marsu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 2, D:1) a +0 club (11, -2, D:1) a +0 mace (14, -15, D:1) a +0 dagger (14, 0, D:1) a +0 club a +0 short sword (19, 8, D:1) a +0 club (20, -30, D:1) a +0 robe (33, 5, D:1) a +0 club (41, -3, D:1) a +0 club (49, -32, D:1) 22 bolts 20 arrows (52, -4, D:1) 15 bolts Level 2 of the Dungeon (3, -20, D:2) a +0 short sword (9, -22, D:2) 26 sling bullets (14, -36, D:2) a +1 helmet (14, -1, D:2) a +2 rapier of flaming (20, -26, D:2) a +0 short sword (21, -26, D:2) a +0 club a +0 club (22, -26, D:2) a +0 club (22, -25, D:2) 2 stones (22, -15, D:2) a +0 club (29, -13, D:2) 9 poisoned needles (31, -18, D:2) 17 bolts (37, -21, D:2) a +0 whip (42, -4, D:2) a +0 dagger (43, -5, D:2) a +0 short sword (44, -44, D:2) 2 stones (45, -15, D:2) a +0 club (46, -43, D:2) a +0 dagger (49, -9, D:2) a +0 hunting sling (50, -38, D:2) 20 sling bullets (57, -39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 1, D:3) 18 stones (10, -27, D:3) a poisoned needle (12, -28, D:3) a +0 club a +0 blowgun 5 poisoned needles (15, -32, D:3) a +0 dagger (17, -32, D:3) a +0 club a +0 ring mail a +0 mace a +0 leather armour a +0 morningstar (26, -38, D:3) a +0 club (34, -17, D:3) a +0 club (38, -40, D:3) a +0 short sword (41, -38, D:3) 17 arrows (43, -24, D:3) a stone (44, -24, D:3) a stone (45, -43, D:3) a +0 club (46, -24, D:3) a +0 club 18 stones (47, -19, D:3) a +0 scythe a cursed +0 robe (52, -49, D:3) a +0 club (54, -32, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, 30, D:4) a +0 robe (5, 22, D:4) 15 sling bullets (8, 29, D:4) a +0 club (17, 23, D:4) a +0 whip (24, -8, D:4) a +0 leather armour (24, -7, D:4) a cursed -3 dagger a +0 leather armour a +0 dagger a +0 robe (25, -7, D:4) a +0 leather armour (27, 21, D:4) a +0 hand axe (30, 35, D:4) a +0 dagger (38, 27, D:4) a +0 short sword (41, 7, D:4) a +0 falchion (45, 30, D:4) 17 arrows (48, 10, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 15 stones (2, -13, D:5) 18 bolts (17, -12, D:5) 20 stones (17, -6, D:5) 9 stones (17, 3, D:5) a +0 dagger a +2 robe of magic resistance (17, 4, D:5) a +0 animal skin (17, 22, D:5) a +0 dagger (22, 10, D:5) a +2 short sword of venom a +0 leather armour (24, -4, D:5) an uncursed ring of teleportation (25, -5, D:5) a +0 animal skin a +0 robe a +0 whip of freezing (42, 7, D:5) a cursed +0 dagger (50, -5, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a tomahawk (0, 3, D:6) a +0 flail (unseen) (1, 0, D:6) a tomahawk (11, -4, D:6) a tomahawk (12, -4, D:6) a tomahawk (29, 14, D:6) 7 silver tomahawks (33, 9, D:6) a tomahawk (37, 9, D:6) a tomahawk (40, 11, D:6) 18 stones (43, 17, D:6) a +0 rapier a +0 leather armour of fire resistance (47, -5, D:6) a cursed -3 quarterstaff Level 7 of the Dungeon (16, -17, D:7) a +0 shortbow 15 arrows (23, -28, D:7) a +0 ring mail a +0 hand axe (29, -6, D:7) a +0 ring mail (31, -4, D:7) a +0 blowgun (37, -42, D:7) 20 arrows (40, -31, D:7) a +0 falchion (40, -27, D:7) a +0 dagger a +0 leather armour (41, -31, D:7) a +1 glaive of protection a +0 chain mail (43, -27, D:7) a cursed -3 giant club (45, -35, D:7) a +0 dagger (50, -33, D:7) an uncursed staff of fire (52, -32, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a -2 halberd a +0 animal skin (8, 17, D:8) a book of Flames a book of Necromancy (9, 13, D:8) a +0 whip (14, -8, D:8) a +0 chain mail (15, -1, D:8) a +0 trident (17, -13, D:8) a +0 dagger (17, -1, D:8) 24 bolts (28, -11, D:8) 6 arrows (30, -6, D:8) a +0 robe a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a cursed -2 whip (8, -10, D:9) a +0 plate armour (13, 13, D:9) a +0 whip (19, 10, D:9) a +0 war axe (20, 10, D:9) a +0 ring mail (21, 10, D:9) a +0 chain mail a +0 leather armour a +0 flail (22, 5, D:9) a +0 spear (30, -23, D:9) a +0 giant club a +0 giant club (36, -12, D:9) 19 arrows a +0 shortbow (40, 1, D:9) 24 stones (48, 19, D:9) a cursed -1 falchion (51, 2, D:9) a +0 giant spiked club a +0 giant club (52, -5, D:9) a +0 mace (56, -13, D:9) the +1 leather armour of the Vestibule of Hell {MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant spiked club (3, -22, D:10) a +0 robe a +0 scimitar of flaming (3, 1, D:10) a +0 leather armour (3, 2, D:10) a +0 ring mail a +0 short sword a +0 ring mail a +0 club (5, 3, D:10) a +0 club (6, -20, D:10) a +0 leather armour (16, 16, D:10) a +0 robe (20, -2, D:10) 13 stones (25, 4, D:10) 24 stones the Ecumenical Temple