marsu Level 1 of the Dungeon (0, 0, D:1) 21 stones (0, 27, D:1) a +0 spear (12, 47, D:1) a +0 whip (14, 29, D:1) a +0 club (16, 41, D:1) a +0 robe of magic resistance (25, 8, D:1) 4 stones a +0 dagger (27, 15, D:1) a cursed -3 club (27, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of draining a stone (13, 21, D:2) 19 stones (17, 13, D:2) a +0 dagger (18, 13, D:2) a +0 short sword (21, -1, D:2) 23 arrows (23, 16, D:2) a +0 dagger (23, 20, D:2) a +0 dagger (33, 16, D:2) a +0 dagger (34, 13, D:2) a javelin of penetration (35, 12, D:2) a javelin of penetration (36, 18, D:2) a +0 club 16 stones a +0 hunting sling (37, 19, D:2) a +0 club (37, 20, D:2) a +0 club (39, 3, D:2) a javelin of penetration a +0 spear a +0 animal skin a +0 helmet (40, 26, D:2) 26 stones (41, 0, D:2) a +0 dagger (42, 1, D:2) 20 stones a +0 long sword (48, 13, D:2) 2 javelins of penetration (48, 15, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 16 stones (3, 28, D:3) 23 stones (4, -7, D:3) a +0 helmet (5, 16, D:3) a +0 spear a +2 hand axe of freezing (6, 20, D:3) a +0 dagger (10, 18, D:3) a +0 dagger (12, 32, D:3) a +0 dagger (12, 43, D:3) a +1 short sword of electrocution 2 stones (13, 3, D:3) a +0 trident (13, 10, D:3) 9 stones a +0 ring mail (16, 27, D:3) a +0 mace (19, 33, D:3) a +0 hand axe (19, 36, D:3) 2 stones a +2 dagger of venom (20, 33, D:3) a +0 falchion (21, 35, D:3) a +0 dagger (22, 9, D:3) 17 stones (26, 35, D:3) a stone (42, 10, D:3) a +1 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 mace of protection (2, 21, D:4) 2 tomahawks (10, -8, D:4) a +0 war axe (12, -7, D:4) a +0 club (15, -3, D:4) 17 poisoned needles (16, -12, D:4) a +0 ring mail (20, 1, D:4) a +0 giant club (20, 7, D:4) a +0 flail a +0 robe a +0 dagger (21, 3, D:4) a +0 giant club (21, 5, D:4) a +0 ring mail a +0 dagger (25, -10, D:4) a +0 hand axe (25, 3, D:4) a +0 scale mail a +0 short sword a +0 hand axe (26, -7, D:4) a +1 mace a cursed -1 robe (27, -8, D:4) a cursed -3 club (27, -6, D:4) a +0 mace (28, 30, D:4) an uncursed amulet of harm (31, 16, D:4) a +0 whip a +0 leather armour (32, -5, D:4) a +0 hunting sling (32, 15, D:4) a +0 club (35, -20, D:4) 11 poisoned needles (38, 11, D:4) a +0 dagger (40, -8, D:4) a +3 trident (40, -7, D:4) a +0 flail (41, -1, D:4) a scarf of repulsion (46, 9, D:4) a +0 robe a +6 scythe of slicing (49, -14, D:4) a +0 dagger (52, 9, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (1, -5, D:5) the +4 ring mail of Brilliance {rElec MR+ Dex+3 SInv} It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (3, -4, D:5) a +0 dagger (8, -6, D:5) 20 bolts (9, 10, D:5) 15 arrows (10, 13, D:5) 16 arrows (14, 17, D:5) a +0 flail (18, 12, D:5) a +0 flail (19, 31, D:5) an arrow (22, 18, D:5) a cursed -2 whip (22, 35, D:5) 2 arrows (23, 0, D:5) a +0 ring mail (23, 35, D:5) an arrow (24, 23, D:5) an arrow (25, 27, D:5) a +2 flail of crushing 2 potions of degeneration {!q} (26, 9, D:5) a +0 dagger (27, 13, D:5) a +0 whip a +0 chain mail (28, 3, D:5) a +0 large shield (28, 18, D:5) 18 arrows (33, 18, D:5) a +0 leather armour (34, 19, D:5) 2 arrows (36, -1, D:5) a stone (36, 1, D:5) a stone (37, 3, D:5) a stone (38, 0, D:5) a stone (38, 17, D:5) an arrow (39, 2, D:5) 6 large rocks (40, -2, D:5) 15 bolts (40, -1, D:5) a stone (40, 4, D:5) a stone (41, 17, D:5) a +0 shortbow 23 arrows (44, 11, D:5) a +0 shield Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (2, -11, D:6) a +0 giant spiked club (6, -7, D:6) a +0 whip (12, 3, D:6) a cursed -3 dagger a +0 leather armour (20, -10, D:6) 17 stones (20, 19, D:6) a +0 glaive (20, 20, D:6) a +0 hand axe (25, 31, D:6) a +0 trident (26, 0, D:6) a +0 club (32, -7, D:6) a +0 hand axe (32, 20, D:6) 19 stones (33, -8, D:6) a +0 dire flail a +0 chain mail (33, -6, D:6) a cursed +0 leather armour a +0 club (34, 32, D:6) 27 stones (37, -6, D:6) a +0 chain mail a +0 dagger (42, 30, D:6) a +0 long sword (49, 31, D:6) a +0 ring mail (60, -7, D:6) a +0 spear (62, 32, D:6) a +0 falchion Level 7 of the Dungeon (2, 1, D:7) 22 stones (4, -11, D:7) a scroll of random uselessness (4, -1, D:7) 26 stones (16, -14, D:7) a +0 mace (16, -3, D:7) a +0 robe (17, -15, D:7) a +4 quarterstaff of chaos a +0 cloak (24, -41, D:7) 7 poisoned needles (29, -20, D:7) a +0 robe (33, -23, D:7) a sling bullet (34, -3, D:7) a +0 morningstar (35, -2, D:7) a +0 hand axe (37, -34, D:7) an uncursed staff of poison (40, -24, D:7) a +0 leather armour a +0 quarterstaff 15 sling bullets a +0 hunting sling (41, -34, D:7) 8 gold pieces (42, -34, D:7) a scroll of enchant armour (43, -34, D:7) 16 gold pieces (46, -12, D:7) a +0 whip a +0 robe (46, -6, D:7) 2 arrows (46, -5, D:7) an arrow (46, 12, D:7) a +0 dagger (47, -32, D:7) 21 bolts (47, -11, D:7) a +0 robe a +0 dagger (47, -3, D:7) 3 arrows (47, 4, D:7) a +0 falchion a +0 trident (47, 6, D:7) a +0 scale mail a +3 flail of protection (48, 1, D:7) 12 arrows a +0 shortbow (48, 7, D:7) a +0 hand axe (49, -37, D:7) an arrow (49, -4, D:7) a +0 giant club (51, -37, D:7) an arrow (53, -36, D:7) a +0 whip 17 arrows a +0 shortbow (54, -40, D:7) 15 stones (55, -43, D:7) the cursed +0 shield of Free Expression {Str+6} It affects your strength (+6). It has a curse placed upon it. (57, -15, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a throwing net (21, -26, D:8) a +0 dagger (unseen) (22, 4, D:8) a stone (23, -8, D:8) a +0 falchion (still there?) a +0 chain mail (still there?) (23, -7, D:8) a +0 shortbow 13 arrows (23, -2, D:8) a +1 mace of protection (26, 0, D:8) an arrow (27, 1, D:8) a +0 falchion a +0 leather armour an orc skeleton (29, 7, D:8) 2 stones (31, 1, D:8) 6 poisoned needles (32, 7, D:8) 6 stones a hound skeleton (33, 13, D:8) a +0 robe (34, 3, D:8) a -2 spear 16 stones a +1 animal skin (36, -25, D:8) a cursed +0 leather armour (36, 2, D:8) a wolf skeleton (38, -16, D:8) a +0 short sword a +0 ring mail (39, -7, D:8) 15 stones (41, -8, D:8) a +0 battleaxe a +0 chain mail (41, 0, D:8) a +2 leather armour of magic resistance (44, 6, D:8) a +2 quarterstaff of protection (46, -2, D:8) a +0 dagger (46, -1, D:8) a cursed +0 ring mail a +0 short sword a cursed +0 plate armour a +0 broad axe Level 9 of the Dungeon (6, -8, D:9) a +0 leather armour (24, 14, D:9) a +0 scale mail (39, -28, D:9) a potion of curing (39, 11, D:9) a scroll of enchant armour (52, 16, D:9) 8 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (0, 11, D:10) a +0 leather armour (4, -12, D:10) a book of Misfortune (4, -6, D:10) the +5 ring mail "Keask" {*Drain Dex+5} It affects your dexterity (+5). It causes draining when unequipped. (4, 12, D:10) 3 stones (6, -33, D:10) a +0 giant club (7, 10, D:10) a +0 short sword a +0 whip 3 stones (7, 11, D:10) a +0 club a stone the Ecumenical Temple