maraks Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -49, D:1) a potion of invisibility (7, -46, D:1) a potion of lignification (7, -45, D:1) a +0 club (17, -21, D:1) a +0 club (19, 8, D:1) a +0 short sword (20, -23, D:1) a cursed +0 club (22, -42, D:1) 268 sling bullets (23, -42, D:1) a ration (28, -37, D:1) 157 arrows (32, -13, D:1) a +0 short sword (35, -12, D:1) a +0 chain mail (36, 12, D:1) a ration {!d} (40, -11, D:1) a +0 robe (44, -33, D:1) a +0 robe (46, -37, D:1) a +0 robe (46, -24, D:1) a cursed -1 dagger (49, -34, D:1) a +0 club (53, -11, D:1) 192 bolts (53, 7, D:1) a potion of heal wounds Level 2 of the Dungeon (2, 23, D:2) a +0 hunting sling (7, 9, D:2) a potion of brilliance (15, 1, D:2) a jackal skeleton (22, 28, D:2) a +0 dagger (26, 14, D:2) a +0 whip (28, 26, D:2) a ration (30, 15, D:2) a +0 club (34, 15, D:2) a +0 club (35, 23, D:2) a ration (35, 26, D:2) a ration (41, 38, D:2) a cursed -1 club (50, 3, D:2) a +0 dagger (51, 4, D:2) a stone (56, 44, D:2) a +0 club (67, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +5 ring of strength (0, 3, D:3) a jackal corpse (skeletalised by now) (2, 16, D:3) a kobold skeleton (6, 13, D:3) a bat skeleton (7, 13, D:3) 130 arrows (7, 17, D:3) a ration