marcus Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (16, 8, D:1) a +0,+0 club (-8, 13, D:1) a +2,+1 sling (-24, 17, D:1) a +0,+0 club (-28, 23, D:1) a +0,+0 dagger a kobold corpse 24 bolts (26, 24, D:1) a jackal corpse (skeletalised by now) (-16, 25, D:1) a +0,+0 club (8, 26, D:1) a dart (-4, 28, D:1) a rat corpse (rotten by now) (9, 30, D:1) a +1,+2 whip (11, 30, D:1) a +0,+0 short sword a kobold corpse (rotten by now) (-15, 33, D:1) a giant cockroach corpse (12, 35, D:1) a +0,+0 club (20, 36, D:1) a giant cockroach corpse (rotten by now) (31, 37, D:1) a giant cockroach corpse (rotten by now) (20, 41, D:1) a cursed +0 robe (-17, 42, D:1) a +0,+0 dagger a kobold corpse a cursed +0,+0 short sword a kobold corpse (13, 43, D:1) a cursed -1,+0 club a goblin corpse (rotten by now) (9, 45, D:1) 19 arrows (13, 45, D:1) a rat corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (-11, 1, D:2) a +0,+0 club 7 gold pieces (-9, 1, D:2) a giant newt corpse