Dungeon Crawl Stone Soup version 0.22-a0-601-gb0ed703ee0 (webtiles) character file. 41 marsu the Vandal (level 3, -3/24 HPs) Began as a Halfling Hunter on July 6, 2018. Slain by Sigmund ... wielding a +1 scythe of freezing (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1189 turns). marsu the Vandal (Halfling Hunter) Turns: 1189, Time: 00:01:50 Health: -3/24 AC: 3 Str: 14 XL: 3 Next: 75% Magic: 3/3 EV: 15 Int: 9 God: Gold: 8 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... j - amulet of magic regeneration HPRegen 0.08/turn (no ring) MPRegen 0.33/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 12 sling bullets (quivered) Q - 33 stones Armour c - a +0 leather armour (worn) Jewellery j - an amulet of magic regeneration (around neck) Scrolls e - a scroll of magic mapping {unknown} h - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Potions i - a potion of cancellation {unknown} Comestibles f - a ration g - a chunk of flesh Skills: + Level 2.3 Fighting * Level 6.7 Slings + Level 2.7 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Unknown command. Sigmund closely misses you. You feel less confused. Sigmund casts a spell at you. You are confused. You bump into the rock wall. Unknown command. You bump into the rock wall. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/24 hp. You feel less confused. Something hits you! You die... #### #.. ##.#####.. #...(((((. #..# #..# #{.# #..# ## #.@###...#. #......#... ##.###...#. #.<....... ######.##. There were no monsters in sight! Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, nrook_mini_vaults D:2: nicolae_overflow_crystal_walls, chequers_ecumenical_altar_island, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 12 | D:1 | Identified a +0 short sword 116 | D:1 | Reached skill level 6 in Slings 173 | D:1 | Reached XP level 2. HP: 6/19 MP: 2/2 396 | D:1 | Reached skill level 2 in Fighting 443 | D:1 | Identified a +1 hunting sling 500 | D:1 | Reached XP level 3. HP: 13/24 MP: 3/3 834 | D:1 | Identified an amulet of magic regeneration (You found it on level 1 of the Dungeon) 1168 | D:2 | Noticed Sigmund 1189 | D:2 | Identified a +1 scythe of freezing 1189 | D:2 | Slain by Sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 47.1 | 31.5 | 589.0 Dungeon | 100.0 | 100.0 | 0.9 | 47.1 | 31.5 | 589.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 | ---------------+-------+----- Slings | 6 | 6.7 Fighting | 2 | 2.3 Dodging | | 2.7 Stealth | | 1.1 Action || total -------------------------++------- Melee: Short sword || 81 Fire: Hunting sling || 25 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Leather armour || 24 Dodge: Dodged || 77 Vanquished Creatures An adder (D:2) An ooze (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 3 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished.