Dungeon Crawl Stone Soup version 0.23-a0-487-gc6253629db (webtiles) character file. 548 marsu the Grave Robber (level 7, -1/54 HPs) Began as a Mummy Necromancer on Dec 1, 2018. Slain by a quasit (2 damage) ... on level 5 of the Dungeon. The game lasted 00:09:55 (5910 turns). marsu the Grave Robber (Mummy Necromancer) Turns: 5910, Time: 00:09:55 Health: -1/54 AC: 3 Str: 11 XL: 7 Next: 7% Magic: 15/15 EV: 2 Int: 17 God: Gold: 172 SH: 0 Dex: -4 (12) Spells: 8/17 levels left rFire x . . SeeInvis . r - +0 flail (protect) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... h - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) @: slowed, lost dexterity, very slow A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons r - a +0 flail of protection (weapon) Missiles g - 2 throwing nets {=f} j - 9 tomahawks k - 19 poisoned needles q - 8 needles of sleeping Q - 189 stones (quivered) Armour a - a +0 robe (worn) f - a +1 scale mail of magic resistance {MR+} h - a +0 pair of boots (worn) n - a +3 ring mail o - a +0 shield Jewellery l - an uncursed ring of ice {rC+, rF-} Scrolls b - 2 scrolls of enchant weapon {unknown} c - 4 scrolls of remove curse {unknown} e - a scroll of random uselessness {unknown} i - 6 scrolls of identify m - a scroll of immolation {unknown} p - 2 scrolls of amnesia {unknown} t - a scroll of teleportation Skills: + Level 4.1 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.9 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A b - Animate Dead Necr N/A 12% 4 N/A x - Vampiric Draining Necr ####...... 3% 3 N/A A - Animate Skeleton Necr N/A 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit barely misses you. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit barely misses you. You take 6 damage, and have 3/54 hp. Unknown command. You barely miss the quasit. The quasit bites you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you but does no damage. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit claws you. You die... #...#.##..# #.........##### ##............# #.#..........# ###########.#..........# .........##............# ########..###..........# ############.###..........# #............5@.......######### #.#$#######(.............Z...[. ## #.# #.8.....8.........)## ....#.### #.............[....# #...5..# #....>.............# #......# #.............%....# ........'. ................))..# ##......#####..................# #......# #.8.....8..........## You could see a quasit. Vault maps used: D:1: dpeg_arrival_three_smaller_balls, serial_aquarium, aquarium_bridge_square, aquarium_window_fake, aquarium_window_3, aquarium_window_fake, aquarium_view_2d, aquarium_view_2d, aquarium_pool_2, chequers_serial_rivers_micro_c D:2: uniq_natasha, uniq_terence D:3: serial_bayou_pond_c D:4: first_ration D:5: chequers_temple_overflow_statue_of_worship, st_stairs_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 152 | D:1 | Identified a +0 club 231 | D:1 | Identified a cursed +0 spear 296 | D:1 | Reached skill level 1 in Fighting 296 | D:1 | Reached skill level 3 in Spellcasting 296 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/6 317 | D:1 | Identified a +0 club 336 | D:1 | Identified a +0 dagger 562 | D:1 | Identified a +0 dagger 906 | D:1 | Identified a +0 club 907 | D:1 | Identified a +0 short sword 907 | D:1 | Identified a +0 club 928 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/7 1218 | D:1 | Identified a +0 dagger 1219 | D:1 | Identified a +0 dagger 1430 | D:2 | Identified a +0 short sword 1434 | D:2 | Noticed Natasha 1482 | D:2 | Identified a +0 short sword 1482 | D:2 | Identified a +1 scale mail of magic resistance 1482 | D:2 | Noticed Terence 1489 | D:1 | Killed Terence 1583 | D:2 | Identified a +0 club 1583 | D:2 | Identified a +0 ring mail 1629 | D:1 | Killed Natasha 1629 | D:1 | Reached skill level 2 in Fighting 1629 | D:1 | Reached XP level 4. HP: 29/33 MP: 2/9 1765 | D:1 | Noticed Natasha 1785 | D:1 | Killed Natasha 1785 | D:1 | Reached skill level 4 in Spellcasting 2091 | D:1 | Noticed Natasha 2104 | D:1 | Killed Natasha 2104 | D:1 | Reached XP level 5. HP: 32/39 MP: 4/11 2276 | D:2 | Learned a level 1 spell: Animate Skeleton 2280 | D:2 | Learned a level 3 spell: Vampiric Draining 2285 | D:2 | Learned a level 4 spell: Animate Dead 2303 | D:2 | Reached skill level 5 in Necromancy 2483 | D:2 | Identified a +0 club 2557 | D:2 | Identified a +0 dagger 2746 | D:2 | Identified a +0 pair of boots (You found it on level 2 of | the Dungeon) 2770 | D:2 | Identified a cursed -1 club 2791 | D:2 | Identified a +0 club 2791 | D:2 | Identified a cursed +0 hunting sling 3125 | D:3 | Identified a +0 whip 3125 | D:3 | Identified a +0 leather armour 3745 | D:3 | Identified a ring of ice (You found it on level 3 of the | Dungeon) 4083 | D:4 | Identified a cursed +0 mace 4083 | D:4 | Identified a +0 leather armour 4087 | D:4 | Identified a +0 dagger 4087 | D:4 | Identified a cursed +0 robe 4088 | D:4 | Reached skill level 3 in Fighting 4089 | D:4 | Identified a +0 club 4317 | D:4 | Reached XP level 6. HP: 45/47 MP: 5/13 4531 | D:4 | Reached skill level 5 in Spellcasting 4819 | D:5 | Entered Level 5 of the Dungeon 4822 | D:5 | Identified a +2 flail of holy wrath 4823 | D:5 | Identified a +0 dagger 4831 | D:5 | Identified a +0 dagger 4831 | D:5 | Identified a +0 robe 4877 | D:5 | Identified a +0 dagger 4877 | D:5 | Identified a +0 leather armour 4919 | D:5 | Identified a cursed -1 hand axe 4920 | D:5 | Identified a +0 dagger 4920 | D:5 | Identified a +0 robe 4933 | D:5 | Identified a +0 dagger 5139 | D:5 | Identified a cursed -1 club 5139 | D:5 | Identified a +0 leather armour 5139 | D:5 | Identified a +0 flail 5141 | D:5 | Identified a +0 flail of protection 5141 | D:5 | Identified a +0 scale mail 5171 | D:5 | Identified a +0 hand axe 5174 | D:5 | Identified a +0 dagger 5176 | D:5 | Identified a +0 dagger 5176 | D:5 | Identified a +0 chain mail 5190 | D:5 | Identified a +0 short sword 5192 | D:5 | Identified a +0 mace 5192 | D:5 | Identified a +0 leather armour 5210 | D:5 | Identified 7 scrolls of identify 5210 | D:5 | Identified 2 scrolls of teleportation 5545 | D:5 | Reached skill level 4 in Fighting 5704 | D:5 | Reached XP level 7. HP: 37/54 MP: 8/15 5905 | D:5 | Lost dexterity. 5906 | D:5 | HP: 12/54 [quasit (2)] 5909 | D:5 | HP: 5/54 [quasit (1)] 5910 | D:5 | HP: 2/54 [quasit (2)] 5910 | D:5 | Slain by a quasit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 39.8 | 42.4 | 1145.0 Dungeon | 100.0 | 100.0 | 3.1 | 39.8 | 42.4 | 1145.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 156.6 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 156.6 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 3 4 5 | 5.8 Necromancy | 5 | 5.9 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 5 | || 5 Flail | | 28 | 31 || 59 Cast: Pain | 71 | 163 | 1 || 235 Animate Skeleton | | 18 | 1 || 19 Use: Scroll | | 2 | || 2 Armor: Robe | 1 | 53 | 81 || 135 Dodge: Dodged | 23 | 107 | 55 || 185 Vanquished Creatures A water moccasin skeleton (D:5) 2 hounds An orc priest (D:5) Natasha (thrice) (D:1) Terence (D:1) 2 orc wizards 2 worker ants 6 adders A gnoll (D:1) 4 dart slugs 5 leopard geckos 15 orcs 2 ball pythons 3 giant cockroaches 6 goblins 7 hobgoblins 5 jackals (D:4) 2 quokkas 10 bats 2 frilled lizards 6 kobolds A leopard gecko skeleton (D:4) 6 rats 93 creatures vanquished. Vanquished Creatures (collateral kills) A centaur skeleton (D:5) An orc wizard (D:5) 2 creatures vanquished. Grand Total: 95 creatures vanquished