marsu Level 1 of the Dungeon (0, 11, D:1) a +0 club (11, 9, D:1) a +0 dagger (12, -20, D:1) a +0 short sword (15, -4, D:1) a +0 club (32, 15, D:1) 26 bolts (34, -17, D:1) a +0 club (38, -16, D:1) a +0 club (38, 0, D:1) a +0 robe (39, -16, D:1) a +3 short sword (43, -16, D:1) a +0 dagger (52, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 short sword (1, 34, D:2) a +0 pair of gloves (2, 32, D:2) a +0 dagger a +0 hunting sling (13, 13, D:2) a +0 short sword (15, 8, D:2) a +0 hunting sling (26, 5, D:2) a +0 ring mail (27, 25, D:2) a +0 animal skin (31, -3, D:2) a +0 dagger (37, 7, D:2) 20 bolts (39, 5, D:2) a +0 club a +0 leather armour (40, 5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hand axe a +0 ring mail (6, -20, D:3) a +0 plate armour (29, 18, D:3) a +0 leather armour (34, 14, D:3) a +0 club (36, -17, D:3) a +0 club (38, 10, D:3) a +0 halberd (41, 13, D:3) a +0 robe (41, 17, D:3) a +0 scythe (42, 13, D:3) a +0 club (43, 13, D:3) a +0 spear (48, 19, D:3) a +0 leather armour a +0 club (48, 30, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 38, D:4) 15 bolts (7, -2, D:4) a +1 ring mail of positive energy (12, 37, D:4) a +0 ring mail (19, 47, D:4) a +0 leather armour a +1 dire flail of venom (27, 50, D:4) a +0 club (28, 46, D:4) a +0 morningstar (28, 49, D:4) a +0 robe a +0 dagger (33, 35, D:4) a +0 spear (49, 18, D:4) a +4 ring of strength (55, 32, D:4) a +0 ring mail (63, -7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -4, D:5) a +0 robe (24, 5, D:5) a +0 short sword (25, -5, D:5) a +0 shortbow (32, 15, D:5) a +0 club a +3 scale mail (32, 16, D:5) a +2 hand axe of electrocution a +0 leather armour (38, -14, D:5) a cursed -2 mace (40, -4, D:5) a +0 war axe a +0 short sword a +0 leather armour (41, -11, D:5) 22 bolts (43, -1, D:5) a +0 flail a +0 leather armour a +0 short sword a cursed +0 leather armour (46, -15, D:5) a +0 buckler (55, -17, D:5) a +1 ring of evasion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (2, -14, D:6) a +0 ring mail (5, -15, D:6) a +0 spear (6, -14, D:6) a +0 spear (9, -9, D:6) a +0 robe a +0 dagger (10, 30, D:6) a +0 robe (11, -12, D:6) a +0 halberd (12, -12, D:6) a +0 flail (12, -9, D:6) a +0 dagger (14, 26, D:6) a +0 leather armour (16, 28, D:6) a +3 ring of evasion (23, 18, D:6) a +0 shortbow (31, 30, D:6) a +0 short sword a cursed +0 ring mail a +0 dagger a +0 ring mail (31, 31, D:6) a cursed -3 flail a +0 chain mail (32, 30, D:6) a +4 whip (49, 15, D:6) a +0 dagger a +0 robe (49, 16, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, -38, D:7) a +0 giant club (8, -23, D:7) a +0 leather armour a +0 robe a +0 falchion a +0 dagger a +0 dagger (22, 13, D:7) a +0 robe (23, 15, D:7) a +0 spear a +0 ring mail a +0 whip a +0 spear (25, -41, D:7) a +0 whip (25, 11, D:7) a +0 dagger (26, 8, D:7) a +0 whip (26, 9, D:7) a +0 dagger a cursed +0 robe (26, 15, D:7) a +0 club (28, 15, D:7) a +0 flail a +0 short sword (28, 16, D:7) a +0 dagger a +0 robe (29, 15, D:7) a +0 spear a cursed +0 scale mail (29, 16, D:7) a +0 whip (31, 1, D:7) a +5 ring of strength (32, 11, D:7) a +2 flail of crushing (34, 14, D:7) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 club (34, 15, D:7) a +0 club (35, 14, D:7) a +0 dagger (38, -27, D:7) a +0 dire flail a +0 giant club (43, 2, D:7) a +0 flail (48, -30, D:7) a +0 giant club (49, -30, D:7) a +0 club (50, -14, D:7) a +0 giant club (56, -15, D:7) a +0 pair of gloves Level 8 of the Dungeon (8, 0, D:8) a +0 giant club (15, 19, D:8) a +0 leather armour (15, 20, D:8) a +0 chain mail a +0 war axe (17, 18, D:8) a +0 scale mail a +0 flail (26, 40, D:8) a +0 shortbow (32, 24, D:8) a +0 robe (33, 10, D:8) a +0 giant club a +0 dire flail of distortion {!w} (35, 15, D:8) a +0 chain mail a cursed +2 hand axe of freezing (36, 17, D:8) a +0 giant spiked club (36, 18, D:8) a +0 robe a cursed +3 scimitar of freezing (37, 19, D:8) a +0 robe a +2 spear (41, 32, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 glaive a +0 plate armour (0, 2, D:9) a +0 mace a +0 ring mail (0, 15, D:9) a +0 robe (1, -2, D:9) a +0 dagger (1, 0, D:9) a +0 halberd (1, 1, D:9) a +0 giant spiked club (1, 15, D:9) a +0 chain mail (2, -1, D:9) a +0 giant spiked club a +0 whip (2, 0, D:9) a +0 battleaxe a +0 chain mail (2, 2, D:9) a +0 war axe a +0 chain mail of poison resistance (3, -2, D:9) a +0 club (3, 32, D:9) a +1 great sword of electrocution (4, 5, D:9) a +0 whip a +0 short sword (7, 5, D:9) a +0 club (8, 32, D:9) 23 sling bullets (8, 33, D:9) the +2 leather armour "Xaphed" {rC- MR+ Stlth+} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (11, 6, D:9) a cursed -1 flail a +0 plate armour (11, 17, D:9) 16 bolts (11, 27, D:9) a +0 dagger (12, 34, D:9) a +0 plate armour of fire resistance (16, 37, D:9) a cursed +0 giant club a +0 dire flail (19, 11, D:9) a +0 war axe (19, 14, D:9) a +0 scimitar a +0 plate armour a +0 battleaxe a +0 chain mail (19, 15, D:9) a +2 vampiric trident {!w} a +0 ring mail (22, 38, D:9) a +0 hunting sling (23, 30, D:9) the +1 ring mail of Muttered Phrases {*Drain *Slow Dex+8} It affects your dexterity (+8). It causes draining when unequipped. It may slow you when you take damage. (28, 26, D:9) a +0 spear (29, 41, D:9) a +0 ring mail (34, 4, D:9) 17 sling bullets (36, 8, D:9) a +0 falchion (49, 6, D:9) a +0 scale mail (58, 25, D:9) a +0 robe Level 10 of the Dungeon (2, 15, D:10) a +1 pair of boots (8, 33, D:10) a +0 short sword (9, 33, D:10) a +0 short sword (11, 3, D:10) a +0 giant spiked club (12, 12, D:10) a +0 hand axe (14, 20, D:10) a +2 ring of protection a +3 ring of intelligence (23, -6, D:10) a +0 shortbow (26, 5, D:10) a +0 leather armour (28, 9, D:10) a +0 robe a +0 dagger a +0 morningstar a +0 hand axe a +0 scale mail (28, 10, D:10) a +0 scale mail of positive energy a +0 whip of electrocution (29, 10, D:10) a +0 leather armour a +0 flail (30, 10, D:10) a +0 giant club (30, 11, D:10) a +0 short sword (30, 12, D:10) a +0 shortbow (32, 18, D:10) the +10 mace of Conservatism {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (32, 20, D:10) a +0 giant spiked club a +0 dire flail (39, 8, D:10) a +0 leather armour (39, 20, D:10) a +0 ring mail (40, 24, D:10) a +0 leather armour Level 11 of the Dungeon (1, -16, D:11) a +0 hand axe a +0 ring mail a +0 whip (2, -16, D:11) a +0 plate armour a +0 trident (3, -17, D:11) the cursed +0 leather armour "Texam" {rElec Str+2 Dex-3 SInv} It affects your strength (+2). It affects your dexterity (-3). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (3, 7, D:11) a +0 hand axe (4, -17, D:11) a +0 hand axe (4, 7, D:11) a +0 mace a +0 leather armour a +0 short sword (5, -17, D:11) a +0 dagger (5, 5, D:11) a +0 robe a +0 dagger (5, 6, D:11) a +0 whip (5, 7, D:11) a +0 robe a +0 dagger (5, 8, D:11) a +0 chain mail a +0 hand axe (8, -15, D:11) a +0 leather armour a +1 short sword of venom (8, -8, D:11) a +0 chain mail a +0 falchion (9, -15, D:11) a +0 chain mail a +0 flail (10, 14, D:11) a cursed -3 arbalest (11, -18, D:11) a cursed -1 long sword (12, 18, D:11) a +0 trident (14, 5, D:11) a +0 long sword (15, 11, D:11) a +0 short sword a +0 club a +0 club (17, -12, D:11) a +1 troll leather armour {Snorg} (30, 0, D:11) a hydra skeleton (32, 7, D:11) a +0 club a +0 leather armour (32, 8, D:11) a +0 dagger a +0 robe (32, 10, D:11) a +0 mace (33, 10, D:11) a +2 halberd of venom a +0 plate armour (36, 12, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 gold pieces (0, 2, Lair:1) a yak corpse (0, 3, Lair:1) a +0 club (1, 3, Lair:1) a yak corpse (1, 5, Lair:1) a potion of cancellation (2, -1, Lair:1) a blink frog corpse