Dungeon Crawl Stone Soup version 0.22-a0-482-g76e0a5f51a (webtiles) character file. 7 marsu the Vexing (level 1, -1/17 HPs) Began as a Demigod Wanderer on June 17, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (382 turns). marsu the Vexing (Demigod Wanderer) Turns: 382, Time: 00:00:31 Health: -1/17 AC: 2 Str: 16 XL: 1 Next: 66% Magic: 5/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - -2 mace (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a cursed -2 mace (weapon) e - a +0 club Missiles Q - 23 stones (quivered) Armour d - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 1.4 Maces & Flails - Level 1.0 Throwing - Level 1.7 Spellcasting Level 2.6 Hexes Level 1.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc #..... 22% 1 ##..... Confuse Hex ##...... 22% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 54% 3 ####... Sting Conj/Pois #... 22% 1 ##..... Tukima's Dance Hex ##...... 22% 3 ####... Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Corona Hex ##..... 7% 1 ##..... Dazzling Spray Conj/Hex #..... 36% 3 ####... Gell's Gravitas Tloc #......... 54% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/17 hp. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/17 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/17 hp. You miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. You die... . ##### .. #?..# ...####...########.# ..........hh@........ ... ...........#######........ ..###........# #........ #........# #........ #........# #.#....... #........# #......... #........####......... #........'............ #........####......... You could see 2 jackals. Vault maps used: D:1: lemuel_arrival_tunnels, kennysheep_decorative_pillar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Demigod Wanderer began the quest for the Orb. 0 | D:1 | marsu set off with: a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 4 | D:1 | Identified a cursed -2 mace (You found it on level 1 of the Dungeon) 68 | D:1 | HP: 3/17 [goblin (3)] 354 | D:1 | Reached skill level 2 in Fighting 377 | D:1 | HP: 3/17 [jackal (2)] 380 | D:1 | HP: 1/17 [jackal (1)] 382 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 67.0 | 16.2 | 382.0 Dungeon | 100.0 | 100.0 | 0.0 | 67.0 | 16.2 | 382.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Maces & Flails | | 1.4 Throwing | | 1.0 Spellcasting | | 1.7 Hexes | | 2.6 Evocations | | 1.0 Action || total -------------------------++------- Melee: Mace || 30 Armor: Robe || 2 Dodge: Dodged || 21 Vanquished Creatures 2 goblins (D:1) 2 jackals (D:1) 2 rats (D:1) 6 creatures vanquished.