marsu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 4, D:1) a +0 hunting sling (8, -30, D:1) a +0 short sword (9, 4, D:1) a +0 robe (22, -27, D:1) a +3 ring mail of cold resistance (25, -26, D:1) a +0 leather armour (31, 5, D:1) a +0 dagger of draining (35, 15, D:1) a +0 dagger (37, -14, D:1) a cursed -3 mace (37, 8, D:1) a +0 club a +0 club (38, -25, D:1) a +0 club (45, 4, D:1) a +0 dagger (48, -6, D:1) a +0 dagger (49, -19, D:1) a +0 robe (56, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 28 sling bullets (14, -28, D:2) a +0 leather armour (20, -14, D:2) a +0 mace (24, -18, D:2) a cursed +0 robe (25, -19, D:2) a +0 falchion (28, -25, D:2) 13 bolts (31, -15, D:2) 2 large rocks {!d} (33, -11, D:2) a +0 dagger (33, -10, D:2) a cursed -2 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident (33, -21, D:3) a +0 war axe a cursed +0 leather armour (34, 4, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Sustragih's General Store 23 bolts (64 gold) a scroll of identify (28 gold) a scroll of random uselessness (14 gold) the +3 halberd of the Spider Nest {venom, +Blink rF- Int+6 Dex+2} (610 gold) It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you blink. a +0 chain mail (63 gold) a scroll of fog (28 gold) a +2 ring of slaying (294 gold) a ration (70 gold) a potion of flight (42 gold) (0, 0, D:4) a +0 giant club (0, 14, D:4) a +0 mace (1, 11, D:4) a +0 trident (5, 6, D:4) a +0 flail (7, 6, D:4) a +0 leather armour a +0 flail (7, 7, D:4) a +0 scale mail a +0 club (8, 33, D:4) a +0 buckler (18, -2, D:4) a +0 halberd (18, 4, D:4) a +0 giant spiked club (22, 8, D:4) 2 scrolls of random uselessness (23, -7, D:4) a +0 robe (24, 1, D:4) a +0 spear (24, 2, D:4) a +0 spear (27, 28, D:4) a +0 scale mail (27, 29, D:4) a cursed -2 club (29, -8, D:4) a +0 leather armour (29, 9, D:4) a +0 spear (30, 0, D:4) a +0 quarterstaff (31, 5, D:4) a +0 leather armour a +0 dagger a +0 mace a +0 chain mail a +0 hand axe a +0 chain mail a +0 ring mail a +0 hand axe a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (2, 8, D:5) a +0 dagger a +0 robe (2, 9, D:5) a +0 dagger (39, 12, D:5) 14 sling bullets Level 6 of the Dungeon [Shop] Zidixore's Antique Weapon Shop a +0 morningstar (84 gold) a +0 war axe (73 gold) a +0 spear (63 gold) a +0 flail (73 gold) a +4 lajatang of protection (840 gold) the +7 hunting sling of the Traitor {speed, rPois Int+2} (1152 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from poison. a +0 trident (73 gold) a +2 trident of flaming (384 gold) a +0 war axe (73 gold) (1, 0, D:6) a +0 dagger a +0 robe (3, -13, D:6) 20 sling bullets a cursed +0 leather armour (6, 0, D:6) a cursed -2 dagger a cursed +0 robe (15, -21, D:6) a +0 robe (15, 9, D:6) a +0 shortbow (21, -16, D:6) a +0 mace a cursed +0 leather armour (22, -17, D:6) a +0 war axe a +0 dagger a +0 robe a +0 club (25, -3, D:6) a +0 glaive a +0 plate armour (35, -6, D:6) a +0 flail (42, -21, D:6) a cursed +0 battleaxe a +0 robe (42, -19, D:6) a +3 spear a cursed +0 robe (42, -16, D:6) a +0 morningstar a +0 robe (43, -21, D:6) a +0 whip (45, -25, D:6) a +0 giant club (45, -5, D:6) a +0 spear a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (2, -24, D:7) a +0 dagger a +0 club (2, -23, D:7) a +0 short sword a +0 dagger (3, -24, D:7) a cursed -3 club (4, -24, D:7) the +2 leather armour "Zuuru" {rC+ rN+ Str-3} It affects your strength (-3). It protects you from cold. It protects you from negative energy. (11, -2, D:7) a +1 trident of freezing (13, -7, D:7) a +0 scale mail (13, -4, D:7) a +0 shortbow (15, 0, D:7) a +0 long sword (17, 3, D:7) a +0 chain mail (21, -35, D:7) a cursed -1 quarterstaff (22, -11, D:7) a +0 robe a +0 dagger (27, -35, D:7) 13 gold pieces (29, -35, D:7) a +0 dagger (unseen) (34, -30, D:7) a +0 ring mail a +0 dagger (40, -32, D:7) a +0 spear (42, -27, D:7) a +0 club (45, 4, D:7) a +0 club (47, -16, D:7) a +0 leather armour (49, 3, D:7) a cursed -2 whip (51, 3, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Xeucock's Weapon Shoppe 27 stones (35 gold) a +0 shortbow of freezing (96 gold) a +0 short sword (39 gold) a +0 shortbow (39 gold) 25 stones (32 gold) a +1 vampiric demon blade (676 gold) 14 bolts (36 gold) 13 stones (16 gold) (0, 0, D:8) a +0 chain mail (3, 7, D:8) a +0 shortbow (10, 14, D:8) a +0 leather armour (11, 7, D:8) a +0 robe (18, 4, D:8) a +0 leather armour (20, -18, D:8) a +0 glaive (23, -16, D:8) a +0 flail (31, 14, D:8) a +0 dagger (38, -19, D:8) a +0 short sword (38, 27, D:8) 21 bolts (45, -17, D:8) a +0 ring mail a +0 flail (45, -15, D:8) a +0 robe a +2 dagger of flaming (46, -16, D:8) a +0 flail (47, 20, D:8) a +0 rapier a +0 robe (50, 5, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Nonawuol's Distillery a potion of curing (33 gold) 2 potions of ambrosia (176 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of lignification (33 gold) (0, 0, D:9) a +0 shortbow (1, 17, D:9) a +0 shortbow (14, -11, D:9) an uncursed staff of air {rElec} (14, 4, D:9) a +3 ring mail (14, 31, D:9) a +0 whip (16, 23, D:9) a +0 battleaxe Level 10 of the Dungeon [Shop] Dagausef's Jewellery Emporium an uncursed ring of protection from fire (350 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) a +3 ring of dexterity (219 gold) a +3 ring of strength (219 gold) an uncursed amulet of guardian spirit (420 gold) a cursed ring of teleportation (63 gold) an uncursed ring of magical power (280 gold) (0, 0, D:10) a +0 robe (0, 5, D:10) a +0 robe (3, -1, D:10) a +0 mace a +0 leather armour (4, -2, D:10) a +0 scale mail (4, -1, D:10) a +0 club a +0 flail a +0 flail a +0 short sword a cursed +0 mace (5, -2, D:10) a +0 club (5, -1, D:10) a +1 falchion of draining a +0 ring mail a +0 shortbow (22, -32, D:10) a +0 dagger (23, -7, D:10) a +0 giant club a +0 giant club (24, -16, D:10) a +0 giant club a +0 giant club (27, -14, D:10) a +0 giant spiked club a +0 giant spiked club (28, 0, D:10) a +0 falchion a +0 ring mail (30, -1, D:10) a +0 whip (32, -2, D:10) a +2 whip of electrocution a +0 dagger a +0 robe a +0 dagger (32, -1, D:10) a +0 ring mail (33, -2, D:10) a +0 short sword (35, -33, D:10) a +0 giant club a +0 giant spiked club (48, -22, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 scale mail (1, 0, D:11) a +0 dagger of venom a +0 robe (1, 1, D:11) a +0 dagger a cursed +0 ring mail (3, 20, D:11) a +0 hand axe a +0 leather armour (3, 21, D:11) a +0 hand axe of venom a cursed +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 dagger a +0 leather armour (5, 10, D:11) a +0 shortbow (8, 16, D:11) a +0 short sword (8, 17, D:11) a +2 short sword of venom (9, 16, D:11) a +0 blowgun a +0 short sword a +0 whip of draining a +0 short sword (13, 2, D:11) a +0 robe (17, 27, D:11) a +0 dagger a +0 robe (44, 25, D:11) a +0 short sword a +0 blowgun (44, 26, D:11) a +0 short sword a +0 dagger a +0 dagger (45, 26, D:11) a +0 dagger a +0 dagger Level 12 of the Dungeon [Shop] Naisime's Pet Rocks 20 sling bullets (140 gold) 4 large rocks (39 gold) a +0 hunting sling (21 gold) 18 sling bullets (126 gold) the Tome of Earth (840 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Shatter Earth 9 14 sling bullets (98 gold) a crystal ball of energy (280 gold) (0, 0, D:12) a +0 war axe (15, 23, D:12) a +0 club (16, 22, D:12) a +0 dagger a +0 robe (17, 21, D:12) a +0 leather armour (19, 19, D:12) a cursed -1 giant club (21, 46, D:12) 2 tomahawks (23, 46, D:12) a wand of random effects (51) an uncursed ring of ice {rC+, rF-} an uncursed amulet of faith {Faith, !P} (25, 46, D:12) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (27, 46, D:12) a +0 dagger a +0 leather armour a +0 dagger a tomahawk a +0 leather armour (29, 27, D:12) a +1 halberd a +0 robe (31, 28, D:12) a +0 battleaxe a +2 robe of the Archmagi (32, 30, D:12) a +2 dagger a +0 robe (38, 0, D:12) a +0 flail (38, 50, D:12) a +0 mace (39, 48, D:12) a +0 war axe (39, 49, D:12) a +0 dagger a +0 robe (39, 50, D:12) a +0 club (40, 8, D:12) a +0 club a +0 animal skin a potion of degeneration {!q} (41, -2, D:12) a +0 robe a +0 dagger (41, -1, D:12) a +0 scale mail a +0 trident a cursed +0 scale mail (41, 0, D:12) a +0 leather armour a +0 trident (42, -2, D:12) a +0 leather armour a cursed +0 plate armour a +0 flail a +0 trident a +0 club a potion of degeneration {!q} (42, -1, D:12) a +0 club a +0 animal skin a +0 club a potion of degeneration {!q} (42, 3, D:12) a +0 leather armour a +0 hand axe (43, -2, D:12) a +0 short sword a +0 dagger a +0 robe (43, -1, D:12) a +0 robe a +0 dagger (43, 1, D:12) a cursed +0 robe a +0 dagger (43, 16, D:12) a +0 cloak (44, 1, D:12) a +0 hand axe of electrocution (46, 2, D:12) a +0 chain mail a +0 glaive (49, 32, D:12) a +0 club a +0 leather armour (49, 33, D:12) a +0 ring mail (49, 34, D:12) a +0 giant club a +0 giant club a +0 hand axe a +0 ring mail (49, 35, D:12) a +0 hand axe (50, 32, D:12) a +0 mace a +0 plate armour (50, 33, D:12) a +0 dagger a +0 ring mail (51, 34, D:12) a +0 mace (52, 38, D:12) a cursed -1 hunting sling (53, 15, D:12) a +0 spear (53, 16, D:12) a +0 giant club (55, 20, D:12) 24 bolts (55, 24, D:12) the +1 robe of Baldness {MR- Dex+2 Stlth+} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (56, 4, D:12) a +0 animal skin (57, 13, D:12) a +0 hand axe (57, 36, D:12) a +0 robe (61, 2, D:12) a potion of degeneration {!q} (61, 3, D:12) a potion of degeneration {!q} (61, 4, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (2, 2, D:13) a +0 plate armour a +0 mace (3, 0, D:13) a +0 short sword (3, 1, D:13) a +0 dire flail (4, -17, D:13) a cursed -2 long sword (5, 7, D:13) a +0 plate armour a +0 trident (5, 9, D:13) a cursed -3 hand axe a +0 ring mail a +0 dagger a +0 robe (5, 10, D:13) a +0 falchion a +0 scale mail (5, 11, D:13) a +0 dagger a +0 robe (18, -18, D:13) a +0 short sword (26, 3, D:13) a +2 war axe of holy wrath a +0 plate armour (27, 5, D:13) a +0 club a +0 leather armour (28, 4, D:13) a +0 dagger a +0 ring mail (28, 5, D:13) a cursed -1 falchion (29, 8, D:13) a +0 falchion (36, 11, D:13) a +0 flail a +0 flail a +0 leather armour (36, 12, D:13) a +0 dagger a +0 robe (38, -3, D:13) a +0 giant spiked club (40, -7, D:13) a scroll of enchant weapon (40, -3, D:13) a +0 short sword a +0 whip a +0 short sword a +0 plate armour a +0 giant club a cursed -2 short sword (41, -7, D:13) a +0 short sword a +0 club a +0 ring mail (41, -6, D:13) a +0 flail a cursed -2 mace (44, -8, D:13) a +0 giant spiked club a +0 giant club (59, 16, D:13) a +0 helmet Level 14 of the Dungeon (0, 0, D:14) a book of Maledictions the Compendium of the Frostbite and Augmentations Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Shroud of Golubria Charms/Translocation 2 d - Song of Slaying Charms 2 e - Ozocubu's Refrigeration Ice 6 (1, -13, D:14) a +0 blowgun a +0 blowgun (1, -11, D:14) a +0 short sword of venom (2, -13, D:14) a +0 blowgun (3, -14, D:14) a +0 blowgun (3, -13, D:14) a +0 blowgun (3, -12, D:14) a +0 blowgun (4, -10, D:14) a +0 short sword (6, -18, D:14) an uncursed ring of magical power {MP+9} a -2 ring of intelligence (19, -25, D:14) a +8 long sword (19, -24, D:14) a +3 long sword (19, -22, D:14) a +0 flail (22, -28, D:14) a +0 pair of gloves of archery (24, 9, D:14) a potion of blood (25, -20, D:14) a +1 cloak (29, -20, D:14) the cursed +3 quarterstaff of Absolution {venom, rF+ rC+ SInv} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +0 plate armour (30, -20, D:14) a +0 dagger a +2 robe of magic resistance a +0 leather armour (31, -20, D:14) a curare-tipped needle a +0 club (32, -37, D:14) a +0 scale mail (32, -22, D:14) a curare-tipped needle (33, -23, D:14) a curare-tipped needle (35, -23, D:14) a +4 dagger of draining a +0 blowgun (36, -4, D:14) the +1 buckler of the Bruised Cities {Str-3 Int+4 Dex+5} It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+5). (36, -3, D:14) a +1 vampiric halberd (37, -4, D:14) 17 sling bullets (38, 2, D:14) a +0 robe (39, -23, D:14) 664 stones 13 poisoned needles 13 curare-tipped needles (40, -9, D:14) a +0 dire flail (40, 4, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) 21 stones (7, 10, D:15) an uncursed staff of power {MP+17, !a} (10, -4, D:15) a +0 shortbow (11, -5, D:15) a +0 shortbow (11, -4, D:15) a +0 shortbow (12, -4, D:15) a +4 shortbow (12, -3, D:15) 12 poisoned needles (12, -2, D:15) a +3 longbow of flaming a +0 centaur barding (12, 6, D:15) a +0 robe (12, 22, D:15) a +3 ring of intelligence (14, 34, D:15) 12 poisoned needles (16, 39, D:15) a +0 longbow (17, 32, D:15) a +0 shortbow (18, -12, D:15) a +0 giant spiked club (19, -10, D:15) a +0 dire flail a +0 dire flail a +0 giant spiked club (19, -8, D:15) a +0 giant spiked club (19, -7, D:15) a cursed +0 chain mail a +0 short sword a +0 giant spiked club a cursed -1 giant club (19, -6, D:15) a +0 robe a +0 whip (20, -5, D:15) a +0 shortbow (20, 39, D:15) the +1 buckler "Buitru" {rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. (25, -16, D:15) an uncursed staff of death {rN+} (26, 4, D:15) 26 stones (27, 11, D:15) 15 stones (28, 25, D:15) a +0 chain mail (31, 8, D:15) a cursed +0 robe (32, 40, D:15) a +0 blowgun (35, -9, D:15) a +0 scimitar (37, 19, D:15) a +0 rapier (44, 44, D:15) an uncursed staff of poison {rPois} the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ybeje's Weapon Emporium a +0 club (14 gold) a +6 blowgun (483 gold) a cursed -1 flail (1 gold) a cursed -2 quarterstaff (1 gold) a +0 battleaxe (91 gold) a cursed -2 mace (1 gold) a +0 falchion (42 gold) a +1 dagger of electrocution (168 gold) 5 arrows (14 gold) a +0 scimitar (56 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +0 club (14 gold) (0, 0, Orc:1) a +0 leather armour a +0 short sword of venom (0, 1, Orc:1) a +0 plate armour a +0 long sword (4, -29, Orc:1) a +0 chain mail a +0 hand axe (4, -28, Orc:1) a +0 mace a +0 war axe (8, -6, Orc:1) a +0 dire flail a +0 dire flail (30, -31, Orc:1) 23 stones (30, -28, Orc:1) a +0 robe (31, -34, Orc:1) a +0 dagger of venom a +0 robe (31, -33, Orc:1) a +1 dagger of speed a +0 robe (32, -35, Orc:1) a +0 dagger a +0 scale mail (32, -32, Orc:1) a +0 short sword (32, -31, Orc:1) a +0 glaive a +0 plate armour (33, -31, Orc:1) a +0 dagger a +0 leather armour a +0 mace a +0 ring mail (34, -28, Orc:1) 19 bolts (37, -9, Orc:1) a +0 flail (38, -8, Orc:1) a +0 plate armour a +0 mace (39, -7, Orc:1) a +0 flail (40, -6, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Jair's Book Emporium (Shop contents are unknown) (0, 0, Orc:2) a +0 trident a cursed -3 flail (0, 1, Orc:2) a +0 troll leather armour {regen} a +0 dagger a +0 scale mail (0, 4, Orc:2) a large rock {!d} (1, -2, Orc:2) a large rock {!d} (1, 0, Orc:2) a large rock {!d} a +0 scimitar a +0 plate armour (1, 2, Orc:2) a large rock {!d} (1, 4, Orc:2) a large rock {!d} (2, 1, Orc:2) a large rock 18 gold pieces (2, 3, Orc:2) 3 large rocks {!d} (2, 4, Orc:2) a +0 giant club (3, -3, Orc:2) 2 large rocks {!d} (3, -2, Orc:2) 18 gold pieces (3, -1, Orc:2) a large rock {!d} (3, 4, Orc:2) a large rock {!d} (4, 8, Orc:2) 25 gold pieces (5, 4, Orc:2) 3 large rocks (unseen) (5, 5, Orc:2) 20 gold pieces (11, -15, Orc:2) a large rock {!d} (16, -4, Orc:2) a +0 mace a +0 ring mail (16, -3, Orc:2) a +0 chain mail (16, -2, Orc:2) a +0 war axe a +0 chain mail (18, 1, Orc:2) 17 gold pieces (31, -1, Orc:2) 19 gold pieces (32, 8, Orc:2) 6 gold pieces (32, 15, Orc:2) 9 gold pieces (32, 19, Orc:2) 6 gold pieces (35, 7, Orc:2) 32 gold pieces (36, 9, Orc:2) a large rock (37, 13, Orc:2) a large rock {!d} (39, 7, Orc:2) a +0 club (unseen) (40, 7, Orc:2) a +0 dagger (unseen) (40, 8, Orc:2) a +0 dagger (unseen) (40, 9, Orc:2) a +3 war axe (unseen) (41, 8, Orc:2) a +0 dagger (unseen) (41, 10, Orc:2) a +0 whip a +0 scale mail (42, 8, Orc:2) a +0 dagger (unseen) (42, 9, Orc:2) a +0 mace (still there?) a +0 trident (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, 12, Lair:1) a +0 leather armour (14, 0, Lair:1) a scroll of random uselessness (15, -13, Lair:1) a crystal ball of energy (32, 11, Lair:1) an uncursed staff of air (37, -28, Lair:1) a +0 plate armour (40, 4, Lair:1) a +0 shortbow (46, -16, Lair:1) a +0 flail (48, -25, Lair:1) a +1 flail of holy wrath (53, -30, Lair:1) an uncursed staff of summoning {!a} (53, -29, Lair:1) 3 potions of degeneration {!q} a scroll of noise {!r} 3 tomahawks of dispersal {=f} (56, -6, Lair:1) a +0 flail Level 2 of the Lair of Beasts (6, 11, Lair:2) 18 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -2 hunting sling (4, -41, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe a +0 leather armour (0, 2, Lair:4) a +0 war axe a +0 robe (16, -18, Lair:4) a +0 robe a +0 hand axe (18, -11, Lair:4) a +0 cloak (19, 25, Lair:4) the +2 shield "Pufumo" {MR- Str+4 Dex+5} It affects your strength (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (21, -20, Lair:4) a +1 long sword of electrocution (24, -25, Lair:4) a potion of degeneration (27, -18, Lair:4) 16 sling bullets (28, -5, Lair:4) a potion of degeneration (37, 9, Lair:4) the Catalogue of Lethal Earth Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Passwall Transmutation/Earth 2 d - Regeneration Charms/Necromancy 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Death Channel Necromancy 6 a book of Flames a book of Changes (51, 30, Lair:4) a cursed +0 chain mail Level 5 of the Lair of Beasts (28, -3, Lair:5) a +0 scale mail (40, -19, Lair:5) a +0 lajatang (56, -2, Lair:5) a +0 scale mail (65, 5, Lair:5) 19 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (0, 27, Lair:6) +0 steam dragon scales a +0 pair of gloves (4, -10, Lair:6) an uncursed ring of see invisible (5, 24, Lair:6) a +0 scale mail (17, -31, Lair:6) a +1 dagger of protection (51, 22, Lair:6) a +0 battleaxe (53, -20, Lair:6) a scroll of random uselessness (55, -24, Lair:6) +0 steam dragon scales (63, 17, Lair:6) a +0 blowgun 4 needles of sleeping 104 poisoned needles 2 curare-tipped needles (64, -29, Lair:6) a +0 scale mail (65, -29, Lair:6) a +0 long sword (65, -28, Lair:6) a +0 club (66, -28, Lair:6) a +0 dagger (70, 21, Lair:6) a +0 leather armour Level 2 of the Abyss (0, 0, Abyss:2) 25 stones (6, -4, Abyss:2) a potion of heal wounds