Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 8339456379998159723 ------------------------------------------------------------------------------- 72 manyamiroque the Sneak (level 4, 40/40 HPs) Began as an Armataur Delver on Aug 18, 2025. Got out of the dungeon alive. The game lasted 00:04:34 (611 turns). manyamiroque the Sneak (Armataur Delver) Turns: 611, Time: 00:04:35 Health: 40/40 AC: 4 Str: 17 XL: 4 Next: 7% Magic: 4/4 EV: 8 Int: 11 God: Gold: 35 SH: 0 Dex: 13 Spells: 3/3 levels left rFire + . . q - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth +++ d - ring of protection from fire {@P} HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +0 quarterstaff (weapon) w - a +0 spear Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from fire (worn) {@P} Wands f - a wand of digging (2) A - a wand of acid (5) {@v2} Scrolls a - a scroll of poison {!r, unknown} e - a scroll of immolation {!r, unknown} N - a scroll of fog {!r} Potions c - a potion of enlightenment {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 4.1 Fighting - Level 2.0 Polearms + Level 0.7(1.5) Staves - Level 1.3 Dodging - Level 5.4 Stealth Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 2 | 2.0 Fighting | 3 4 | 4.1 Staves | | 0.7 Dodging | | 1.3 Stealth | | 5.4 ------------------------------------------------------------------------------- You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 54% 2 Launch Clockwork Bee Frge 0% N/A 78% 3 Vampiric Draining Necr 0% 2d6 78% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 20 | || 20 Tailslap | 4 | 1 || 5 Quarterstaff | 15 | 13 || 28 Evoke: Wand | 1 | || 1 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 15 | 4 || 19 Dodge: Dodged | 10 | 7 || 17 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 35 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusion: Blorkula the Orcula, Blorkula the orcula, Sigmund ------------------------------------------------------------------------------- #...............##......# #...............##..##..# #...............##..##..# #.........####+####....## ...####....# ##.†.# ... #....# #...# .. #....# ###...# #....# ###.....# #..... #.....### ##+### ##....## #@...## #....# #....!.# ###..†.... ###..... #.... ..## .# There were no monsters in sight! Message History d - a ring of protection from fire (worn) {@P} There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard closely misses you. You sock the frilled lizard! You kill the frilled lizard! No target in view! No target in view! Could not explore, unopened door. You open the door. An endoplasm comes into view. An endoplasm is nearby! You roll towards the endoplasm! The helpless endoplasm fails to defend itself. You sock the endoplasm! You kill the endoplasm! No target in view! No target in view! You open the door. There is an open door here. You open the door. A ball python comes into view. The ball python hisses angrily. You hear an angry hiss. A ball python comes into view. A rat comes into view. The ball python moves out of view. The rat squeaks loudly. There are monsters nearby! A quokka comes into view. The ball python closely misses you. There is an open door here. You hit the ball python. You kill the ball python! The quokka closely misses you. The ball python bites you but does no damage. You have reached level 4! You feel clever. The quokka barely misses you. You completely miss the quokka. A goblin comes into view. It is wielding a +0 dagger. The quokka completely misses you. The goblin shouts! You hit the quokka. You kill the quokka! The ball python closely misses you. You closely miss the ball python. The ball python bites you but does no damage. You sock the ball python! You kill the ball python! A ball python comes into view. The ball python hisses angrily. You hit the rat but do no damage. The rat closely misses you. The rat bites you but does no damage. You hit the rat. You kill the rat! You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. You tail-slap the goblin. You kill the goblin! You closely miss the ball python. The ball python barely misses you. You closely miss the ball python. The ball python bites you but does no damage. The ball python barely misses you. You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door, spattered with blood here. Things that are here: a +0 dagger; a rat corpse A bat comes into view. A bat is nearby! A bat is nearby! Found a Handbook of Applied Construction. You roll towards the bat! You barely miss the bat. Your tail-slap misses the bat. The bat barely misses you. You thump the bat! You kill the bat! No target in view! No target in view! e - a scroll labelled HABUIV DODOKO {!r} You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. Found a dwarf skeleton. Found a staircase leading out of the dungeon. Found a dwarf skeleton. No target in view! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Armataur Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 80 | D:5 | Noticed Blorkula the Orcula 220 | D:5 | Reached XP level 2. HP: 23/26 MP: 2/2 223 | D:5 | Noticed Sigmund 225 | D:5 | Noticed a scorpion 229 | D:5 | Noticed a howler monkey 239 | D:5 | Killed a howler monkey 240 | D:5 | Reached XP level 3. HP: 22/33 MP: 3/3 553 | D:1 | Reached XP level 4. HP: 40/40 MP: 4/4 611 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A howler monkey (D:5) 2 adders 3 orcs 2 endoplasms A hobgoblin (D:2) A quokka (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats 19 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 601 | 537 | 64 | 102 | 51 | 5 | 120.2 | Dungeon | 601 | 537 | 64 | 102 | 51 | 5 | 120.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 237 daAuts D:4: 183 daAuts D:1: 91 daAuts D:3: 55 daAuts D:2: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.8 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, minivault_19, minmay_misc_feat_encased D:2: layout_basic, uniq_terence D:3: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, nicolae_shop_tiny_waterfront, st_stairs_7, minmay_ruptured, uniq_ijyb D:4: layout_loops_ring, gammafunk_temple_overflow_forgotten, uniq_robin D:5: layout_basic, nicolae_underground_beach, uniq_blorkula_the_orcula, uniq_sigmund