marsu Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a cursed -1 short sword (2, -2, D:1) 16 sling bullets (8, 9, D:1) a +0 whip (9, -5, D:1) a +2 leather armour (19, 1, D:1) 28 sling bullets (23, 0, D:1) a +0 club (32, -22, D:1) a +0 hunting sling (43, -13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (40, 1, D:2) a +0 club (41, 7, D:2) a +0 short sword (45, 23, D:2) a +0 club (47, 0, D:2) 20 bolts (47, 16, D:2) a +0 quarterstaff (52, 25, D:2) a +0 dagger (55, 14, D:2) a +0 club a +0 hunting sling 12 sling bullets (55, 16, D:2) a sling bullet (55, 19, D:2) a sling bullet Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (1, 6, D:3) a scroll of identify (5, -2, D:3) a +0 robe (10, 20, D:3) a ration (24, 18, D:3) a scroll of teleportation a sewer (0, 0, Sewer) a river rat skeleton (15, 24, Sewer) a worm corpse