Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 15382631799726722023 ------------------------------------------------------------------------------- 13 manyamiroque the Sneak (level 2, 22/22 HPs) Began as an Octopode Delver on Aug 19, 2025. Got out of the dungeon alive. The game lasted 00:05:48 (570 turns). manyamiroque the Sneak (Octopode Delver) Turns: 570, Time: 00:05:48 Health: 22/22 AC: 1 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 12 Int: 12 God: Gold: 9 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . q - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . d - ring of wizardry {@P} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +1 dagger of protection (weapon) w - a +0 spear Missiles h - 4 stones (quivered) {@Q5} Jewellery a - an amulet of faith d - a ring of wizardry (worn) {@P} Wands v - a wand of digging (1) Scrolls b - 2 scrolls of enchant armour {!r, unknown} c - a scroll of identify {!r, unknown} f - a scroll of vulnerability {!r, unknown} N - a scroll of fog {!r} Potions e - a potion of curing {!q, unknown} g - a potion of haste {!q} ------------------------------------------------------------------------------- Skills: + Level 3.7 Fighting - Level 2.0 Polearms - Level 2.0 Dodging - Level 6.6 Stealth ------------------------------------------------------------------------------- You had one spell level left. You didn't know any spells. Your spell library was empty. ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 23 Constrict || 3 Tentacles || 2 Evoke: Wand || 2 Use: Scroll || 2 Stab: Sleeping || 4 Distracted || 1 Armour: Skin || 8 Dodge: Dodged || 4 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 9 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Zin Annotations: D:3 exclusion: gnoll D:5 exclusion: hound ------------------------------------------------------------------------------- .... #...#~.~# ..... #...#~.~# ...... #...#≈.≈# ≈≈# #...#~.≈#≈≈.# #...#~.~#≈..# #.g.#...#...# #...........# #...........# #...........# #...........# #.....@.....# #...........# ############# You could see a hobgoblin. Message History You reach to attack! You hit the ribbon worm but do no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Reach: w) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (catching its breath, 80% to hit and 78% to hit with your grab and squeeze) You reach to attack! You completely miss the ribbon worm. You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm! The ribbon worm is heavily wounded. You constrict the ribbon worm. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. You hit the ribbon worm. You kill the ribbon worm! You have reached level 2! You start resting. HP restored. You see here a ribbon worm corpse. A dart slug comes into view. You reach to attack! The helpless dart slug fails to defend itself. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart misses you. You reach to attack! You hit the dart slug but do no damage. You reach to attack! You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. You kill the dart slug! Found a sapphire potion. A gnoll comes into view. It is wielding a +2 spear of venom. The gnoll shouts! You hear a shout! There is an escape hatch in the ceiling here. Really go through this one-way escape hatch? A mysterious force pulls you upwards. The hatch slams shut behind you. Okay, then. Okay, then. A kobold comes into view. It is wielding a +0 short sword. You reach to attack! You closely miss the kobold. You hit the kobold but do no damage. Your grab misses the kobold. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse You start resting. HP restored. Found 9 gold pieces. You now have 9 gold pieces. A rat comes into view. You reach to attack! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! Found a stone staircase leading up. Found 4 stones. Found an emerald potion. Found a marble ring. A rat comes into view. Found a scroll labelled RAIN TOGUSAOVYERPH. A rat is nearby! A rat is nearby! A goblin comes into view. It is wielding a +1 dagger of protection. The rat squeaks loudly. The goblin shouts! You hit the rat. You kill the rat! You see here an emerald potion {!q}. You reach to attack! You closely miss the goblin. You closely miss the goblin. You grab the goblin. You squeeze the goblin, but do no damage. You constrict the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +1 dagger of protection. You see here a ring of wizardry {@P}. d - a ring of wizardry {@P} You see here a +1 dagger of protection. q - a +1 dagger of protection You unwield your +0 spear. Your +1 dagger of protection hums with potential! q - a +1 dagger of protection (weapon) e - an emerald potion {!q} Found a stone staircase leading down. f - a scroll labelled RAIN TOGUSAOVYERPH {!r} d - a ring of wizardry (worn) {@P} h - 4 stones {@Q5} There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. As you open the door, it creaks loudly! You hear a shout! There is an open door here. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. A hobgoblin comes into view. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Octopode Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D:5 | Noticed a hound 42 | D:5 | Found a staircase to the Ecumenical Temple. 86 | D:5 | Noticed a hound 214 | D:3 | Found a glowing silver altar of Zin. 302 | D:3 | Reached XP level 2. HP: 18/21 MP: 2/2 570 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures 2 dart slugs A ribbon worm (D:3) A hobgoblin (D:3) An endoplasm (D:4) A goblin (D:2) A kobold (D:2) 2 rats (D:2) 9 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 553 | 15 | 64 | 0 | 5 | 113.6 | Dungeon | 568 | 553 | 15 | 64 | 0 | 5 | 113.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 199 daAuts D:2: 166 daAuts D:5: 119 daAuts D:4: 60 daAuts D:1: 22 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.8 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring D:2: layout_rooms, columned_hall_lemuel D:3: minmay_spotlight, layout_basic, zin_scriptorium, lemuel_doored_altar, kennysheep_cross_bottleneck, hangedman_abyss_or_decor_stabs, minmay_goblin_outpost, uniq_grinder, uniq_jessica D:4: layout_rooms, minmay_mini_jars, uniq_crazy_yiuf_cottage, uniq_sigmund D:5: layout_cave_pools, nicolae_hepliaklqana_hazy_memory, minmay_temple_entry_sparse_star