Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 9887319668064835059 ------------------------------------------------------------------------------- 58 manyamiroque the Sneak (level 4, 33/33 HPs) Began as an Octopode Delver on Aug 18, 2025. Got out of the dungeon alive. The game lasted 00:07:16 (994 turns). manyamiroque the Sneak (Octopode Delver) Turns: 994, Time: 00:07:17 Health: 33/33 AC: 1 Str: 11 XL: 4 Next: 2% Magic: 4/4 EV: 12 Int: 12 God: Gold: 15 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . w - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . a - amulet of guardian spirit rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. ------------------------------------------------------------------------------- Inventory: Hand Weapons e - a +0 rapier q - a +0 sling r - a +1 hand axe of freezing w - a +0 spear (weapon) Missiles c - 11 stones {@Q5} Jewellery a - an amulet of guardian spirit (worn) Wands v - a wand of digging (3) Scrolls b - a scroll of teleportation {!r, unknown} J - a scroll of blinking {!r} M - a scroll of fear {!r} N - a scroll of fog {!r} S - 2 scrolls of poison {!r} Potions f - 2 potions of lignification {!q, unknown} g - a potion of haste {!q} h - a potion of invisibility {!q, unknown} Baubles d - 3 flux baubles ------------------------------------------------------------------------------- Skills: + Level 4.2 Fighting - Level 3.0 Polearms - Level 2.0 Dodging - Level 6.6 Stealth Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.2 Polearms | 3 | 3.0 Dodging | | 2.0 Stealth | | 6.6 ------------------------------------------------------------------------------- You had 3 spell levels left. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 24 | 6 || 30 Tentacles | 3 | 1 || 4 Constrict | 4 | 1 || 5 Fire: Sling | 30 | || 30 Use: Scroll | 3 | || 3 Stab: Sleeping | 2 | || 2 Armour: Skin | 10 | 1 || 11 Dodge: Dodged | 9 | 5 || 14 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 37 gold pieces. You spent 22 gold pieces at shops. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Shops: D:1 [ D:3 ? Annotations: D:4 exclusions: howler monkey, ice beast and shadow imp ------------------------------------------------------------------------------- ##### #...# #.@.# #...# #...# ###'#### ##......# #.......# .# #.#####.# ..>.... #..#..#.# #..#.#.#.. ##.#..#.# ##......... ##.#+#..# ........... #.......# #.........# There were no monsters in sight! Message History You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! There is an entrance to Otiodar's Antique Armour Shoppe here. You open the door. There is an open door here. c - 6 stones {@Q5} You open the door. There is an open door here. Found an escape hatch in the floor. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You hear a shout! A kobold comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold barely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 whip. x2 You unwield your +0 sling. w - a +0 spear (weapon) The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! You hit the dart slug. You grab the dart slug. The dart slug is severely wounded. You constrict the dart slug. You hit the dart slug. You kill the dart slug! HP restored. c - 7 stones {@Q5} (gained 1) You see here a +0 whip. f - 2 dark potions {!q} Could not explore, unopened door. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. A hobgoblin is nearby! Found 4 gold pieces. There is an open door here. You reach to attack! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You now have 14 gold pieces (gained 4). You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! You hit the goblin. You kill the goblin! You have reached level 4! h - a bubbling amethyst potion {!q} You now have 15 gold pieces (gained 1). You open the door. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold throws a stone. The stone closely misses you. You reach to attack! You barely miss the kobold. You hit the kobold but do no damage. You grab the kobold. You squeeze the kobold. You kill the kobold! No target in view! c - 11 stones {@Q5} (gained 4) You see here a +0 club. Found a stone staircase leading down. A bat comes into view. The bat misses you. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat hits you but does no damage. The bat closely misses you. You reach to attack! You barely miss the bat. The bat completely misses you. You reach to attack! You hit the bat. The bat is heavily wounded. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! S - 2 scrolls of poison {!r} (gained 1) You open the door. Found a staircase leading out of the dungeon. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Octopode Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:5 | Noticed a jelly 27 | D:5 | Noticed an iguana 78 | D:4 | Noticed a howler monkey 204 | D:4 | Noticed an ice beast 227 | D:4 | Reached XP level 2. HP: 16/22 MP: 2/2 311 | D:4 | Reached XP level 3. HP: 23/27 MP: 3/3 683 | D:3 | Found Munky's Magic Scroll Emporium. 710 | D:3 | Bought a scroll of identify for 22 gold pieces 733 | D:1 | Found Otiodar's Antique Armour Shoppe. 833 | D:1 | Reached XP level 4. HP: 33/33 MP: 4/4 994 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures 4 adders 2 dart slugs 2 orcs 2 hobgoblins A quokka (D:3) A ball python (D:1) 2 bats 2 endoplasms 4 goblins 3 kobolds A rat (D:3) 24 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1005 | 976 | 29 | 212 | 195 | 5 | 201.0 | Dungeon | 1005 | 976 | 29 | 212 | 195 | 5 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 408 daAuts D:1: 267 daAuts D:3: 264 daAuts D:5: 52 daAuts D:2: 12 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.8 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, shop D:2: layout_basic, serial_shops, shop, basic_altar, minmay_gold_behind_fungi D:3: layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_notcrosses, grunt_ministairs_15 D:4: layout_gridville, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, hex_large D:5: layout_loops_ring, minmay_temple_entry_arrows