Dungeon Crawl Stone Soup version 0.22-a0-587-g7d32d7c7ae (webtiles) character file. 2 marsu the Grave Robber (level 1, 10/10 HPs) Began as a Deep Elf Necromancer on July 3, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (364 turns). marsu the Grave Robber (Deep Elf Necromancer) Turns: 364, Time: 00:00:55 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 6/6 EV: 13 Int: 19 God: Gold: 33 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} Comestibles b - 3 chunks of flesh c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 21% 4 ####... Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 6% 3 ###.... Regeneration Chrm/Necr ##........ 16% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You take 1 damage, and have 7/10 hp. You now have 3/6 mp. Aim: a frilled lizard (chance to defeat MR: 91%) The frilled lizard writhes in agony! You kill the frilled lizard! You take 1 damage, and have 6/10 hp. You now have 2/6 mp. You start resting. MP restored: 6 You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Health restored: 10 You butcher the goblin corpse. b - 3 chunks of flesh You see here a goblin skeleton. x2 You open the door. Found 11 gold pieces. There is an open door here. You now have 33 gold pieces (gained 11). A bat comes into view. Found a ring mail. .....[...# ........# .b.....# # ......# # .....# # ....#### ################......# ##............##@.....## .'...................... ##............##......## ################......# # #......# # #........ # #........ # ......... # ......... You could see a bat (sleeping). Vault maps used: D:1: kennysheep_arrival_seaside Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 61.3 | 27.7 | 364.0 Dungeon | 100.0 | 100.0 | 0.0 | 61.3 | 27.7 | 364.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Cast: Pain || 7 Dodge: Dodged || 1 Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished.