marcus Level 1 of the Dungeon (35, 3, D:1) 3 darts (11, 4, D:1) 26 stones (18, 4, D:1) 11 darts (33, 4, D:1) a dart (34, 4, D:1) a +1,+4 dagger a +0,+0 dagger a dart (23, 8, D:1) a +1,+1 dagger (2, 12, D:1) a +0,+0 club a +0,+0 dagger (20, 12, D:1) a +0,+0 short sword (22, 12, D:1) a cursed +0,-3 club (18, 13, D:1) a +0,+0 dagger (16, 14, D:1) a +0,+0 club (5, 23, D:1) a +0,+0 club (1, 25, D:1) a +0,+0 mace (30, 25, D:1) a dart (30, 26, D:1) a dart (30, 27, D:1) a dart (30, 28, D:1) a dart (30, 31, D:1) a kobold corpse (skeletalised by now) (24, 33, D:1) a giant gecko corpse (skeletalised by now) (25, 33, D:1) 27 darts (9, 34, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (11, 0, D:2) a +0,+0 sling (-19, 7, D:2) a +0,+0 whip (21, 9, D:2) a +0,+0 dagger (-24, 11, D:2) a bat corpse (skeletalised by now) (-15, 15, D:2) a ball python corpse (skeletalised by now) a +0,+0 club (-14, 15, D:2) a +0,+0 whip (-14, 17, D:2) 27 stones (10, 20, D:2) a +0,+0 club (-13, 21, D:2) a +0,+0 whip (-1, 28, D:2) a giant newt skeleton (0, 28, D:2) a cursed +0,-2 dagger (-2, 29, D:2) a bat skeleton (-8, 35, D:2) 10 bolts of flame (13, 35, D:2) a +0,+0 spear Level 3 of the Dungeon (0, 0, D:3) a +0,+0 trident a +0 leather armour (1, 1, D:3) a kobold corpse (-5, 2, D:3) a +0,+0 hand axe (1, 2, D:3) a +0,+0 club a goblin corpse (rotten by now) (8, 4, D:3) a +0,+0 trident (-12, 5, D:3) a +0 leather armour (-4, 6, D:3) a +1 robe (-20, 8, D:3) a worker ant corpse (-14, 12, D:3) a +0,+0 club (-23, 19, D:3) a scroll of identify