Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 7400609710122012500 ------------------------------------------------------------------------------- 10 manyamiroque the Sneak (level 2, 26/26 HPs) Began as a Draconian Delver on Aug 15, 2025. Got out of the dungeon alive. The game lasted 00:03:28 (518 turns). manyamiroque the Sneak (Draconian Delver) Turns: 518, Time: 00:03:29 Health: 26/26 AC: 4 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 11 Int: 10 God: Gold: 38 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . e - +0 sling rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. ------------------------------------------------------------------------------- Inventory: Hand Weapons e - a +0 sling (weapon) w - a +0 spear Missiles b - 5 stones {@Q5} Wands v - a wand of digging (3) Scrolls c - a scroll of blinking {!r, unknown} M - a scroll of fear {!r} N - a scroll of fog {!r} U - a scroll of revelation {!r} Potions a - a potion of mutation {!q, unknown} d - a potion of resistance {!q, unknown} f - a potion of might {!q, unknown} g - a potion of haste {!q} h - a potion of attraction {!q, unknown} ------------------------------------------------------------------------------- Skills: + Level 3.6 Fighting - Level 2.5 Polearms - Level 1.7 Dodging - Level 4.5 Stealth ------------------------------------------------------------------------------- You had one spell level left. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 9 Fire: Sling || 17 Stab: Sleeping || 2 Armour: Skin || 1 Dodge: Dodged || 4 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 38 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: ogre D:6 exclusion: white imp ------------------------------------------------------------------------------- .......# .. .....### ... ##.#.# ... #.#.#######.# ##.#.........######### ..................... ...#####..##........## ##.# ##.#....P.P....## #######.....PPP♣♣..P..# ..........PP.♣♣PP..PP.# #####..#.P.♣PPPP@.P♣♣P# #..#...PP.♣P.P♣PP.# #.......PPP...P...# #...##...........## #.....#...........# ###........P....P.# ............PP♣P.# #####.#..#..PPP♣P.# #.#..##..P♣♣ .# ..#.......P. # #. #.##...... There were no monsters in sight! Message History An ogre is nearby! Unknown command. There is a stone staircase leading up here. You open the door. There is an open door here. A shadow imp comes into view. Found 30 gold pieces and a scroll labelled RAXEUT VISMESH. The shadow imp shouts! There is an open door here. You close the door. A shadow imp opens the door. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is lightly wounded. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. 2 orcs come into view. The orc moves out of view. x2 An orc priest comes into view. It is wielding a +0 trident. An orc priest is nearby! There is a stone staircase leading down here. You open the door. There is an open door here. You close the door. You open the door. Found 7 gold pieces. There is an open door here. You now have 15 gold pieces (gained 7). You open the door. A bat comes into view. There is an open door here. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You unwield your +0 sling. w - a +0 spear (weapon) Found a stone staircase leading up. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. Okay, then. You unwield your +0 spear. e - a +0 sling (weapon) Found a stone staircase leading up. Found a brown potion. Found 13 gold pieces. An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Training target 2.5 for Polearms reached! You need to enable at least one skill for training. Found a stone staircase leading down. h - a brown potion {!q} A bat comes into view. You see here 13 gold pieces. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! Okay, then. Unknown command. There is a stone staircase leading up here. You climb upwards. Found 15 gold pieces. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! You now have 30 gold pieces (gained 15). A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You have reached level 2! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! You now have 38 gold pieces (gained 8). Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Draconian Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 19/19 MP: 1/1 30 | D:5 | Noticed an orc priest 66 | D:4 | Noticed a hound 240 | D:4 | Noticed an ogre 309 | D:3 | Noticed an orc priest 470 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 518 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures An endoplasm (D:2) 2 hobgoblins A quokka (D:1) 2 bats A frilled lizard (D:3) 2 goblins (D:3) 2 kobolds 11 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 524 | 524 | 0 | 41 | 52 | 6 | 87.3 | Dungeon | 524 | 524 | 0 | 41 | 52 | 6 | 87.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 313 daAuts D:1: 75 daAuts D:4: 69 daAuts D:2: 31 daAuts D:5: 19 daAuts D:6: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic D:2: layout_loops_ring, basic_altar, minmay_joined_circles D:3: layout_basic, grunt_ministairs_10 D:4: layout_gridville, serial_demonic, serial_demonic_a, serial_demonic_b, serial_demonic_g, serial_demonic_g D:5: layout_loops_ring, nicolae_tso_carved_into_rock, minmay_temple_entry_tees, minmay_misc_feat_iff D:6: layout_basic, lemuel_coloured_pillars_altar, nicolae_ossuary_entry_false_entrances, chequers_serial_rivers_room_a, uniq_menkaure