marsu Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -6, D:1) a +0 dagger (21, -10, D:1) a +0 ring mail (22, 18, D:1) a +0 club (24, 21, D:1) a +0 ring mail (24, 29, D:1) a +0 club (29, -9, D:1) 25 arrows (48, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, -7, D:2) 15 poisoned needles (11, 21, D:2) a +0 plate armour (21, 21, D:2) a +0 club (27, -21, D:2) a +0 whip (29, 22, D:2) a +0 scale mail a +0 mace (31, 21, D:2) 3 large rocks (32, 19, D:2) a +0 club (33, 20, D:2) a +0 dagger (34, -21, D:2) a +0 mace (34, 18, D:2) a +1 robe of positive energy Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -8, D:3) a +0 whip (6, -1, D:3) a +0 short sword (7, -8, D:3) a +0 short sword (17, -13, D:3) 16 bolts (23, 4, D:3) a +0 club (38, -15, D:3) a +0 ring mail (43, -10, D:3) a bat skeleton