marcus Level 1 of the Dungeon (0, 0, D:1) 22 arrows (3, 8, D:1) 21 stones (-3, 11, D:1) a +1 leather armour (-7, 19, D:1) a +0 leather armour (28, 19, D:1) a +0,+0 dagger (-15, 25, D:1) 8 darts of frost (3, 25, D:1) 18 stones (23, 25, D:1) a +0,+0 club a cursed +0 leather armour (-17, 31, D:1) a meat ration (-2, 40, D:1) 23 sling bullets (19, 40, D:1) a +0,+0 club (3, 46, D:1) 16 poisoned needles Level 2 of the Dungeon (4, 7, D:2) a +0 leather armour (27, 7, D:2) an uncursed ring of see invisible (23, 10, D:2) a +2,+2 short sword (-13, 14, D:2) a +2,+0 cutlass (-12, 15, D:2) a +0,+0 club (-5, 34, D:2) 12 poisoned arrows Level 3 of the Dungeon (1, 4, D:3) a giant gecko corpse (skeletalised by now) (6, 4, D:3) a bat corpse (skeletalised by now) (26, 17, D:3) a +0,+0 dagger (0, 20, D:3) a +1,+0 dagger a sewer (0, 0, Sewer) a bolt (24, 13, Sewer) a ball python corpse (skeletalised by now) (-2, 17, Sewer) a worm corpse (-2, 18, Sewer) a rat corpse (-11, 20, Sewer) a bolt of penetration (-8, 21, Sewer) a bolt of penetration (-10, 22, Sewer) a +0,+0 crossbow (unseen) (-4, 22, Sewer) 3 bolts of penetration (19, 23, Sewer) an adder corpse (rotten by now) (12, 31, Sewer) a dart (12, 32, Sewer) a dart (11, 36, Sewer) a +0,+0 dagger 3 darts a big kobold corpse (rotten by now) (13, 38, Sewer) a ball python corpse (rotten by now)