marcus Level 1 of the Dungeon (14, 23, D:1) a +0,+0 short sword (-15, 24, D:1) 24 bolts (17, 27, D:1) a +2,+2 spear (-8, 31, D:1) a +0,+0 dagger (14, 31, D:1) a +0 robe (1, 34, D:1) a stone (4, 36, D:1) a +2,+0 sling of frost Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (-5, 6, D:2) 24 bolts of frost (-13, 12, D:2) a cursed -2,-3 hand axe a +0 ring mail (-30, 31, D:2) a +0 robe (4, 31, D:2) 18 darts (-12, 33, D:2) a +0,+0 club (-25, 35, D:2) a +0,+0 whip (-2, 35, D:2) a cursed -3,+0 dagger (-10, 37, D:2) a +0,+0 sling (4, 41, D:2) a +0,+0 club (1, 44, D:2) a cursed +0,-2 club (15, 48, D:2) 19 stones (5, 49, D:2) a +0,+0 club (10, 50, D:2) 20 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club a +0 leather armour (-17, 1, D:3) a +0,+0 falchion (-12, 5, D:3) a +0,+0 club (10, 5, D:3) a +0,+0 whip a +0 scale mail (-30, 9, D:3) a +0 leather armour (-32, 13, D:3) a +0,+0 short sword a +0 scale mail (-22, 15, D:3) a +0,+0 club (18, 16, D:3) a +0 robe (-38, 17, D:3) a +0 robe a +0,+0 scythe (-36, 17, D:3) 13 poisoned needles (-26, 19, D:3) a +0,+0 dagger a cursed +0 robe (13, 19, D:3) 21 sling bullets (-31, 22, D:3) 22 arrows (-12, 23, D:3) 9 sling bullets of frost (-9, 23, D:3) a +0,+0 mace (-8, 23, D:3) a +0,+0 falchion (-6, 23, D:3) a +0,+0 flail a +0 leather armour (-27, 24, D:3) 16 arrows (-12, 28, D:3) a +0 robe (20, 33, D:3) a +0,+1 trident of dragon slaying a +0 chain mail Level 4 of the Dungeon [Shop] Udujeh's Weapon Shop a +0,+0 sling (15 gold) a +2,+2 great sword of holy wrath (257 gold) a +2,+0 dagger (40 gold) the cursed +3,+3 mace of Azasy {freeze, rF+ rN+} (386 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +0,+0 halberd (40 gold) the -1,-1 glaive "Pho Fae" {antimagic, +Rage +Fly rF++} (306 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It greatly protects you from fire. It lets you fly. It lets you go berserk. a +0,+2 mace (130 gold) a +0,+0 long sword (35 gold) a +2,+0 hand axe of chopping (85 gold) a +0,+0 morningstar (40 gold) a +0,+4 quarterstaff (260 gold) a +0,+1 mace (80 gold) (0, 0, D:4) 20 stones (-2, 8, D:4) a +0,+0 dagger a +2 leather armour (35, 12, D:4) a +0,+0 club a cursed ring of hunger (-5, 14, D:4) a cursed +0,-3 short sword (-8, 20, D:4) 3 darts (0, 20, D:4) a +0,+0 dagger 7 darts a +2 ring mail (-9, 21, D:4) a +0,+0 flail a +0 chain mail (-3, 21, D:4) a dart (-8, 23, D:4) a +0 chain mail (-8, 24, D:4) a +0,+0 mace a +1 scale mail (-8, 25, D:4) a +0,+0 giant club (2, 25, D:4) a +0 leather armour (41, 29, D:4) a +0,+0 giant club (27, 36, D:4) a +0 helmet (22, 40, D:4) a +0,+0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0,+0 club (15, 8, D:5) 24 stones (10, 9, D:5) 15 poisoned needles (-32, 13, D:5) a +0 leather armour a +3,+2 flail of protection (-33, 14, D:5) a +2,+2 dagger of speed (11, 17, D:5) a +0 robe a +1,+0 dagger (2, 24, D:5) a cursed -1,-2 dagger (2, 26, D:5) a +0 chain mail 10 exploding darts (-13, 30, D:5) the +7,+4 halberd "Killer Bee's Death" {vamp, -Tele +Inv rPois rF+ rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It prevents most forms of teleportation. (-9, 32, D:5) a +0,+0 mace (-2, 33, D:5) 2 poisoned needles (5, 33, D:5) 5 poisoned needles a +0,+0 dagger a +2 blowgun (-23, 40, D:5) a +0,+0 club (-27, 42, D:5) a +0,+2 flail a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 19 darts (-28, 27, D:6) 16 stones (2, 31, D:6) a +0,+0 mace (-20, 32, D:6) 20 arrows (2, 34, D:6) a +0,+2 mace an orc corpse (skeletalised by now) (3, 34, D:6) a cursed -1,-1 falchion (0, 37, D:6) a +0,+0 club (2, 45, D:6) a +0,+0 whip a +2,+2 falchion (2, 48, D:6) an orc skeleton a +0,+0 hand axe a +0,+0 short sword (-7, 54, D:6) a +0,+0 club Level 7 of the Dungeon (0, 0, D:7) a scorpion corpse (-1, 3, D:7) a yak corpse (1, 7, D:7) 13 gold pieces (5, 7, D:7) a +0 chain mail (-5, 9, D:7) 12 gold pieces the Ecumenical Temple