marsu Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 9, D:1) a +0 club (10, 10, D:1) a +0 club (15, 23, D:1) a +0 leather armour (18, 9, D:1) 2 stones (19, 9, D:1) a stone (23, 11, D:1) 2 stones (25, 41, D:1) a +0 dagger (26, -5, D:1) 19 arrows (27, -8, D:1) a +0 short sword (28, 31, D:1) 5 tomahawks (29, 40, D:1) a stone (32, -19, D:1) a +0 short sword (39, 16, D:1) a +0 club (41, 13, D:1) 3 stones (42, 13, D:1) a +0 club a +0 club (42, 29, D:1) 11 sling bullets (43, 28, D:1) a +0 plate armour (48, 18, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (2, -2, D:2) a stone (3, 20, D:2) a +0 dagger (3, 32, D:2) a +0 club (5, 21, D:2) a stone (5, 22, D:2) a +1 hunting sling of freezing (7, 21, D:2) a stone (8, 23, D:2) a stone (9, 1, D:2) 22 sling bullets (10, 23, D:2) a stone (19, 29, D:2) a cursed -1 hand axe (21, -21, D:2) 9 sling bullets (23, -14, D:2) a +0 club a +0 club (27, -15, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) 12 bolts (5, 2, D:3) a +0 mace (5, 10, D:3) a +0 robe 11 stones (5, 12, D:3) a +0 leather armour (9, 40, D:3) a +0 leather armour (12, 36, D:3) a +0 dagger (12, 38, D:3) a +0 short sword (16, 27, D:3) a cursed -1 club (20, -3, D:3) a +0 chain mail (26, 15, D:3) 16 bolts (27, 44, D:3) a +0 scale mail (27, 46, D:3) a +0 short sword (28, 9, D:3) a +0 robe (29, 42, D:3) a +0 war axe a +0 hunting sling a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed -2 flail a +0 ring mail (2, 12, D:4) a +0 giant spiked club (11, -12, D:4) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (12, -13, D:4) a +0 hand axe (17, 21, D:4) 13 stones (19, 22, D:4) a +1 dagger of venom a cursed +0 robe (19, 24, D:4) a +0 falchion (22, 21, D:4) a cursed -3 mace (27, -17, D:4) a scroll of random uselessness (27, 17, D:4) a +0 leather armour (28, -17, D:4) a cursed -2 trident (28, 17, D:4) a +0 flail (29, -17, D:4) a +0 dagger a cursed +0 robe (30, -17, D:4) a +0 dagger a +0 robe (35, 28, D:4) 10 stones (36, -13, D:4) a +0 robe (43, 6, D:4) 6 tomahawks (49, 8, D:4) 25 stones Level 5 of the Dungeon (2, 20, D:5) a +0 club (2, 37, D:5) a +0 hand axe (3, 11, D:5) a +0 giant club (3, 21, D:5) a +0 flail (4, 40, D:5) a +0 dagger a +0 leather armour (8, 12, D:5) a +0 club (9, -4, D:5) an uncursed amulet of rage (10, 10, D:5) a +0 chain mail a +0 hand axe 4 exploding tomahawks a cursed -1 leather armour a +0 dagger (15, 3, D:5) 22 arrows (21, -1, D:5) a +0 hand axe 7 stones a +0 ring mail (24, -1, D:5) a stone (25, -1, D:5) a stone (26, -1, D:5) a stone (27, -2, D:5) a stone (28, 37, D:5) 10 gold pieces (28, 38, D:5) 11 gold pieces (28, 39, D:5) 13 gold pieces (29, 37, D:5) 11 gold pieces (29, 38, D:5) 9 gold pieces (29, 39, D:5) 12 gold pieces (30, 19, D:5) 14 arrows (30, 37, D:5) 11 gold pieces (30, 38, D:5) 5 gold pieces (30, 39, D:5) 13 gold pieces (31, 12, D:5) an arrow (32, 5, D:5) 2 arrows (32, 6, D:5) an arrow (33, 10, D:5) a +0 shortbow 28 arrows (34, 6, D:5) an arrow (36, 6, D:5) a +0 shortbow 26 arrows (43, 14, D:5) 23 stones (43, 20, D:5) a +0 dagger of freezing (46, 20, D:5) an arrow (46, 21, D:5) 2 arrows (47, 20, D:5) an arrow (49, 20, D:5) a +0 shortbow 11 arrows Level 6 of the Dungeon (0, 0, D:6) 3 tomahawks (4, 45, D:6) a +0 battleaxe (5, -3, D:6) a +0 ring mail (9, 8, D:6) a +0 hunting sling (18, 11, D:6) a +0 spear (20, 4, D:6) a +0 hand axe a +0 leather armour (21, 9, D:6) a +0 short sword a +1 leather armour of poison resistance (21, 12, D:6) a +0 short sword 20 stones (26, -6, D:6) a +0 battleaxe of venom a +0 robe (27, 5, D:6) a +1 flail a +0 leather armour (28, -3, D:6) a +0 war axe (28, 3, D:6) 9 arrows (30, 41, D:6) a +0 falchion a +0 scale mail a +0 falchion the +0 ring mail of Ynink {rN+ Int+5} It affects your intelligence (+5). It protects you from negative energy. a +0 shield a cursed -3 falchion a +0 ring mail a +0 trident a cursed -1 scale mail a +0 shield (33, -2, D:6) a +0 giant club (36, 2, D:6) 8 sling bullets (36, 43, D:6) the cursed +3 long sword of Arbitration {slice, rPois rF- Int+9} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (38, 4, D:6) 17 stones (40, 40, D:6) a +0 ring mail (41, -2, D:6) a +0 ring mail (43, -2, D:6) a +0 robe (46, 9, D:6) a +0 robe (55, 32, D:6) a +0 mace (59, 9, D:6) a +0 halberd (60, 9, D:6) a +0 spear a +0 scale mail (61, 10, D:6) a +0 halberd (61, 11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (8, 2, D:7) a +0 robe a cursed +0 scimitar (9, -3, D:7) a +0 robe a +0 dagger (10, -4, D:7) a +0 robe a +0 robe a +0 short sword (10, -3, D:7) a +0 robe a cursed +4 trident (14, -26, D:7) 24 arrows (20, 2, D:7) a +0 leather armour (28, -2, D:7) 14 sling bullets (29, -1, D:7) 20 stones (30, -5, D:7) a +0 dagger a +0 robe (36, -16, D:7) a +4 dagger of chaos a +2 robe of positive energy (37, -32, D:7) a +0 spear (38, -12, D:7) a +0 scale mail (39, -38, D:7) a +0 hand axe (39, -14, D:7) 2 potions of degeneration a book of Maledictions (42, -15, D:7) a +0 chain mail (48, -7, D:7) a +0 club (49, -10, D:7) a +0 halberd a +0 robe (50, -10, D:7) a +0 spear a +0 ring mail (51, -12, D:7) a +0 club (55, 0, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an arrow (13, 9, D:8) a +2 vampiric war axe (18, -6, D:8) a +0 giant club (18, -4, D:8) a +0 rapier a +0 shortbow 4 arrows (18, 8, D:8) a cursed -2 giant club a +0 giant spiked club (19, -6, D:8) 3 arrows (19, 21, D:8) a +0 flail (20, 20, D:8) a cursed +0 mace a +0 scale mail (21, -6, D:8) an arrow (22, -11, D:8) an arrow (23, -9, D:8) an arrow (23, -8, D:8) an arrow (26, 18, D:8) a +0 robe (28, 21, D:8) a +0 glaive a +0 plate armour (29, -1, D:8) a potion of degeneration (30, 29, D:8) a +0 robe (35, 12, D:8) a +0 war axe (41, 15, D:8) a +0 shortbow 19 arrows (41, 17, D:8) an arrow (52, 10, D:8) a +0 pair of gloves (52, 14, D:8) the +12 shortbow of Zueqoome {flame, *Drain Int-5 Dex+8 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+8). It lets you see invisible. It causes draining when unequipped. (58, 8, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (9, -15, D:9) a +0 ring mail (10, -13, D:9) a +0 leather armour (12, -19, D:9) a +0 chain mail (12, -14, D:9) a cursed -2 dagger (12, 25, D:9) a +0 club a +0 leather armour (13, 25, D:9) a +0 falchion (15, -1, D:9) 15 sling bullets (15, 26, D:9) a +0 long sword a +0 plate armour (17, -8, D:9) a +0 club a +0 trident a cursed +0 ring mail (19, -14, D:9) a +0 hand axe a +0 robe (20, -13, D:9) a +0 falchion a +0 robe (22, -13, D:9) a +5 mace a +0 robe (23, -14, D:9) a +0 robe (46, 28, D:9) the +10 falchion of the Six Suns {protect, rElec rC+ Str+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It protects you from cold. It insulates you from electricity. Level 10 of the Dungeon [Shop] Gumyogh's Food Emporium 2 fruits (42 gold) 3 fruits (63 gold) a meat ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) 4 fruits (84 gold) 2 fruits (42 gold) a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) a meat ration (70 gold) [Shop] Ipsey's Gadget Shoppe a phial of floods (520 gold) a wand of disintegration (13/24) (221 gold) a phantom mirror (390 gold) a wand of paralysis (13/24) (195 gold) a fan of gales (520 gold) a wand of confusion (31/48) (321 gold) a lamp of fire (520 gold) a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a wand of iceblast (10/15) (182 gold) a wand of flame (15/48) (110 gold) a wand of paralysis (13/24) (195 gold) a wand of flame (20/48) (143 gold) [Shop] Tacvek's Book Boutique a book of Cantrips (300 gold) a manual of Staves (1656 gold) a book of the Sky (975 gold) a book of Conjurations (450 gold) a book of Power (675 gold) a book of the Earth (975 gold) a book of Debilitation (600 gold) a book of Battle (600 gold) a book of Cantrips (300 gold) Weilui's Volume of the Blaze and Air (975 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Transfigurations (825 gold) a book of Necromancy (450 gold) a book of Beasts (825 gold) [Shop] Zuwnumom's Jewellery Shoppe an uncursed ring of poison resistance (260 gold) a +4 ring of dexterity (351 gold) a cursed amulet of inaccuracy (26 gold) an uncursed amulet of rage (520 gold) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} (618 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the ring of the Prince {Wiz +Blink rElec rC- Int+8} (790 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+8). It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. a cursed amulet of inaccuracy (26 gold) an uncursed ring of positive energy (260 gold) [Shop] Xotu's Antique Armour Shop a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) (0, 0, D:10) the +2 pair of gloves "Baelaxzo" {+Blink +Fly Stlth+} It lets you fly. It lets you blink. It makes you more stealthy. (9, -19, D:10) a +0 leather armour (11, -15, D:10) a +0 great sword (14, -18, D:10) a +0 giant club (21, -6, D:10) 23 stones (21, 8, D:10) a +0 mace (22, 8, D:10) a +0 flail a cursed +0 leather armour (22, 10, D:10) 22 stones (23, 5, D:10) a +0 scale mail (23, 8, D:10) a +0 whip (29, -1, D:10) a box of beasts (29, 0, D:10) the cursed +3 hand crossbow of the Desert {venom, rElec rC+ Str-2 Stlth+} It poisons the ammo it fires. It affects your strength (-2). It protects you from cold. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (29, 1, D:10) the +7 battleaxe "Kirozxih" {holy, rF+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from negative energy. (29, 3, D:10) a +3 halberd of venom (30, 0, D:10) a book of Maledictions (30, 1, D:10) a phial of floods (30, 14, D:10) a tomahawk (31, -9, D:10) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 longbow 19 arrows (31, -3, D:10) a +0 giant club a +0 giant club (32, -12, D:10) a +4 long sword (32, -10, D:10) a +1 scimitar of flaming a +0 giant club a +0 giant club a +0 giant club a +0 scimitar (32, -9, D:10) a +0 chain mail a +0 pair of gloves a +0 leather armour (32, -8, D:10) a +0 giant spiked club a cursed +0 giant club (32, 18, D:10) a +0 leather armour (32, 19, D:10) a +0 flail a +0 flail 2 tomahawks (32, 20, D:10) a cursed -1 dagger (32, 21, D:10) 16 stones (35, -13, D:10) an arrow (38, -10, D:10) a +0 dagger a +0 robe a +0 giant club a +0 giant club (43, -5, D:10) a +0 club a +0 leather armour (44, -4, D:10) a +2 flail of protection (53, 8, D:10) a +0 shortbow 18 arrows (54, 10, D:10) a +0 spear of piercing a +0 animal skin (55, -17, D:10) a +0 dagger a +0 robe (55, 9, D:10) a +2 scale mail of cold resistance (64, -2, D:10) a +0 pair of boots Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (1, 0, Lair:1) 3 gold pieces (1, 3, Lair:1) 10 poisoned needles (1, 4, Lair:1) a potion of lignification (1, 14, Lair:1) a +0 scale mail (2, 1, Lair:1) a scroll of identify (3, 2, Lair:1) 17 gold pieces (3, 3, Lair:1) 22 gold pieces (4, 1, Lair:1) 8 gold pieces (4, 4, Lair:1) 14 stones (22, -19, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (29, -13, Lair:1) 19 stones (30, -16, Lair:1) 21 stones (35, 8, Lair:1) a +0 whip (51, 0, Lair:1) a +0 leather armour (54, 26, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (5, -2, Lair:2) a +0 rapier (15, 30, Lair:2) a book of Flames a book of Beasts a book of Geomancy an uncursed ring of ice (23, 36, Lair:2) a +0 robe (46, 26, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of immolation (1, -44, Lair:3) a +0 scale mail (7, -20, Lair:3) a cursed -2 pair of boots (13, 2, Lair:3) a +0 pair of boots (19, -12, Lair:3) a cursed +0 leather armour (27, -1, Lair:3) 27 sling bullets (37, 6, Lair:3) 26 bolts (44, 14, Lair:3) a +0 dagger of venom (46, -6, Lair:3) 6 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 stones (1, 6, Lair:4) a javelin (3, 7, Lair:4) a +0 ring mail 5 javelins a +4 broad axe of chopping (8, -39, Lair:4) 12 poisoned needles (15, -14, Lair:4) a +0 scale mail (17, -18, Lair:4) a book of Frost (17, -15, Lair:4) an uncursed staff of power (22, -45, Lair:4) a +1 pair of gloves of archery (26, -20, Lair:4) a +0 leather armour (27, -41, Lair:4) a scroll of immolation (31, -4, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (6, 0, Lair:5) a +0 shield (18, 15, Lair:5) a +0 plate armour (33, -1, Lair:5) a +0 shortbow (42, 27, Lair:5) a +0 chain mail (44, -17, Lair:5) a +7 battleaxe of freezing Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (2, -8, Lair:6) 6 bolts (9, -30, Lair:6) a +0 leather armour (11, -27, Lair:6) a +0 war axe (22, 2, Lair:6) a +0 pair of boots (23, -32, Lair:6) a +3 leather armour of magic resistance (23, -31, Lair:6) 21 arrows (23, -29, Lair:6) a cursed -1 flail (23, -2, Lair:6) a +0 robe (23, 1, Lair:6) a +1 battleaxe of chopping a +3 scale mail of poison resistance (24, -30, Lair:6) 8 needles of confusion (34, -22, Lair:6) 23 bolts (45, -48, Lair:6) a +3 demon trident of venom 2 needles of frenzy (51, -38, Lair:6) a +0 centaur barding (52, -43, Lair:6) an uncursed amulet of the gourmand an uncursed ring of magical power an uncursed ring of wizardry (57, -5, Lair:6) a +0 quarterstaff (62, -14, Lair:6) a +1 dagger of speed (63, -11, Lair:6) a +0 quarterstaff (66, -38, Lair:6) 13 stones Level 1 of the Swamp (0, 0, Swamp:1) 28 stones (10, 18, Swamp:1) 19 arrows (22, 25, Swamp:1) 10 stones (24, 2, Swamp:1) 18 sling bullets (42, 5, Swamp:1) a +0 chain mail (43, 8, Swamp:1) a +0 leather armour (46, 4, Swamp:1) 11 sling bullets (51, 46, Swamp:1) 16 stones (53, 29, Swamp:1) 16 stones (58, 33, Swamp:1) 15 arrows (58, 41, Swamp:1) +0 swamp dragon scales Level 2 of the Swamp (0, 0, Swamp:2) a +0 buckler (4, 5, Swamp:2) a hydra corpse (skeletalised by now) (6, 14, Swamp:2) a +0 spear a cursed +0 buckler (7, 21, Swamp:2) 21 sling bullets (17, 28, Swamp:2) 18 sling bullets (18, -3, Swamp:2) a hydra skeleton (19, 19, Swamp:2) a +0 spear a +0 blowgun a +0 buckler (22, 19, Swamp:2) a curare-tipped needle (23, 19, Swamp:2) a curare-tipped needle (23, 20, Swamp:2) 8 poisoned needles (24, 19, Swamp:2) 2 curare-tipped needles (31, 13, Swamp:2) 23 arrows (37, 9, Swamp:2) a +0 dagger (41, 3, Swamp:2) the +0 chain mail of the Peculiar Runes {MR- rCorr Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +0 plate armour (43, 11, Swamp:2) 3 tomahawks (43, 15, Swamp:2) a vampire mosquito corpse (54, 1, Swamp:2) 19 arrows