marsu Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (24, -8, D:1) a +0 club (29, -11, D:1) a +0 club (29, 7, D:1) a +0 dagger (33, 8, D:1) a +0 club (33, 9, D:1) a +0 club (34, -6, D:1) a +0 short sword (35, -26, D:1) a +0 dagger (36, -6, D:1) a +0 club (47, -27, D:1) a +0 short sword (48, -27, D:1) a cursed +0 dagger (49, -27, D:1) a +0 club (49, -26, D:1) a +0 club (55, -32, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 chain mail (1, 11, D:2) a +0 mace (4, 10, D:2) a +1 cloak a +2 quarterstaff of chaos (10, 9, D:2) a cursed -2 mace (11, 8, D:2) a +0 mace (11, 9, D:2) a +0 mace (11, 10, D:2) a +0 mace (12, 8, D:2) a +0 mace (12, 9, D:2) a -1 mace a +0 mace of protection a +0 mace a +0 mace (13, 9, D:2) a +0 mace (13, 10, D:2) a +0 mace (14, 9, D:2) a +0 mace (14, 11, D:2) a +0 mace (15, -18, D:2) a cursed -1 club a +0 whip (15, -3, D:2) a +0 club (20, -6, D:2) a +0 whip a cursed -2 club (24, 2, D:2) a +0 dagger (28, 9, D:2) a +0 pair of gloves (31, 5, D:2) a cursed +0 leather armour (40, -15, D:2) a +0 spear (40, -1, D:2) a +0 club (44, -15, D:2) a +0 club (45, 10, D:2) a +0 leather armour (49, -4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -24, D:3) a potion of lignification (5, -36, D:3) 20 bolts (5, -29, D:3) a +0 rapier (16, -1, D:3) a +0 rapier (22, -27, D:3) a +0 dagger a +0 ring mail (25, -35, D:3) a +0 club a +0 leather armour (25, -24, D:3) a +0 leather armour a +0 mace a +0 spear a +0 leather armour (26, -23, D:3) a +0 short sword a +0 blowgun (32, -34, D:3) a +0 dagger (36, 2, D:3) a +0 mace a +0 club a +0 chain mail (39, -3, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a book of the Tempests (6, -14, D:4) a +0 robe a +0 long sword (7, -10, D:4) a +0 spear (9, -15, D:4) a +0 robe (14, -11, D:4) a +0 spear (16, -29, D:4) 20 bolts (17, -14, D:4) a cursed +0 whip (20, -16, D:4) a +0 club (21, -15, D:4) a +2 mace of protection (21, -14, D:4) a +0 club (22, -16, D:4) a +0 trident a +0 chain mail (28, -22, D:4) a cursed +0 leather armour a +0 whip (28, -19, D:4) a +0 trident (30, -2, D:4) 20 sling bullets (32, -27, D:4) 26 arrows (43, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 22 arrows (1, 2, D:5) an arrow (9, -3, D:5) a potion of lignification {!q} (9, 11, D:5) a +0 plate armour (11, -16, D:5) a potion of lignification (13, -12, D:5) a +0 scale mail (15, 15, D:5) a +0 dagger a cursed +0 ring mail (17, 12, D:5) a +0 short sword (19, 15, D:5) a +1 cloak (22, 10, D:5) a +0 ring mail (24, 15, D:5) a +0 rapier a +2 leather armour of poison resistance (26, -26, D:5) 16 arrows (26, 15, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 robe (31, 16, D:5) a +0 dagger (33, 10, D:5) 14 arrows (40, -15, D:5) 13 bolts (43, 7, D:5) a +0 hand axe a +0 leather armour (45, 7, D:5) 2 scrolls of random uselessness (48, 3, D:5) a +0 halberd (48, 4, D:5) a +0 club (48, 5, D:5) a +0 spear (49, 3, D:5) a +0 spear (51, -13, D:5) 8 bolts Level 6 of the Dungeon (1, 8, D:6) a +0 hand axe (3, 24, D:6) 12 sling bullets (8, 23, D:6) a +0 war axe (9, -2, D:6) the cursed +0 leather armour of Articulation {*Contam rF- rCorr Str+8} It affects your strength (+8). It makes you vulnerable to fire. It causes magical contamination when unequipped. It protects you from acid and corrosion. It has a curse placed upon it. (9, 29, D:6) a +0 robe (38, 21, D:6) a +0 leather armour (47, 34, D:6) a scroll of random uselessness (50, 27, D:6) a +0 dagger (55, 29, D:6) an uncursed ring of loudness {Stlth-} a -2 robe (57, 30, D:6) a +0 dagger a +0 robe (57, 31, D:6) a +0 club a +0 ring mail a +0 trident a +0 chain mail (57, 32, D:6) a +0 dagger a +0 robe a +0 mace (58, 30, D:6) a +0 trident (58, 31, D:6) a +2 mace of crushing (58, 32, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (5, -6, D:7) a +0 robe a +0 dagger (5, -4, D:7) a +0 giant spiked club (6, 2, D:7) a +0 leather armour (15, 33, D:7) a +0 dagger (17, -17, D:7) a +0 giant spiked club a +0 giant club (19, 23, D:7) a +0 flail (24, 4, D:7) a +0 club (25, 1, D:7) a +0 dagger a cursed +0 robe (26, 1, D:7) a +0 flail a +0 hand axe (26, 2, D:7) a +0 mace a +0 chain mail (27, 5, D:7) a +0 whip (28, -13, D:7) an uncursed staff of power (38, 6, D:7) a +0 chain mail (43, -6, D:7) 25 arrows (44, 34, D:7) a +0 mace (50, 8, D:7) a book of Frost (53, -3, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 chain mail (1, 0, D:8) a +0 short sword a +0 chain mail (9, -11, D:8) 15 gold pieces (10, -8, D:8) a +0 ring mail (15, -8, D:8) an arrow (18, -9, D:8) an arrow (19, -9, D:8) 2 arrows (23, -14, D:8) 14 arrows (24, -10, D:8) 17 arrows a +0 shortbow (25, -16, D:8) a +0 giant club (39, -15, D:8) a +0 plate armour (47, -2, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +1 rapier of speed (3, -10, D:9) the +5 ring mail of the Prince {rElec MP+9 Dex+3} It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). (8, 11, D:9) a +0 leather armour (10, 9, D:9) a +0 falchion (10, 10, D:9) a +0 chain mail a +0 mace (11, 11, D:9) the cursed +0 falchion "Naadaeri" {flame, rC++ Int+3 Dex-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (-3). It greatly protects you from cold. It makes you more stealthy. It has a curse placed upon it. a +3 flail (16, -33, D:9) a scroll of noise (19, -15, D:9) a cursed +0 robe a cursed -3 dagger (19, -14, D:9) a +0 leather armour a +0 morningstar (22, -18, D:9) a cursed +0 robe a +0 dagger (22, -17, D:9) a +0 club a +0 plate armour a +0 mace (26, -24, D:9) a scroll of amnesia (26, -23, D:9) 19 arrows (26, -13, D:9) a +0 robe a cursed +0 spear (27, -13, D:9) a +0 robe a +1 dagger (27, -12, D:9) a +0 giant spiked club a +0 giant club a +0 robe a +3 war axe (30, -9, D:9) an uncursed amulet of magic regeneration (31, 2, D:9) a +0 hand axe (35, -30, D:9) a +0 ring mail (49, -16, D:9) a +0 flail of crushing (50, -26, D:9) a +0 flail (51, -26, D:9) a cursed -1 halberd a +0 chain mail a +0 scimitar (51, -25, D:9) a +0 flail (52, -26, D:9) a +0 halberd a +0 robe a +0 club (53, -26, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 17 bolts (2, -22, D:10) a +0 dagger (3, 4, D:10) a +0 mace (3, 6, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, -13, D:10) a +0 dagger (8, -26, D:10) a +0 ring mail (8, -7, D:10) a +0 giant club a +0 giant spiked club (9, 1, D:10) a +0 falchion a +0 flail a +0 ring mail (9, 2, D:10) a +0 hand axe a +0 hunting sling 18 sling bullets a +0 leather armour (9, 3, D:10) a +0 club a +0 scale mail (9, 4, D:10) a +0 mace a +0 ring mail (10, -3, D:10) a sling bullet (11, -4, D:10) a sling bullet (15, -11, D:10) a +0 short sword a +0 shortbow of freezing 42 arrows (17, 12, D:10) a book of Maledictions (20, -17, D:10) a +0 giant spiked club a +0 giant spiked club (21, -39, D:10) a +0 leather armour (23, -17, D:10) 22 sling bullets (24, -17, D:10) a +3 dagger a +0 ring mail a +0 leather armour (26, -8, D:10) a book of Geomancy (37, -16, D:10) 11 arrows (40, -34, D:10) 16 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (12, 50, D:11) a +0 robe (20, 55, D:11) a +0 buckler Level 1 of the Lair of Beasts (0, 0, Lair:1) a +5 longbow of freezing (2, -46, Lair:1) an uncursed staff of fire (16, -32, Lair:1) a +0 robe (21, -42, Lair:1) 29 arrows (22, -28, Lair:1) a +0 leather armour (26, -23, Lair:1) a +0 halberd (37, -13, Lair:1) a scroll of random uselessness (40, -14, Lair:1) a +0 shortbow (41, -27, Lair:1) a +0 ring mail (50, -33, Lair:1) 24 sling bullets Level 2 of the Lair of Beasts (4, -6, Lair:2) a +0 robe (11, -3, Lair:2) a +0 chain mail (13, -11, Lair:2) a +1 flail of protection (20, -37, Lair:2) the +1 leather armour of Terror {MR++} It affects your resistance to hostile enchantments. (42, -3, Lair:2) a +0 morningstar an uncursed amulet of harm (52, -2, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 ring mail (2, -6, Lair:3) a cursed +0 pair of boots (12, -41, Lair:3) a +0 club (16, 3, Lair:3) a +0 ring mail (19, -2, Lair:3) a book of Battle (22, -39, Lair:3) a +1 dagger of draining a +0 robe (30, -2, Lair:3) a +7 demon trident a +0 chain mail (36, 7, Lair:3) a +0 large shield (49, -26, Lair:3) a +0 dagger (73, 7, Lair:3) a sack of spiders Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (16, 0, Lair:4) a scroll of random uselessness (21, -4, Lair:4) an uncursed ring of teleportation an uncursed ring of wizardry {Wiz+} (26, -33, Lair:4) 8 sling bullets (26, -4, Lair:4) a +3 mace (27, 6, Lair:4) 20 arrows (32, -29, Lair:4) an uncursed amulet of harm (53, -27, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (14, 5, Lair:5) a fan of gales (29, 8, Lair:5) 6 sling bullets (51, 3, Lair:5) a +0 ring mail (53, 21, Lair:5) a water moccasin corpse (skeletalised by now)