Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 4925036209854625806 ------------------------------------------------------------------------------- 128 manyamiroque the Sneak (level 5, 35/35 HPs) Began as a Gargoyle Delver on Aug 16, 2025. Got out of the dungeon alive. The game lasted 00:10:58 (1981 turns). manyamiroque the Sneak (Gargoyle Delver) Turns: 1981, Time: 00:10:59 Health: 35/35 AC: 7 Str: 15 XL: 5 Next: 12% Magic: 5/5 EV: 11 Int: 11 God: Gold: 165 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . q - +0 trident rCold . . . (no offhand) rNeg + . . b - +0 leather armour rPois ∞ c - +0 hat rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ j - +6 ring of dexterity {@P} HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) ------------------------------------------------------------------------------- Inventory: Hand Weapons e - a +0 battleaxe q - a +0 trident (weapon) w - a +0 spear Missiles a - 20 stones (quivered) {@Q5} h - 4 boomerangs {@Q2} k - a throwing net {@f2} Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Jewellery j - a +6 ring of dexterity (worn) {@P} Wands f - a wand of digging (1) Scrolls d - a scroll of enchant armour {!r, unknown} i - a scroll of vulnerability {!r, unknown} l - a scroll of noise {!r, unknown} H - a scroll of identify M - a scroll of fear {!r} T - a scroll of immolation {!r} Potions g - a potion of haste {!q} m - a potion of moonshine {!q, unknown} n - a potion of curing {!q, unknown} u - 2 potions of lignification {!q} ------------------------------------------------------------------------------- Skills: - Level 5.0 Fighting + Level 3.5 Polearms - Level 1.5 Dodging - Level 5.4 Stealth Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 2 3 | 3.5 Fighting | 4 5 | 5.0 Dodging | | 1.5 Stealth | | 5.4 ------------------------------------------------------------------------------- You had 4 spell levels left. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 79 | 12 || 91 Trident | | 155 || 155 Throw: Stone | | 1 || 1 Evoke: Wand | 2 | || 2 Use: Scroll | 2 | 2 || 4 Potion | 1 | || 1 Stab: Sleeping | 1 | 7 || 8 Distracted | | 1 || 1 Armour: Leather armour | 53 | 93 || 146 Dodge: Dodged | 43 | 87 || 130 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 195 gold pieces. You spent 30 gold pieces at shops. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Xom Shops: D:2 ( Annotations: D:5 exclusions: Blorkula the Orcula, 2 orcs, scorpion and staircase, Blorkula the orcula ------------------------------------------------------------------------------- .# ###.....⌠........⌠......####.. ####........................####. ................................. ................................. ................................# .....♣........................∩.. .♣............................... ....∩......................∩..♣.. §...§.♣..∩....♣...♣.....∩..§§§..# #~~§§§..§............∩...§§.§~~## ###~§§§§§..∩.♣..@........§§~§§# ###§§§§§§..........§§~§§§§~# ##§~~~§~~.§...§.~~§§ §§# #≈≈§§~§~~§§~§§§§§§§ ##≈≈§§§≈~~§§~~~~~§≈ ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ################## There were no monsters in sight! Message History You kill the goblin! You see here a +0 dagger. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. Things that are here: a +0 dagger; a goblin corpse A goblin is nearby! You see here 8 gold pieces. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! You now have 165 gold pieces (gained 8). A rat comes into view. A rat is nearby! A rat is nearby! A rat comes into view. Found a leather armour. A rat comes into view. The rat squeaks loudly. You reach to attack! You closely miss the rat. You hit the rat. You kill the rat! The rat bites you. You puncture the rat! You kill the rat! You reach to attack! You puncture the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. You see here a rat corpse. Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! You reach to attack! You strike the helpless frilled lizard from behind! You hit the frilled lizard. The frilled lizard is heavily wounded. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You see here a frilled lizard corpse. H - a scroll of identify No target in view! You open the door. There is an open door here. Items here: )))) †. Things that are here: a +0 whip; a kobold skeleton You see here a +0 whip. There is an open door here. You see here a jackal skeleton. There is a large open door here. a - 20 stones {@Q5} (gained 2) There is an abandoned shop here. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Gargoyle Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 57 | D:6 | Noticed a sky beast 57 | D:6 | Noticed an iguana 284 | D:5 | Noticed a scorpion 333 | D:6 | Noticed a phantom 519 | D:4 | Reached XP level 2. HP: 13/20 MP: 2/2 570 | D:5 | Noticed Blorkula the Orcula 612 | D:4 | Found a shadowy altar of Dithmenos. 645 | D:4 | Reached XP level 3. HP: 6/24 MP: 3/3 760 | D:3 | Reached skill level 5 in Fighting 840 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/4 1253 | D:2 | Found Quek's Weapon Shoppe. 1262 | D:2 | Bought a throwing net for 30 gold pieces 1657 | D:1 | Reached XP level 5. HP: 35/35 MP: 5/5 1981 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A hound (D:4) 4 adders 2 dart slugs 6 orcs 3 endoplasms 6 giant cockroaches A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas 2 ball pythons 7 bats 11 frilled lizards 9 goblins (D:1) 5 kobolds 6 rats 67 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2039 | 1997 | 42 | 121 | 646 | 6 | 339.8 | Dungeon | 2039 | 1997 | 42 | 121 | 646 | 6 | 339.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 637 daAuts D:5: 576 daAuts D:3: 456 daAuts D:4: 220 daAuts D:2: 145 daAuts D:6: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.7 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, minmay_lizard_king D:2: layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop_hallway_plus D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4 D:4: kennysheep_slugbush, layout_basic, hellmonk_sif_muna_bookshelves, lemuel_crystal_altar, grunt_dithmenos_smoke_and_mirrors, hangedman_decor_growths D:5: layout_gridville, amcnicky_altar_gilded, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, gup_sewer_entry_spiral, uniq_blorkula_the_orcula, uniq_ijyb D:6: layout_rooms, mainiacjoe_overflow_cross_hatched, general_overflow_altar, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_snake], minmay_temple_entry_tees, serial_undead, serial_undead_f, serial_undead_d, serial_undead_e, serial_undead_f, grunt_ministairs_7