Dungeon Crawl Stone Soup version 0.22.0-5-gf09313c8f9 (webtiles) character file. 1 marsu the Vexing (level 1, -1/12 HPs) Began as a Gargoyle Arcane Marksman on Aug 13, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (83 turns). marsu the Vexing (Gargoyle Arcane Marksman) Turns: 83, Time: 00:00:28 Health: -1/12 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 13 God: Gold: 14 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles d - 2 throwing nets {=f} Armour a - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.3 Fighting - Level 1.7 Throwing - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 67% 4 #####.. Slow Hex #....... 14% 2 ###.... Portal Projectile Hex/Tloc #..... 43% 3 ####... Leda's Liquefaction Hex/Erth #......... 85% 4 #####.. Inner Flame Hex/Fire #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal closely misses you. x2 Unknown command. You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/12 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. Unknown command. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You die... .# .. #################.# .............@hK#.# ####...#######.#.# # #..........[#.# ... .######...........#.#..#.. .................(........ ...................#(#....? ...................#.# ... ...................... . .......####............ You could see a jackal and a kobold. Vault maps used: D:1: dpeg_arrival_line_fractal Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Gargoyle Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 80 | D:1 | HP: 2/12 [jackal (3)] 83 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 56.6 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 56.6 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 24 Throw: Javelin || 5 Armor: Robe || 10 Dodge: Dodged || 30 Vanquished Creatures A jackal (D:1) 1 creature vanquished.