marsu Level 1 of the Dungeon (0, 0, D:1) a ration (1, 0, D:1) a +0 buckler (2, 2, D:1) a cursed ring of teleportation (2, 3, D:1) a scroll of identify (3, -29, D:1) a +0 robe (3, 1, D:1) a +1 mace of venom (3, 2, D:1) a potion of curing (5, -27, D:1) a +0 club (14, -28, D:1) 5 arrows (39, -42, D:1) a +0 short sword (47, -32, D:1) a +0 club a +0 club (49, -39, D:1) a +0 club (51, -40, D:1) a +0 club (51, -39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger a +1 hunting sling of flaming (6, 4, D:2) a +0 club (15, -2, D:2) a +1 spear of flaming (18, 27, D:2) a +0 short sword a +0 animal skin (26, 38, D:2) a potion of haste (28, 53, D:2) 26 arrows (35, 15, D:2) a cursed -3 hunting sling (42, 7, D:2) a +0 dagger (43, 3, D:2) a +0 club (49, 37, D:2) a +0 leather armour (58, -12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 1, D:3) a cursed +0 dagger a sewer (0, 0, Sewer) a bullfrog corpse (1, 0, Sewer) a ball python corpse (2, 0, Sewer) a potion of magic (3, 0, Sewer) 2 potions of might (3, 1, Sewer) a potion of might (7, -4, Sewer) an inedible chunk of flesh