marsu Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -29, D:1) a +0 club (6, -41, D:1) a +0 club (13, -25, D:1) a +2 whip of flaming (19, -38, D:1) a +0 club a +0 club (19, -36, D:1) a +0 club (23, -18, D:1) a +0 hand axe (24, 0, D:1) a +1 dagger of speed (25, -42, D:1) a +0 club (26, -16, D:1) a +0 short sword (27, -7, D:1) a +0 dagger (29, -24, D:1) a +2 whip of freezing (33, -5, D:1) a +0 club (35, -31, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -14, D:2) a +0 whip (7, 7, D:2) a +0 dagger (8, -16, D:2) a +0 club (9, -20, D:2) 18 bolts (11, 8, D:2) a +0 club (11, 15, D:2) 19 sling bullets (16, -3, D:2) a +0 club (16, -2, D:2) a +0 flail (36, -22, D:2) a +0 club (45, -20, D:2) a +0 hand axe (49, -10, D:2) a +0 club (52, 11, D:2) a +0 club (56, -27, D:2) a +0 whip (62, -31, D:2) a +0 leather armour (64, -41, D:2) 19 bolts Level 3 of the Dungeon (9, -1, D:3) 14 sling bullets (24, 1, D:3) a +0 club a +0 leather armour (25, -26, D:3) a +0 scythe a +0 robe (36, -33, D:3) a +0 short sword (53, -8, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (14, -3, D:4) a +0 giant club (20, 0, D:4) a +0 dagger (30, 39, D:4) a +0 rapier Level 5 of the Dungeon (3, 6, D:5) 21 sling bullets (18, 12, D:5) a +0 club (25, 20, D:5) a cursed +0 ring mail a +0 mace (33, 12, D:5) a +0 leather armour (35, 4, D:5) a +0 animal skin (36, 4, D:5) a +1 whip of flaming a +0 robe (41, 23, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 robe a +0 whip (1, 0, D:6) a +1 halberd of venom a +0 flail (2, 18, D:6) a cursed -1 dagger (8, 30, D:6) a +1 dagger of venom (17, 31, D:6) a +0 shortbow (26, 39, D:6) a +0 leather armour (29, 18, D:6) a +0 hunting sling (30, 2, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 4, D:7) a +0 leather armour (2, 6, D:7) a cursed -1 club a +0 battleaxe of chopping a cursed +0 chain mail a +0 whip (5, 8, D:7) a +0 club (8, 5, D:7) 8 sling bullets (15, 4, D:7) a +0 quarterstaff (21, 12, D:7) a +0 long sword a +0 club (22, 13, D:7) a +0 hand axe (23, 23, D:7) a +0 shortbow (25, 1, D:7) a +0 flail (28, -11, D:7) 16 bolts (31, -7, D:7) a cursed -1 hand axe a +0 war axe a +0 leather armour (31, -6, D:7) a +0 mace a cursed +0 scale mail a +0 club a +0 club (36, -14, D:7) a +0 giant club a +0 giant club (43, 16, D:7) a +0 hand axe (54, -19, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +3 scale mail (5, -18, D:8) a +0 dagger a +0 robe (7, -14, D:8) a +0 mace a +0 scale mail (8, -2, D:8) a +0 hand axe a +0 animal skin (8, 2, D:8) a +0 leather armour (11, -30, D:8) a +0 dagger (12, -7, D:8) the +3 ring mail of Terror {rPois rN+ Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It protects you from negative energy. (12, 0, D:8) a +0 club (15, 16, D:8) a +0 giant club (36, 14, D:8) a +0 whip (39, -11, D:8) a cursed +0 falchion (39, -10, D:8) a +0 robe a +0 dagger (41, -9, D:8) a +0 flail Level 9 of the Dungeon [Shop] Imosuk's Gadget Boutique a wand of flame (25) (189 gold) a wand of paralysis (7) (126 gold) a wand of flame (17) (133 gold) a lightning rod (4/4) (560 gold) a fan of gales (560 gold) a crystal ball of energy (280 gold) a fan of gales (560 gold) a phantom mirror (420 gold) (0, 0, D:9) a cursed +0 leather armour (3, 24, D:9) a +0 robe (9, 33, D:9) a +0 giant spiked club a +0 giant spiked club (33, 1, D:9) a cursed -1 dagger (33, 26, D:9) +0 shadow dragon scales (34, 7, D:9) a +0 club (34, 9, D:9) a +0 short sword (34, 10, D:9) a +0 mace (37, -9, D:9) a +0 club (52, 35, D:9) a +0 scimitar (55, 32, D:9) the +5 whip of the Slime-mould {flame, Str+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It lets you see invisible. (56, 27, D:9) a +0 robe (67, 4, D:9) a +0 shortbow (68, 21, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 18 sling bullets (7, 15, D:10) a +0 troll leather armour {regen} (13, -20, D:10) a +0 leather armour (24, 6, D:10) 13 sling bullets (26, 22, D:10) a +0 war axe (27, 22, D:10) a +0 dagger a +0 whip a scroll of random uselessness (30, -8, D:10) an uncursed staff of death (33, 4, D:10) a +0 giant club a +0 giant club (40, 2, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (2, 0, D:11) a +0 flail (2, 1, D:11) a +0 whip (8, 11, D:11) a +0 leather armour (9, -3, D:11) a +0 hand axe (13, 19, D:11) the +7 rapier of the Moon {pierce, -Tele Int+7 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It prevents most forms of teleportation. It makes you less stealthy. (22, 21, D:11) a cursed +0 helmet (37, 0, D:11) a +0 troll leather armour {regen} (45, -5, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 16 stones (4, -5, D:12) a +0 shortbow (7, 36, D:12) an uncursed ring of loudness {Stlth-} a +2 ring of evasion (11, 13, D:12) a +0 leather armour (16, 25, D:12) 21 stones (16, 40, D:12) 19 bolts (19, 34, D:12) a cursed +2 halberd a cursed +0 robe (20, 36, D:12) a cursed -1 giant club a +0 giant club (21, 30, D:12) a cursed +0 mace a +0 robe a +0 flail a +0 trident (21, 31, D:12) a +0 scimitar a +0 robe a +0 club a +0 fustibalus (21, 32, D:12) a cursed +1 hand axe a +0 robe (23, -6, D:12) a +0 ring mail (24, 23, D:12) 16 stones (27, 34, D:12) a +0 whip a cursed -2 leather armour (28, 36, D:12) a +2 hand axe of freezing a +0 robe (31, -5, D:12) a +0 chain mail a +0 falchion (33, 24, D:12) 2 large rocks {!d} (34, 25, D:12) a large rock {!d} (35, 24, D:12) a large rock (35, 39, D:12) 17 stones (39, 27, D:12) a +0 scale mail (45, 4, D:12) 19 stones (50, 10, D:12) a potion of degeneration (53, 27, D:12) a +0 ring mail (54, 10, D:12) a +0 giant club a +0 giant club (54, 12, D:12) a +5 ring of dexterity an uncursed amulet of faith {Faith, !P} an uncursed amulet of the acrobat (54, 16, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 battleaxe (0, 39, D:13) a +1 flail of holy wrath (5, 5, D:13) a +0 giant club a +0 giant spiked club (7, 7, D:13) a +0 robe (15, 42, D:13) a stone (17, 40, D:13) a +0 mace (20, 41, D:13) a +0 dagger a +0 robe (20, 42, D:13) a +0 dagger 19 stones a +0 leather armour (34, -9, D:13) a +0 flail (35, 18, D:13) 10 poisoned needles (51, 2, D:13) a +0 club (51, 14, D:13) 18 stones (53, -5, D:13) a +0 dagger (53, 5, D:13) a +0 chain mail (55, -6, D:13) a +0 dagger a stone (55, -4, D:13) a +0 whip (64, 0, D:13) a +0 hand crossbow (65, 5, D:13) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 hand axe (2, -18, Lair:1) a +0 robe (4, -19, Lair:1) a +0 rapier (4, -17, Lair:1) a +0 buckler (5, -18, Lair:1) a potion of degeneration {!q} (11, -23, Lair:1) 20 bolts (16, -34, Lair:1) 19 bolts (16, -4, Lair:1) a +0 war axe (36, -1, Lair:1) a +0 falchion (40, 7, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (11, 18, Lair:2) a cursed -2 great sword (20, 13, Lair:2) a +0 chain mail (22, -14, Lair:2) 17 sling bullets (34, 24, Lair:2) an uncursed staff of air (36, -13, Lair:2) 9 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (6, 9, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance {rC+} an uncursed ring of ice {rC+, rF-} (6, 23, Lair:3) an uncursed amulet of rage (10, 36, Lair:3) 261 stones 7 tomahawks 4 needles of confusion 40 poisoned needles (27, 16, Lair:3) 15 sling bullets (31, 14, Lair:3) a +0 ring mail (45, 36, Lair:3) the +0 pair of gloves "Barib" {rPois rC- Int-3 Dex+9} It affects your intelligence (-3). It affects your dexterity (+9). It makes you vulnerable to cold. It protects you from poison. (47, 34, Lair:3) a +0 ring mail (53, -2, Lair:3) a cursed +0 leather armour Level 4 of the Lair of Beasts (14, 5, Lair:4) a +0 scale mail (25, 5, Lair:4) 12 stones (26, 41, Lair:4) a +0 spear (27, 41, Lair:4) a +0 spear (29, 28, Lair:4) the +2 robe of the Barracuda {Dex+4 Stlth+} It affects your dexterity (+4). It makes you more stealthy. (32, 53, Lair:4) a +0 robe (47, 34, Lair:4) a +0 trident (47, 35, Lair:4) a +0 trident (51, 32, Lair:4) a +0 plate armour (56, 45, Lair:4) a +0 spear (60, 24, Lair:4) 13 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (2, 31, Lair:5) a fan of gales Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (19, -49, Lair:6) the -7 pair of boots of the Depths {rN+ MR+ Regen+} It protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (22, -3, Lair:6) a cursed -3 flail (28, -14, Lair:6) a +0 buckler (33, -40, Lair:6) 29 arrows (34, -40, Lair:6) a scroll of teleportation (34, -21, Lair:6) 26 sling bullets (42, -39, Lair:6) a +0 hand axe (45, -43, Lair:6) a cursed -3 halberd (49, -25, Lair:6) an uncursed staff of summoning (55, 0, Lair:6) a cursed +0 scale mail (61, -34, Lair:6) a +0 leather armour (64, 3, Lair:6) a +0 plate armour (65, 2, Lair:6) a book of Changes