marsu Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (2, -4, D:1) a stone (4, -4, D:1) a stone (15, -26, D:1) a +0 dagger 2 stones (17, -25, D:1) a stone (20, -23, D:1) a stone (20, 4, D:1) a +0 club (21, -23, D:1) a stone (21, -22, D:1) a +0 hand axe (28, -20, D:1) a +0 club (35, -14, D:1) a +0 dagger (37, -21, D:1) a +0 dagger (38, -6, D:1) a +0 club (42, 14, D:1) a ration (44, -11, D:1) 16 stones (46, -23, D:1) a +0 club (47, 9, D:1) a stone (48, -24, D:1) a +0 club (49, 10, D:1) 3 stones (56, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (3, -7, D:2) 11 stones (5, -1, D:2) a +0 dagger (5, 23, D:2) a +0 club (6, -1, D:2) a +0 hunting sling (9, 0, D:2) a stone (10, 23, D:2) 2 stones (11, -34, D:2) 12 poisoned needles (16, -12, D:2) 10 stones (16, 15, D:2) a cursed +0 leather armour (19, -24, D:2) a +0 whip (22, -32, D:2) 20 stones (26, -8, D:2) a cursed +0 leather armour (36, -33, D:2) a +0 short sword (39, -36, D:2) 20 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 flail (5, 31, D:3) 15 bolts (6, 32, D:3) a +0 pair of boots (8, 16, D:3) 2 stones a +0 dagger (8, 31, D:3) a +0 leather armour (9, 2, D:3) a +0 leather armour (10, 14, D:3) a stone (12, 11, D:3) a stone (12, 12, D:3) a stone (13, 17, D:3) a +0 dagger a +0 ring mail (22, 25, D:3) a +0 short sword (23, -1, D:3) 24 bolts (23, 25, D:3) a +0 scale mail (23, 27, D:3) a +0 dagger a +2 antimagic short sword a +0 leather armour (25, -1, D:3) a +0 robe (28, 28, D:3) a cursed -1 dagger (40, 23, D:3) a +0 short sword (41, 6, D:3) a stone (44, 1, D:3) a stone (44, 16, D:3) a +0 hunting sling (45, 1, D:3) a stone (45, 7, D:3) a +0 club (46, 1, D:3) a +1 dagger of protection a +0 dagger a +0 dagger (48, 13, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -19, D:4) a +0 whip (19, 19, D:4) a +0 flail (30, 23, D:4) a +1 hat a +0 robe (35, -4, D:4) 3 large rocks (39, 5, D:4) an uncursed amulet of the gourmand (43, 17, D:4) 23 stones (46, -18, D:4) a +0 ring mail (48, -9, D:4) a +0 battleaxe (55, 15, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 short sword of holy wrath (2, 3, D:5) a +0 ring mail (20, 35, D:5) 15 stones (29, -1, D:5) a +0 robe (35, 2, D:5) 8 stones (36, 16, D:5) 5 tomahawks a +0 short sword (36, 20, D:5) a +0 leather armour (39, 21, D:5) a +1 short sword of flaming a +0 chain mail (41, 9, D:5) a +0 trident (42, 28, D:5) a +0 whip (43, 2, D:5) 14 stones (43, 4, D:5) a cursed -2 trident (47, 17, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 1, D:6) a +0 dagger a +0 dagger a cursed +0 robe a +0 scale mail (35, -15, D:6) a +0 dagger a +0 robe (45, -46, D:6) the +2 robe of Egalitarianism {rElec MR- Stlth+} It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (47, -17, D:6) a +0 flail (48, -20, D:6) a +0 falchion (50, -47, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 naga barding (14, -7, D:7) a scroll of noise (14, 1, D:7) a +0 leather armour (18, 0, D:7) a +0 war axe (24, 22, D:7) a +0 chain mail (27, 25, D:7) 4 stones (28, 26, D:7) a +0 whip a +0 dagger a +0 club a +0 whip a stone (28, 27, D:7) 5 stones (28, 28, D:7) 2 stones (34, 3, D:7) a +0 war axe (35, -7, D:7) a +0 long sword (36, 5, D:7) a +0 leather armour a +0 club (37, 2, D:7) a +0 robe a +0 dagger (47, -6, D:7) a +0 dagger a +0 hand axe a +0 plate armour (49, 11, D:7) a +0 rapier (50, -7, D:7) a +0 scale mail (53, -3, D:7) 6 tomahawks (57, 25, D:7) a +0 robe (60, 20, D:7) a +0 spear a +0 ring mail a cursed +0 buckler a +0 shortbow (60, 21, D:7) a +0 spear (60, 22, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 5 needles of frenzy (1, -16, D:8) a +0 leather armour (4, -6, D:8) a +0 dagger a +0 robe (5, -4, D:8) a +0 spear a +0 buckler (8, -1, D:8) a +2 spear of venom a +0 ring mail a +0 shield (15, -24, D:8) a +0 dagger a +0 robe (16, -10, D:8) a +0 rapier (20, -20, D:8) 19 bolts (32, -9, D:8) a +0 halberd a +2 vampiric halberd (35, -6, D:8) a +0 animal skin a -2 spear (36, -43, D:8) a +0 shortbow (38, -16, D:8) a +0 quarterstaff (38, -9, D:8) a +0 club Level 9 of the Dungeon [Shop] Othreheip's Armour Shop a +0 plate armour (299 gold) a +0 pair of gloves (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 shield (58 gold) a +0 robe (9 gold) a +0 plate armour (299 gold) (0, 0, D:9) a cursed -2 giant club a +0 giant club (2, -14, D:9) 10 stones (6, -27, D:9) a +0 giant club a +0 giant club (6, -1, D:9) a +0 ring mail a cursed -1 flail (7, -13, D:9) a +0 leather armour (18, -8, D:9) 18 stones (30, -21, D:9) a +0 chain mail a +0 halberd (30, -17, D:9) a +4 falchion of holy wrath a +0 short sword a +0 plate armour (31, -16, D:9) a +0 whip a +0 scale mail a +0 flail a cursed -3 mace (34, -16, D:9) a +0 war axe (37, -7, D:9) a +0 dagger (55, -4, D:9) a +0 robe a +0 dagger (55, -3, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (55, -2, D:9) a +1 war axe of freezing (56, -21, D:9) 12 sling bullets (56, -5, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon [Shop] Afuzaos's Antique Weapon Shop a +0 morningstar (124 gold) a +0 war axe (108 gold) a +0 broad axe (124 gold) a +0 rapier (124 gold) a +3 short sword of draining (694 gold) a cursed +0 hand axe (62 gold) the +7 dagger "Beastslayer" {freeze, MR+ Int+4} (1847 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +1 flail of protection (347 gold) a +0 lajatang (465 gold) the +9 hand crossbow "Wusuq" {flame, rC+} (2024 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (0, 0, D:10) a +0 quarterstaff (5, 4, D:10) a +0 giant spiked club (11, -9, D:10) 3 tomahawks (19, -22, D:10) a +0 giant club (22, -36, D:10) a scroll of random uselessness a scroll of enchant weapon (26, -19, D:10) a scroll of random uselessness (29, -19, D:10) a scroll of noise (31, -32, D:10) 20 stones (35, -16, D:10) a +0 rapier (39, -40, D:10) a +0 mace a +0 robe a +2 dire flail of protection a +0 robe (40, -40, D:10) a +0 halberd a +0 robe (41, -40, D:10) a cursed +3 dagger a +0 robe a +0 short sword a +0 robe (41, -5, D:10) 3 large rocks (46, -16, D:10) a +0 scale mail (50, -35, D:10) a tomahawk (50, -22, D:10) a +0 buckler (51, -37, D:10) a tomahawk (51, 13, D:10) a cursed -2 giant club (55, -35, D:10) a +0 club (56, -35, D:10) a +0 short sword a tomahawk (58, -35, D:10) a cursed +0 dagger a +0 robe (59, -34, D:10) a stone (60, -33, D:10) a cursed +0 short sword (61, -33, D:10) a +0 dagger 2 stones (65, -37, D:10) 8 poisoned needles Level 11 of the Dungeon (0, 0, D:11) 22 stones (16, -16, D:11) a +0 dire flail of crushing (17, -16, D:11) 2 stones (17, -15, D:11) a +0 club 2 stones a +1 dagger of draining a big kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -14, D:11) a +0 shortbow (17, -9, D:11) a stone (18, -16, D:11) a stone (19, -21, D:11) 7 poisoned tomahawks (19, -20, D:11) a +0 long sword (30, -17, D:11) a +0 scale mail (36, -3, D:11) a +1 hand axe of freezing a +0 robe (37, -3, D:11) 4 large rocks (41, -40, D:11) a +0 troll leather armour (42, -21, D:11) a +0 giant club a +0 giant club (43, -21, D:11) a +0 hunting sling (44, -2, D:11) a cursed +0 scimitar a +0 robe a cursed +2 halberd of protection a +0 robe (45, -2, D:11) a +2 falchion a +0 robe (48, 4, D:11) a cursed +4 halberd a +0 robe (52, 2, D:11) a +0 flail (53, -20, D:11) a +0 broad axe