamdust_ecumenical_altar_drowned_temple D:4: layout_gridville, minmay_lizard_king, uniq_natasha, uniq_robin D:5: layout_basic, general_overflow_altar, mainiacjoe_overflow_paths, mainiacjoe_overflow_large_starburst, grunt_dithmenos_smoke_and_mirrors, minivault_14, minmay_misc_feat_rows D:6: layout_basic