Dungeon Crawl Stone Soup version 0.22-a0-514-g96ba041d05 (webtiles) character file. 4 marsu the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on June 19, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (122 turns). marsu the Grave Robber (Mummy Necromancer) Turns: 122, Time: 00:00:33 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/4 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 1.6 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 38% 4 N/A Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Regeneration Chrm/Necr #......... 28% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal writhes in agony! * * * LOW MAGIC WARNING * * * The jackal barely misses you. You now have 0/4 mp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/13 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 1/13 hp. You aren't carrying any scrolls. The jackal bites you. You die... .#.## ##### ...... .....# .... #.#.#.###.#..##..... ..................... ........?.##.#......## #........##.......... #........##.........# #.....@hh##.........## ####.###..h.......... # ####.#......#### #.######............ .....h†.........>### ..#########......... ##........ #........ #........ You could see 3 jackals. Vault maps used: D:1: minmay_arrival_plants_in_alcoves, corexii_corridor_pit, moated_statue, minmay_misc_feat_pillars Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 118 | D:1 | HP: 3/13 [jackal (3)] 119 | D:1 | HP: 1/13 [jackal (2)] 122 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 35.2 | 32.0 | 122.0 Dungeon | 100.0 | 100.0 | 0.0 | 35.2 | 32.0 | 122.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Pain || 11 Armor: Robe || 4 Dodge: Dodged || 14 Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) 4 creatures vanquished.