Config for 0.33, revision 18, preset Streak Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 5375996625681719361 ------------------------------------------------------------------------------- 25 manyamiroque the Sneak (level 3, 30/30 HPs) Began as a Barachi Delver on Aug 20, 2025. Got out of the dungeon alive. The game lasted 00:03:33 (902 turns). manyamiroque the Sneak (Barachi Delver) Turns: 902, Time: 00:03:33 Health: 30/30 AC: 4 Str: 13 XL: 3 Next: 6% Magic: 3/3 EV: 11 Int: 10 God: Gold: 65 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . w - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. ------------------------------------------------------------------------------- Inventory: Hand Weapons w - a +0 spear (weapon) Missiles e - a throwing net (quivered) {@f2} j - 18 stones {@Q5} Armour a - a +0 pair of boots b - a +0 leather armour (worn) k - a +0 pair of boots (worn) Wands f - a wand of digging (3) Scrolls c - 2 scrolls of vulnerability {!r, unknown} h - 2 scrolls of identify {!r, unknown} M - 3 scrolls of fear {!r} N - 2 scrolls of fog {!r} Potions d - 2 potions of heal wounds {!q, unknown} g - 2 potions of haste {!q} i - 2 potions of attraction {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 4.0 Fighting + Level 3.2 Polearms - Level 2.1 Dodging - Level 4.5 Stealth Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Polearms | 3 | 3.2 Dodging | | 2.1 Stealth | | 4.5 ------------------------------------------------------------------------------- You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Fugue of the Fallen Necr 0% N/A 82% 3 Anguish Hex/Necr 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Spear || 76 Use: Scroll || 1 Stab: Sleeping || 5 Armour: Leather armour || 34 Dodge: Dodged || 21 ------------------------------------------------------------------------------- You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 65 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 = ------------------------------------------------------------------------------- ...#####......###...............# ................................. ...##...#.#.....................# ......#.....#########....)......# #..##.#....##.......##........... #..####...##.#######.##.......... #....##..#'.##.....##.##..####.#. ##.#.##..#.##.#####.##.'..# #... .........#.#.##. ##.'.#..# ##.. .........#.#.#.### #.#.#..# #.. .........#.#.#.'@# #.#.#..# ##. .........#.#≈'.### #.#.#..# ## ....†....#.#.##...##.#≈#..# # .........#.##. ####.##.#..# .........##. # # .##..### ..........## ##.....# >..........## ##......# ....%.......#########.......# #.######....................##### #.....#####......#..........#.... ..............................### There were no monsters in sight! Message History The dart slug is moderately wounded. You reach to attack! You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You reach to attack! You hit the dart slug but do no damage. The dart slug is severely wounded. You reach to attack! You hit the dart slug but do no damage. The dart slug is severely wounded. You hit the dart slug. You kill the dart slug! Training target 3.0 for Polearms reached! Your Polearms skill increases to level 3! You need to enable at least one skill for training. You see here a dart slug corpse. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You now have 65 gold pieces (gained 5). Found a pair of boots. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A goblin and a kobold come into view. The goblin shouts! You hit the ball python. You kill the ball python! The kobold throws a stone. The stone hits you but does no damage. You reach to attack! You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 You reach to attack! You hit the goblin. The goblin is heavily wounded. You reach to attack! You closely miss the goblin. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! You see here a +0 pair of boots. You start removing your armour. You continue removing your +0 pair of boots. x5 You finish removing your +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. c - 2 scrolls labelled HOQAGE CEICE {!r} (gained 1) You pick up a book of Wicked Creation and begin reading... You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your library. j - 18 stones {@Q5} (gained 4) Things that are here: a +0 dagger; a kobold corpse You see here a +0 dagger. You see here a ball python corpse. A rat comes into view. You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! Found Kipith's Jewellery Emporium. A ball python comes into view. The ball python hisses angrily. You reach to attack! You hit the ball python. You kill the ball python! No target in view! No target in view! There is an entrance to Kipith's Jewellery Emporium here. You see here a ball python corpse. You see here a ball python corpse. Found a sling. Could not explore, unopened door. Could not explore, unopened door. No target in view! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a staircase leading out of the dungeon. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | manyamiroque the Barachi Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 344 | D:2 | Reached XP level 2. HP: 25/25 MP: 2/2 752 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 812 | D:1 | Found Kipith's Jewellery Emporium. 902 | D:$ | Got out of the dungeon alive. Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:2) 3 hobgoblins 2 quokkas 7 ball pythons 2 frilled lizards (D:1) 3 goblins 5 kobolds A rat (D:1) 26 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1031 | 1023 | 8 | 81 | 354 | 5 | 206.2 | Dungeon | 1031 | 1023 | 8 | 81 | 354 | 5 | 206.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 507 daAuts D:3: 190 daAuts D:2: 188 daAuts D:4: 98 daAuts D:5: 46 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.4 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, serial_shops, shop D:2: layout_rooms, basic_altar, minmay_split_cup_large D:3: layout_loops_ring, ebering_ecumenical_altar_ruins, minmay_misc_feat_secret_circle, minmay_misc_feat_doors D:4: layout_loops_ring, zin_scriptorium, uniq_sigmund, uniq_ijyb D:5: layout_loops_corners, makhleb_heckhound_becter