Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 12434592364390312089 ------------------------------------------------------------------------------- 282 manyamiroque the Poker (level 6, 57/57 HPs) Began as a Minotaur Delver on Aug 16, 2025. Got out of the dungeon alive. The game lasted 00:10:46 (1715 turns). manyamiroque the Poker (Minotaur Delver) Turns: 1715, Time: 00:10:46 Health: 57/57 AC: 6 Str: 17 XL: 6 Next: 6% Magic: 5/5 EV: 9 Int: 7 God: Gold: 34 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . w - +0 spear rCold + . . (no offhand) rNeg . . . i - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + a - ring of protection from cold {@P} HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +0 morningstar w - a +0 spear (weapon) Missiles e - 28 stones (quivered) {@Q5} Armour b - a +0 leather armour i - a +0 scale mail (worn) Jewellery a - a ring of protection from cold (worn) {@P} Wands f - a wand of digging (2) Scrolls c - a scroll of identify {!r, unknown} d - a scroll of amnesia {!r, unknown} j - a scroll of torment {!r, unknown} l - a scroll of blinking {!r, unknown} Potions g - a potion of curing {!q, unknown} h - a potion of attraction {!q, unknown} k - a potion of ambrosia {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 6.0 Fighting + Level 0.8 Maces & Flails - Level 6.0 Polearms - Level 2.1 Dodging - Level 4.1 Stealth Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 6 | 6.0 Polearms | 3 4 5 6 | 6.0 Maces & Flails | | 0.8 Dodging | | 2.1 Stealth | | 4.1 ------------------------------------------------------------------------------- You had 5 spell levels left. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 17 | 73 || 90 Headbutt | 1 | 13 || 14 Evoke: Wand | 1 | || 1 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Stab: Sleeping | 1 | 3 || 4 Armour: Leather armour | 12 | 9 || 21 Scale mail | | 9 || 9 Dodge: Dodged | 13 | 9 || 22 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 34 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Shops: D:5 (?* Annotations: D:5 exclusion: ribbon worm D:6 exclusion: water moccasin ------------------------------------------------------------------------------- ...####.....######......#.##..... ..## ##....# #.....##.###.).. .## ####.# #....###.# ##... ## ### ##########.# ##.. # ######ß#######..# ##' #...........##### #. #...........# #. # #...........# ##. ## #...........# ##.. .# ####...........# #... ########..'.....@.....+ ##.. .........##...........# ##. #.#########...........# #######. ..# #...........# ........ ### #...........# #######. #...........# #. ######ß###### #. ### #. #. ########## #) #........# #. There were no monsters in sight! Message History You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! No target in view! No target in view! e - 12 stones {@Q5} (gained 4) You see here a +0 whip. Could not explore, unopened door. No target in view! You open the door. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! There is an open door here. A kobold is nearby! You reach to attack! You barely miss the kobold. You miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! You see here a +0 dagger. Could not explore, unopened door. You open the door. There is an open door here. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you but does no damage. The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart hits you but does no damage. You reach to attack! You puncture the dart slug! The dart slug is almost dead. You hit the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. e - 21 stones {@Q5} (gained 9) There is a stone staircase leading down here. Found a mace. l - a scroll labelled TEZIOS SITZ {!r} You open the door. There is an open door here. There is an open door here. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. You reach to attack! You hit the dart slug. The dart slug is moderately wounded. You reach to attack! You hit the dart slug but do no damage. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. You reach to attack! You hit the dart slug but do no damage. The dart slug is moderately wounded. You reach to attack! You hit the dart slug. The dart slug is almost dead. You hit the dart slug. You kill the dart slug! No target in view! No target in view! e - 28 stones {@Q5} (gained 7) A quokka comes into view. A quokka is nearby! A quokka is nearby! Found a dagger. You completely miss the quokka. You headbutt the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a quokka corpse. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. You open the door. Found 14 gold pieces. Found a staircase leading out of the dungeon. There is an open door here. You now have 28 gold pieces (gained 8). You now have 34 gold pieces (gained 6). There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Minotaur Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 19/19 MP: 0/0 3 | D:6 | Found a glowing silver altar of Zin. 38 | D:6 | Noticed a water moccasin 114 | D:5 | Noticed an orc wizard 123 | D:5 | Noticed a phantom 147 | D:5 | Noticed a jelly 151 | D:5 | Noticed an orc priest 229 | D:5 | Noticed a hound 235 | D:5 | Reached XP level 2. HP: 23/27 MP: 1/1 259 | D:5 | Reached XP level 3. HP: 26/33 MP: 2/2 286 | D:5 | Noticed a phantom 330 | D:5 | Killed a phantom 331 | D:5 | Reached skill level 5 in Fighting 331 | D:5 | Reached skill level 5 in Polearms 331 | D:5 | Reached XP level 4. HP: 42/42 MP: 3/3 630 | D:5 | Reached XP level 5. HP: 37/48 MP: 4/4 995 | D:4 | Noticed Natasha 1001 | D:4 | Killed Natasha 1122 | D:2 | Reached XP level 6. HP: 57/57 MP: 5/5 1715 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A phantom (D:5) A hound (D:5) Natasha (D:4) An orc wizard (D:5) 3 adders (D:5) A ribbon worm (D:5) 3 dart slugs 3 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) 3 orcs (D:5) A quokka (D:1) 4 ball pythons A bat (D:2) 3 goblins 3 kobolds 32 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:5) 1 creature vanquished. Grand Total: 33 creatures vanquished ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1678 | 1564 | 114 | 112 | 487 | 6 | 279.7 | Dungeon | 1678 | 1564 | 114 | 112 | 487 | 6 | 279.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 911 daAuts D:1: 530 daAuts D:2: 109 daAuts D:4: 72 daAuts D:6: 39 daAuts D:3: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 67.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 67.2 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_corners D:2: layout_loops_cross, grunt_ministairs_1, minmay_rat_hole D:3: layout_rooms, slow_altar_1, mainiacjoe_overflow_alcove_2, st_stairs_8, uniq_ijyb, uniq_grinder, uniq_robin D:4: layout_basic, lightli_temple_of_fire, uniq_natasha, uniq_edmund, uniq_pargi D:5: minmay_general_purpose_star, layout_loops_corners, nicolae_shop_distant_corner_stores, minmay_hedge_maze, minmay_manual_monstrance D:6: layout_loops_corners, mainiacjoe_overflow_chevrons, chequers_serial_rivers_large_a, serial_library_hellmonk_octagon