marsu Level 1 of the Dungeon (6, 6, D:1) a +0 dagger (18, 18, D:1) a cursed -2 dagger (23, 6, D:1) a +0 hunting sling (30, 30, D:1) a +0 club 7 poisoned needles (35, 19, D:1) a +0 hand axe (36, 15, D:1) a +0 hand axe (40, 21, D:1) a +0 club (41, 34, D:1) a cursed -3 club (42, 36, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -22, D:2) a +0 club (5, 10, D:2) a +0 short sword (7, -6, D:2) 27 arrows (13, -8, D:2) a +0 dagger (21, -21, D:2) 2 javelins (38, -19, D:2) 10 bolts (38, -11, D:2) a +0 club a +0 hunting sling (53, -2, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 2, D:3) a +0 club (16, 2, D:3) a +0 giant club (26, 14, D:3) 21 bolts (34, -28, D:3) 9 arrows (49, -25, D:3) a +0 club (56, 18, D:3) 20 bolts (58, 12, D:3) a +0 mace (60, 18, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) a tomahawk (2, 0, D:4) a +0 mace a +0 leather armour (3, -2, D:4) a +0 trident a +0 scale mail (3, -1, D:4) a +0 short sword 4 tomahawks (16, -20, D:4) a +0 dagger (18, -19, D:4) a +0 ring mail (37, 0, D:4) a +0 giant club (40, -25, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Pumua's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (45 gold) a scroll of fear (45 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) [Shop] Futhuroam's Weapon Shop a +0 mace (36 gold) a +0 mace (36 gold) 19 stones (22 gold) 25 arrows (60 gold) 15 arrows (36 gold) a +0 club (12 gold) a +0 great sword (78 gold) a cursed +0 fustibalus (144 gold) a +0 hand axe (36 gold) 22 stones (26 gold) [Shop] Qoeru's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) 2 potions of degeneration (20 gold) 2 potions of curing (60 gold) a potion of cancellation (80 gold) a potion of brilliance (40 gold) [Shop] Ulegant's Assorted Antiques a potion of degeneration (27 gold) a potion of brilliance (108 gold) a scroll of immolation (94 gold) an uncursed staff of cold (675 gold) a potion of curing (81 gold) the +9 trident "Zimuj" {pierce, *Corrode +Rage rF+ Int+3} (1846 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It lets you go berserk. It may corrode you when you take damage. a potion of haste (270 gold) (0, 0, D:5) 12 sling bullets (5, -5, D:5) a +0 rapier a +0 leather armour (10, 31, D:5) a cursed +0 ring mail (12, 13, D:5) a +0 scale mail (20, 32, D:5) a +0 mace (23, -7, D:5) a +0 robe (26, 10, D:5) a +0 hand axe (26, 12, D:5) a +2 spear of venom (38, 5, D:5) a +0 dagger (49, 23, D:5) a +3 large shield Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of fire (8, -2, D:6) an uncursed ring of loudness (13, -7, D:6) a +0 robe (33, -16, D:6) a +0 leather armour (37, 8, D:6) 5 needles of sleeping (39, 12, D:6) a +0 club (40, 11, D:6) a +0 dagger of venom (41, -17, D:6) a +0 club a +0 dagger (41, -16, D:6) a +4 flail of venom a +0 war axe a +0 scale mail (41, -14, D:6) a +0 club 3 tomahawks of returning (61, -7, D:6) a +0 long sword (62, -9, D:6) a +0 scale mail a +0 leather armour a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (3, 11, D:7) a +0 scale mail (7, -7, D:7) 16 bolts (11, 3, D:7) a +0 short sword (13, 3, D:7) a +0 morningstar a tomahawk a +0 leather armour (13, 4, D:7) a +0 whip a +0 dagger a +0 whip a +0 dagger a +1 leather armour of cold resistance (13, 5, D:7) 2 tomahawks a +0 short sword (16, 3, D:7) a +0 short sword (18, 3, D:7) a +0 club a +0 blowgun 8 poisoned needles (20, -33, D:7) a scroll of noise (20, 2, D:7) 9 arrows (21, -12, D:7) a +0 scale mail (21, 2, D:7) a +0 leather armour a +0 hunting sling 27 sling bullets a +0 quarterstaff (21, 3, D:7) a poisoned needle (22, -29, D:7) a +0 war axe (22, -26, D:7) an uncursed staff of wizardry (22, 3, D:7) a poisoned needle (22, 4, D:7) a poisoned needle a sling bullet (23, -26, D:7) an uncursed staff of cold (27, -18, D:7) a +0 leather armour (27, -12, D:7) a +0 leather armour (32, -25, D:7) a +0 short sword a +0 ring mail a scroll of noise a +0 giant club a cursed +0 dire flail (33, -30, D:7) a +4 morningstar of freezing a +0 shortbow 16 arrows a +2 robe of positive energy (35, -29, D:7) an arrow (35, -27, D:7) an arrow (36, -28, D:7) an arrow (36, -21, D:7) a +2 falchion of electrocution a +0 ring mail a +0 dagger a +0 robe (36, -2, D:7) 22 stones (44, -16, D:7) a +0 robe (50, -7, D:7) a cursed amulet of inaccuracy (60, -40, D:7) a +2 whip of electrocution (60, -32, D:7) a +2 short sword of protection a +0 scale mail (60, -31, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) an arrow (2, 0, D:8) an arrow (4, -21, D:8) 4 needles of frenzy (4, 0, D:8) a +0 shortbow 12 arrows (7, 11, D:8) a +0 mace (8, 11, D:8) a cursed -1 club a +0 leather armour a +0 hand axe (9, 11, D:8) a cursed -2 hand axe (13, -36, D:8) a +0 dagger a +0 scale mail (14, -38, D:8) a +0 dagger a cursed +0 robe (14, -36, D:8) a +0 trident a +0 chain mail (18, -35, D:8) a poisoned needle (23, -35, D:8) a +0 hand axe a +0 hand axe a cursed -2 chain mail (24, -35, D:8) a +0 leather armour (42, -36, D:8) a +0 giant club (45, -45, D:8) 30 bolts (45, 9, D:8) an uncursed ring of flight (52, -7, D:8) a +0 whip (53, -9, D:8) a +0 leather armour (53, -8, D:8) a +0 halberd a +0 plate armour Level 9 of the Dungeon (3, -1, D:9) 27 sling bullets (7, 44, D:9) a +0 falchion of holy wrath (9, 34, D:9) a cursed +0 scale mail (17, 3, D:9) a +0 mace a cursed +0 leather armour (18, 3, D:9) a +0 short sword a +0 plate armour (19, 3, D:9) a +0 trident a +0 scale mail (19, 9, D:9) an arrow (20, 6, D:9) a +2 shortbow of flaming 18 arrows (27, 44, D:9) a +0 short sword a +0 plate armour (28, -4, D:9) a +0 giant club (30, 31, D:9) a +0 giant spiked club a +0 giant spiked club (30, 42, D:9) a +0 flail a +0 chain mail (32, 15, D:9) a +0 chain mail a +0 mace (32, 43, D:9) a +0 falchion a +0 leather armour (33, 13, D:9) a +0 short sword (33, 15, D:9) a +0 club (45, 22, D:9) a +0 giant club a +0 giant club (45, 31, D:9) 15 bolts (46, 43, D:9) a +0 battleaxe a cursed +0 robe (49, 17, D:9) 26 arrows (49, 44, D:9) a cursed +4 trident a +0 robe (50, 43, D:9) a +0 halberd a +0 robe (50, 44, D:9) a +1 broad axe of electrocution (53, 29, D:9) 11 poisoned needles (53, 43, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, 5, D:10) a +0 flail (11, 5, D:10) a +0 plate armour (34, 27, D:10) a +0 robe (41, 32, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 15 arrows (2, -24, D:11) 27 arrows (5, -44, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (6, -25, D:11) an uncursed amulet of magic regeneration an uncursed ring of protection from fire (6, -2, D:11) a +0 war axe (7, 0, D:11) a +0 robe (15, -28, D:11) 7 arrows a +0 shortbow (17, -26, D:11) 2 arrows (20, -24, D:11) an arrow (22, -24, D:11) a cursed +0 giant spiked club (22, -23, D:11) an arrow (22, -21, D:11) an arrow (42, -51, D:11) 22 arrows a +0 shortbow (42, -50, D:11) a cursed -3 giant club (43, -53, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) 19 bolts (1, 2, D:12) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, 27, Lair:1) a scroll of amnesia (3, 28, Lair:1) a +0 war axe of chopping (3, 30, Lair:1) a +0 helmet (4, 31, Lair:1) an uncursed ring of ice an uncursed ring of ice (9, 9, Lair:1) a +0 ring mail (23, 28, Lair:1) 26 bolts (26, 25, Lair:1) a crystal ball of energy Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (5, 25, Lair:2) the +2 leather armour "Roti" {Regen+ rCorr Dex+4 Stlth-} It affects your dexterity (+4). It increases your rate of regeneration. It protects you from acid and corrosion. It makes you less stealthy. (18, -24, Lair:2) 22 arrows (21, -24, Lair:2) a +0 flail (21, 18, Lair:2) a +0 short sword (28, -20, Lair:2) 7 poisoned needles (36, 13, Lair:2) a +0 dire flail (39, -5, Lair:2) a +0 hand axe (43, -15, Lair:2) a +0 ring mail (47, -14, Lair:2) a +0 ring mail a +0 halberd (49, 16, Lair:2) a +0 long sword a +0 robe (52, 11, Lair:2) a +0 war axe (54, -12, Lair:2) a +0 war axe (56, -12, Lair:2) a +1 flail of protection Level 3 of the Lair of Beasts (14, -3, Lair:3) a +0 chain mail (18, 11, Lair:3) 9 sling bullets (20, -11, Lair:3) a +0 flail (23, 6, Lair:3) 20 sling bullets (36, -4, Lair:3) a +0 chain mail (43, -30, Lair:3) a +0 scale mail (55, -22, Lair:3) a scroll of random uselessness (60, 9, Lair:3) an uncursed staff of earth (62, -31, Lair:3) a +0 long sword (62, -16, Lair:3) an uncursed staff of summoning (65, -15, Lair:3) an uncursed ring of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff of speed (7, -27, Lair:4) a +0 ring mail (7, 0, Lair:4) a +0 chain mail (9, -7, Lair:4) a +0 quarterstaff (16, -15, Lair:4) the +9 demon blade "Newt's Foe" {elec, Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). (16, 7, Lair:4) a +0 chain mail (19, -5, Lair:4) the +0 scale mail of Cegog {rC+++ Str-2 SInv} It affects your strength (-2). It renders you almost immune to cold. It lets you see invisible. (23, -12, Lair:4) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (27, -26, Lair:4) a +0 hunting sling (38, -34, Lair:4) a +0 flail (39, -40, Lair:4) 25 bolts (42, -9, Lair:4) a +1 centaur barding (50, -2, Lair:4) a +2 hand axe of flaming (53, -28, Lair:4) a +0 buckler (56, -29, Lair:4) a fan of gales (57, -30, Lair:4) a wand of polymorph (23) a wand of random effects (45) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (10, -5, Lair:5) a +0 falchion (53, 11, Lair:5) a +1 battleaxe of chopping a poisoned javelin a +0 scale mail (55, 2, Lair:5) a scroll of amnesia (55, 9, Lair:5) a poisoned javelin (56, 8, Lair:5) a poisoned javelin (57, 8, Lair:5) a poisoned javelin Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand crossbow (6, -35, Lair:6) a +0 scale mail (9, 7, Lair:6) a +0 long sword (12, -35, Lair:6) a +2 longbow of flaming a +0 centaur barding (13, -34, Lair:6) a +1 vampiric war axe an arrow (14, -33, Lair:6) 4 arrows (15, -33, Lair:6) an arrow (17, -2, Lair:6) a +0 flail (22, -8, Lair:6) an uncursed ring of teleportation (33, -18, Lair:6) 4 needles of paralysis (36, -30, Lair:6) a +0 leather armour (37, -29, Lair:6) an uncursed amulet of harm (39, -28, Lair:6) a +1 executioner's axe of venom 770 stones a +2 ring of evasion (43, -32, Lair:6) a +0 mace (46, -19, Lair:6) a +0 flail (52, -31, Lair:6) a +0 centaur barding (52, -16, Lair:6) a +0 hunting sling (54, -8, Lair:6) a +0 long sword (55, -41, Lair:6) +0 steam dragon scales (55, 11, Lair:6) 19 arrows (60, -44, Lair:6) an uncursed ring of magical power (60, -43, Lair:6) a scroll of amnesia (61, -44, Lair:6) the +0 shield of Situwa {Dex+4} It affects your dexterity (+4). (61, -42, Lair:6) a +0 battleaxe (61, -32, Lair:6) +0 swamp dragon scales (64, -49, Lair:6) a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dire flail (7, 2, Snake:1) 2 javelins (11, -17, Snake:1) a +0 spear (12, -18, Snake:1) 7 arrows a +0 halberd (12, 5, Snake:1) a +0 short sword (13, -19, Snake:1) a +0 halberd (13, -18, Snake:1) an arrow (14, -11, Snake:1) an arrow (15, -18, Snake:1) an arrow (15, -11, Snake:1) an arrow (15, -3, Snake:1) a +0 whip a +0 robe (18, -19, Snake:1) a +0 shortbow of flaming 16 arrows (18, -6, Snake:1) a cursed -1 mace (19, -11, Snake:1) a +0 shortbow of flaming 17 arrows a salamander skeleton (20, -19, Snake:1) a +4 trident of venom (20, -16, Snake:1) 17 stones (20, -14, Snake:1) a +0 plate armour (20, -6, Snake:1) a +4 dagger of venom a +0 robe (20, -1, Snake:1) a +3 trident (21, -15, Snake:1) a +4 blowgun (21, -6, Snake:1) a +0 trident a +0 robe (22, -14, Snake:1) 14 bolts (22, 6, Snake:1) a +0 short sword a cursed +0 robe a cursed +0 shield (24, -11, Snake:1) a +0 dagger a +0 robe (25, -12, Snake:1) a +0 spear (33, -28, Snake:1) a +0 glaive (unseen) (33, -27, Snake:1) a +3 antimagic war axe (still there?) a +3 antimagic war axe (still there?) an anaconda corpse (still there?) (33, -25, Snake:1) a +0 glaive (unseen) (34, -27, Snake:1) a cursed -2 halberd (unseen) (34, -25, Snake:1) a +0 flail (unseen) (35, -27, Snake:1) a +0 dagger of venom (still there?) a +1 mace of holy wrath (still there?) (35, -26, Snake:1) a +0 trident (unseen)