marsu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -5, D:1) a +0 dagger (3, -4, D:1) a cursed -2 club (6, -34, D:1) a +0 dagger (9, -20, D:1) a +0 club (16, -1, D:1) a +0 whip (19, 14, D:1) a +0 club (26, -22, D:1) a +0 club (27, -6, D:1) a +0 robe (29, -6, D:1) a +0 club (29, 0, D:1) a +0 club (38, -8, D:1) a +0 club (39, -8, D:1) 10 bolts (39, 6, D:1) a +0 club a +0 club (43, 3, D:1) a +0 dagger (45, -13, D:1) a +0 pair of boots (47, -20, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (3, -9, D:2) a cursed -2 club (9, 0, D:2) a +0 short sword (15, -12, D:2) 8 arrows (18, -5, D:2) a +0 club a +0 dagger (38, 0, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 whip (4, -9, D:3) a +0 long sword (21, -7, D:3) a cursed -2 club (32, -5, D:3) a +0 dagger (37, 18, D:3) a +1 hunting sling of velocity (42, 22, D:3) a +0 club a +0 leather armour (43, 23, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (7, 13, D:4) a +0 leather armour (13, 20, D:4) a +0 club (16, -3, D:4) 12 arrows (23, 18, D:4) a +0 leather armour (36, 16, D:4) a +0 robe (47, 23, D:4) 13 sling bullets Level 5 of the Dungeon (1, -5, D:5) a +0 spear (2, -6, D:5) a +0 ring mail (4, 16, D:5) a +0 spear (17, 0, D:5) a +0 mace a wand of random effects (23) (32, 0, D:5) a +0 giant club (34, -24, D:5) a +0 robe (34, -12, D:5) an arrow (35, -11, D:5) a +0 shortbow 16 arrows (35, 7, D:5) a +0 dagger (36, 2, D:5) 19 arrows (41, 0, D:5) a +2 mace of holy wrath (43, 1, D:5) a +0 chain mail a +0 scale mail a +0 leather armour Level 6 of the Dungeon [Shop] Xono's Weapon Shop a +0 short sword (33 gold) 5 curare-tipped needles (33 gold) a +0 quarterstaff (44 gold) a +0 war axe (38 gold) the +8 dagger of the Radish {pierce, -Tele *Noise rElec MP+9} (734 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It may make noises in combat. It prevents most forms of teleportation. a +0 flail (38 gold) (0, 0, D:6) a +0 robe (1, -1, D:6) a +0 cloak (5, -10, D:6) a +0 quarterstaff (7, -2, D:6) a +0 ring mail a +2 vampiric rapier {!w} (9, -10, D:6) a +0 dagger a +0 robe (9, 3, D:6) a +0 flail (15, 0, D:6) a +0 flail (17, -6, D:6) a +0 robe (21, -6, D:6) 18 sling bullets (24, 3, D:6) a +0 leather armour a +2 falchion of freezing (26, 7, D:6) a +0 robe a +0 scythe (27, 5, D:6) a +0 flail of holy wrath a +0 chain mail (28, -14, D:6) a +0 short sword (35, -4, D:6) a +0 helmet (36, -21, D:6) a +0 hand crossbow (43, 12, D:6) a +2 war axe of chopping Level 7 of the Dungeon (1, 12, D:7) a +0 ring mail (13, 33, D:7) 18 sling bullets (15, 16, D:7) a +0 giant club (15, 17, D:7) an uncursed ring of teleportation (20, -14, D:7) a +0 shortbow (23, -15, D:7) a +0 hunting sling (43, 7, D:7) a +0 dagger a +0 robe (54, -20, D:7) a potion of degeneration {!q} Level 8 of the Dungeon (0, 0, D:8) 18 arrows (3, -33, D:8) 14 sling bullets (13, 8, D:8) a +0 robe (26, -10, D:8) a +0 leather armour (37, -31, D:8) a +0 mace a +0 ring mail (42, 4, D:8) 11 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour {regen} (9, 36, D:9) a +0 scale mail (13, -12, D:9) a +0 short sword a +0 dagger (14, 36, D:9) a +0 dire flail a +0 giant spiked club (16, -12, D:9) a +0 whip a +0 whip (17, -12, D:9) a +0 short sword (19, 27, D:9) a +0 flail of protection (20, 0, D:9) a +0 plate armour (20, 21, D:9) 17 sling bullets (20, 28, D:9) 24 arrows a +0 shortbow (21, 29, D:9) 21 arrows a +0 shortbow (23, 29, D:9) an arrow (24, 29, D:9) 2 arrows (26, 29, D:9) an arrow (28, 29, D:9) an arrow (37, -5, D:9) a +0 robe (43, -7, D:9) a cursed -1 club (43, -3, D:9) a +0 robe (43, 38, D:9) the +0 robe of Lilacs {-Tele +Fly rF+ rC+++} It protects you from fire. It renders you almost immune to cold. It lets you fly. It prevents most forms of teleportation. a +0 pair of boots (49, -5, D:9) a +0 whip (50, 2, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a potion of might (4, -23, D:10) 2 arrows (4, -22, D:10) an arrow (4, -21, D:10) 3 arrows (5, -22, D:10) 6 arrows (7, -32, D:10) a +0 dagger a +0 leather armour a cursed -2 dagger a +0 robe (7, -31, D:10) a +0 hand axe a +0 dagger a cursed +0 robe (7, -23, D:10) a +0 shortbow 4 arrows (12, -14, D:10) a +0 club (17, 16, D:10) 20 bolts (29, -5, D:10) a +0 club (32, -1, D:10) a stone (33, 0, D:10) a rat corpse (skeletalised by now) (33, 1, D:10) a +0 club (34, -25, D:10) a +0 giant club (34, 0, D:10) a stone a +0 flail an orc corpse (skeletalised by now) (35, -5, D:10) a +0 short sword (35, -4, D:10) 4 stones (35, -3, D:10) a stone (35, -1, D:10) a stone (38, -19, D:10) a ration (39, -5, D:10) a stone (40, -21, D:10) a scroll of teleportation (50, -5, D:10) a potion of mutation