marsu Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a stone (1, 3, D:1) a +0 whip (5, -28, D:1) 16 sling bullets (9, -12, D:1) a +0 dagger (12, -22, D:1) a +0 whip (14, -2, D:1) a +0 dagger (17, 0, D:1) a +0 dagger (18, -19, D:1) a +0 club (19, -10, D:1) a +0 club (24, -20, D:1) a +0 whip (26, -19, D:1) a +0 club (27, -21, D:1) a +0 club (27, -18, D:1) a +0 dagger (31, -13, D:1) a +0 hand axe (35, 5, D:1) a +0 robe (47, -15, D:1) a +0 robe Level 2 of the Dungeon (6, -4, D:2) 24 stones (11, 4, D:2) 24 stones (14, -24, D:2) a +0 whip (14, -4, D:2) a stone (14, -3, D:2) 23 bolts (14, -1, D:2) 2 stones (15, -34, D:2) 20 bolts (16, -15, D:2) 17 bolts (20, -18, D:2) 16 sling bullets a +0 hunting sling a +0 dagger (26, -30, D:2) a +0 hunting sling (26, -29, D:2) 4 stones (26, -16, D:2) a +0 club (28, -11, D:2) a cursed -3 club (31, -5, D:2) 2 stones (33, -19, D:2) 18 arrows (33, -7, D:2) a +0 short sword (35, -13, D:2) a +0 club (44, -6, D:2) 12 arrows (51, -27, D:2) a +0 dagger (58, -27, D:2) 30 stones Level 3 of the Dungeon (0, 15, D:3) a cursed +0 dagger (8, 2, D:3) a +0 dagger (9, -11, D:3) a +0 hand axe (21, -4, D:3) a +0 flail (23, 28, D:3) a +0 club (25, 24, D:3) 13 stones (33, -14, D:3) 3 stones (33, 26, D:3) a +0 whip (37, 6, D:3) a +0 club (40, 5, D:3) a +0 ring mail (55, -6, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -6, D:4) 18 bolts (7, 7, D:4) 12 stones (11, -24, D:4) a +0 scale mail (12, 12, D:4) 16 arrows (21, -15, D:4) 11 bolts (21, 15, D:4) 19 stones (37, -23, D:4) a +0 falchion a +2 leather armour of positive energy (38, 3, D:4) a +0 ring mail (43, -9, D:4) a +0 dagger (44, -17, D:4) a +0 club (48, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 14 sling bullets (4, -14, D:5) a +0 war axe (4, 5, D:5) a +0 animal skin (5, 4, D:5) a +0 ring mail (14, -15, D:5) a +0 animal skin a +2 robe of resistance (16, 5, D:5) 14 arrows (19, -17, D:5) 25 stones (21, -19, D:5) an uncursed ring of loudness an uncursed ring of teleportation a -1 spear 2 scrolls of noise (26, -2, D:5) 4 large rocks (31, 7, D:5) the +2 leather armour "Guifuhom" {rElec rC+ MP+9} It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). Level 6 of the Dungeon (5, 34, D:6) a +0 whip (7, 9, D:6) a +0 giant spiked club (12, 30, D:6) a +0 flail (15, 17, D:6) a +0 war axe (15, 34, D:6) a +0 ring mail a +0 flail a cursed +0 scimitar a +0 plate armour (16, 29, D:6) a +0 flail a cursed +0 chain mail a +0 mace a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (16, 34, D:6) a +0 dagger a cursed +0 robe a +0 dagger a +0 ring mail (39, 34, D:6) 11 arrows (45, 46, D:6) a cursed -2 giant club (45, 47, D:6) 17 stones (47, 42, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow 31 bolts 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 0, D:7) a +0 club a +0 whip a big kobold corpse (skeletalised by now) (1, 1, D:7) a stone a bolt (14, -40, D:7) a +0 short sword (15, -44, D:7) a +0 leather armour (35, -32, D:7) a +0 flail of pain (40, -11, D:7) a +0 flail a +0 short sword (40, -10, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (53, -26, D:7) a +0 leather armour (53, -18, D:7) a scroll of remove curse the Ecumenical Temple