Dungeon Crawl Stone Soup version 0.22.0-21-g8bd1b0a76a (webtiles) character file. 118 marsu the Grave Robber (level 5, 0/35 HPs) Began as a Barachi Necromancer on Aug 20, 2018. Slain by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:19 (2983 turns). marsu the Grave Robber (Barachi Necromancer) Turns: 2983, Time: 00:07:19 Health: 0/35 AC: 8 Str: 11 XL: 5 Next: 2% Magic: 2/10 EV: 10 Int: 15 God: Gold: 95 SH: 0 Dex: 12 Spells: 2/10 levels left rFire . . . SeeInvis . p - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 ring mail rPois . Spirit . f - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . q - +1 pair of gloves MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn k - ring of stealth {Stlth+} MPRegen 0.12/turn M - ring of protection from magic @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons p - a +0 spear (weapon) Missiles Q - 35 stones (quivered) Armour a - a +0 robe f - a +0 helmet (worn) m - a +0 ring mail (worn) q - a +1 pair of gloves (worn) Jewellery k - a ring of stealth (left hand) {Stlth+} I - an uncursed ring of protection from cold M - a ring of protection from magic (right hand) Scrolls b - a scroll of remove curse e - a scroll of noise {unknown} i - a scroll of amnesia {unknown} l - a scroll of magic mapping {!r} n - a scroll of immolation {unknown} s - a scroll of enchant armour t - 2 scrolls of teleportation Potions g - a potion of curing j - 2 potions of might o - a potion of invisibility {unknown} r - a potion of resistance {unknown} u - a potion of mutation {unknown} Comestibles c - 8 rations h - 2 chunks of flesh Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting * Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 6% 1 None r - Regeneration Chrm/Necr ##........ 45% 3 ###.... x - Vampiric Draining Necr ###....... 17% 3 ###.... A - Animate Skeleton Necr N/A 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Hepliaklqana Makhleb Sif Muna Annotations: D:2 Terence D:3 1 runed door Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Aim: a centaur (heavily wounded, chance to defeat MR: 76%) The centaur writhes in agony! The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You take 3 damage, and have 17/35 hp. You now have 5/10 mp. Aim: a centaur (severely wounded, chance to defeat MR: 76%) The centaur writhes in agony! The centaur closely misses you. You take 1 damage, and have 16/35 hp. You now have 4/10 mp. Aim: a centaur (almost dead, chance to defeat MR: 76%) The centaur barely resists. * * * LOW MAGIC WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You take 7 damage, and have 9/35 hp. You now have 3/10 mp. Aim: a centaur (almost dead, chance to defeat MR: 76%) The centaur writhes in agony! * * * LOW MAGIC WARNING * * * The centaur hits you! You die... ....#.....# ##........ #........+########### #.....#.....§§§...... #. #(##..)§§§§....#.. . #.##(##...8§§§§#..... #.#..#.#...§§.§§§#..... #.#.#..#(#(..§§§§§.#..... .......c@(....§§...#..... #.#..............§.#..... #.#..............#..... # #..................## ##........#.######## #........#.# #........#.# #........#.# #.#..#.#.#.# You could see a centaur. Vault maps used: D:1: lightli_arrival_statue_moat, st_stairs_2, hangedman_abyss_or_decor_stabs D:2: chequers_temple_overflow_minitemple, minmay_stone_trees_medium, hangedman_decor_opposing, uniq_robin, uniq_terence D:3: serial_undead, serial_undead_e, serial_undead_c, serial_undead_a, serial_undead_b, serial_bayou_ford_a, wad_rectangle_vault, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Identified a cursed -1 spear (You found it on level 1 of the Dungeon) 197 | D:1 | Identified a +0 helmet (You found it on level 1 of the Dungeon) 303 | D:1 | HP: 3/13 [hobgoblin (3)] 306 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 659 | D:1 | Learned a level 1 spell: Animate Skeleton 711 | D:1 | Identified a ring of protection from cold (You found it on level 1 of the Dungeon) 720 | D:1 | Reached skill level 4 in Necromancy 746 | D:1 | Identified a +0 pair of gloves (You found it on level 1 of the Dungeon) 887 | D:1 | Identified a potion of heal wounds 1099 | D:2 | Identified 2 scrolls of teleportation 1129 | D:2 | Identified 2 scrolls of identify 1129 | D:2 | Identified 2 potions of might 1130 | D:2 | Identified a potion of curing 1131 | D:2 | Identified 2 scrolls of remove curse 1132 | D:2 | Identified a scroll of enchant armour 1133 | D:2 | Identified a scroll of fear 1134 | D:2 | Identified a scroll of magic mapping 1135 | D:2 | Identified a +0 spear (You found it on level 1 of the Dungeon) 1156 | D:2 | Noticed Terence 1208 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/7 1234 | D:2 | Learned a level 3 spell: Vampiric Draining 1368 | D:2 | Found a burning altar of Makhleb. 1368 | D:2 | Found a deep blue altar of Sif Muna. 1373 | D:2 | Found a hazy altar of Hepliaklqana. 1375 | D:2 | Found a faded altar of an unknown god. 1376 | D:2 | Found a white marble altar of Elyvilon. 1429 | D:2 | Noticed Robin 1577 | D:2 | Killed Robin 1577 | D:2 | Reached skill level 3 in Spellcasting 1577 | D:2 | Reached XP level 4. HP: 28/30 MP: 3/8 2587 | D:3 | Learned a level 3 spell: Regeneration 2651 | D:3 | Identified a +0 ring mail (You found it on level 1 of the Dungeon) 2683 | D:3 | Reached skill level 5 in Necromancy 2694 | D:3 | Identified a ring of protection from magic (You found it on level 3 of the Dungeon) 2696 | D:3 | Identified a ring of stealth (You found it on level 3 of the Dungeon) 2854 | D:3 | Found a runed door. 2931 | D:3 | Reached XP level 5. HP: 35/35 MP: 10/10 2964 | D:3 | Noticed a centaur 2974 | D:3 | HP: 7/35 [centaur (3)] 2983 | D:3 | Slain by a centaur Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 28.9 | 38.1 | 971.3 Dungeon | 100.0 | 100.0 | 2.3 | 28.9 | 38.1 | 971.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 56.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 56.3 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 4 5 | 5.0 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 34 | 17 || 51 Unarmed | 2 | || 2 Cast: Pain | 45 | 49 || 94 Animate Skeleton | 13 | 10 || 23 Abil: Hop | 2 | || 2 Use: Scroll | 7 | || 7 Potion | 1 | 1 || 2 Eat: Chunk | 3 | 5 || 8 Armor: Robe | 18 | 6 || 24 Ring mail | | 13 || 13 Dodge: Dodged | 46 | 25 || 71 Vanquished Creatures Robin (D:2) 3 adders An ooze (D:3) An adder skeleton (D:3) 3 leopard geckos 3 giant cockroaches 13 goblins 6 hobgoblins 2 jackals (D:2) 7 kobolds 3 bats A jackal skeleton (D:3) 6 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders A goblin (D:2) A hobgoblin (D:1) 2 rats (D:3) 6 creatures vanquished. Grand Total: 56 creatures vanquished