Dungeon Crawl Stone Soup version 0.23-a0-619-g281719c6f9 (webtiles) character file. 127 marsu the Conjurer (level 5, 0/40 HPs) Began as an Ogre Conjurer on Dec 23, 2018. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:58 (3302 turns). marsu the Conjurer (Ogre Conjurer) Turns: 3302, Time: 00:03:59 Health: 0/40 AC: 3 Str: 12 XL: 5 Next: 11% Magic: 3/10 EV: 10 Int: 17 God: Gold: 78 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . SeeInvis . n - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, agile 1, berserk 1, frail 1, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons n - a +0 trident (weapon) Missiles j - 17 poisoned needles m - 8 needles of sleeping Q - 75 stones (quivered) Armour a - a +0 robe (worn) Jewellery d - an uncursed ring of fire {rF+, rC-} C - an uncursed ring of resist corrosion Scrolls e - a scroll of amnesia {unknown} h - 2 scrolls of fog {unknown} i - 2 scrolls of identify t - a scroll of teleportation Comestibles c - 4 rations k - 6 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.8 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 19% 4 ####... Force Lance Conj/Tloc ##...... 50% 4 ####... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You are agile. (Dex +2) You tend to lose your temper in combat. You are frail. (-10% HP) Message History * * * LOW HITPOINT WARNING * * * You see here a stone. You take 3 damage, and have 4/40 hp. You aren't carrying any potions. Unknown command. The frilled lizard hisses angrily. The frilled lizard bites you but does no damage. A rat comes into view. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat moves out of view. You take 2 damage, and have 2/40 hp. You miss the jackal. The jackal bites you but does no damage. The frilled lizard bites you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The jackal bites you. You die... **≈≈∩****,,,** *≈≈**,,,...* *≈≈*,,.,,Kr######## *≈≈*,,..##........##########** ***≈≈*,,,#...................... **≈≈,,,,*#...[.,./.............. **≈,,,,,*#.....**#.............. ***,,,,,##.....###.............. *,,***.......@lhg....>........ **** *........hg(..h.......... *........................ *....................###. *.........(...(......#... *..r..#.................. *.....#####........h..... *#....,,,,###............ *,,,,,,*,,,+............ You could see 3 jackals, 2 goblins, a kobold (sleeping), a frilled lizard and 2 rats. Vault maps used: D:1: dpeg_arrival_court, lexackson_kobold_supper D:2: first_ration, uniq_robin D:3: ashenzari_altar_1, cheibrodos_sewer_entry_bend Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 321 | D:1 | Identified a ring of fire (You found it on level 1 of the | Dungeon) 323 | D:1 | Identified a +0 dagger 336 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 364 | D:1 | Identified a +0 whip 437 | D:1 | Identified a +0 club 441 | D:1 | Identified a +0 short sword 459 | D:1 | Reached skill level 4 in Conjurations 696 | D:1 | Identified a +0 dagger 774 | D:1 | Identified a +0 club 916 | D:1 | Identified a +0 club 918 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/7 958 | D:1 | Identified a +0 club 961 | D:1 | Reached skill level 3 in Spellcasting 1200 | D:1 | Identified a +0 club 1253 | D:1 | Identified a +0 whip 1284 | D:1 | Identified a +0 dagger 1332 | D:1 | Identified a +0 dagger 1830 | D:2 | Reached XP level 4. HP: 12/39 MP: 0/8 2135 | D:2 | Learned a level 2 spell: Searing Ray 2139 | D:2 | Learned a level 3 spell: Dazzling Spray 2788 | D:2 | Identified a +0 club 3040 | D:2 | Identified a +0 club 3040 | D:2 | Identified a +0 club 3041 | D:2 | Identified a +0 trident 3041 | D:2 | Identified a +0 animal skin 3041 | D:2 | Identified a +0 helmet 3041 | D:2 | Noticed Robin 3043 | D:2 | Reached skill level 5 in Conjurations 3114 | D:2 | Killed Robin 3114 | D:2 | Reached XP level 5. HP: 45/45 MP: 5/10 3127 | D:2 | Identified a +0 dagger 3265 | D:3 | Identified a scroll of magic mapping 3276 | D:3 | Noticed an ice beast 3279 | D:3 | Identified a potion of mutation 3279 | D:3 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 3279 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3279 | D:3 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 3280 | D:3 | Identified 3 scrolls of identify 3280 | D:3 | Identified a ring of resist corrosion (You found it on | level 2 of the Dungeon) 3282 | D:3 | HP: 9/40 [ice beast (9)] 3286 | D:3 | Identified 2 scrolls of teleportation 3289 | D:3 | Identified a +0 club 3293 | D:3 | Identified a +0 hunting sling 3294 | D:3 | HP: 7/40 [goblin/+0 club (3)] 3300 | D:3 | HP: 3/40 [frilled lizard (1)] 3302 | D:3 | Identified a +0 short sword 3302 | D:3 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 44.6 | 39.4 | 1077.3 Dungeon | 100.0 | 100.0 | 2.1 | 44.6 | 39.4 | 1077.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.7 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.1 Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 85 | || 85 Trident | | 2 || 2 Cast: Magic Dart | 89 | 52 || 141 Searing Ray | | 3 || 3 Dazzling Spray | | 2 || 2 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Eat: Chunk | 3 | 5 || 8 Armor: Robe | 17 | 7 || 24 Dodge: Dodged | 30 | 9 || 39 Vanquished Creatures Robin (D:2) 4 adders (D:2) 2 worms (D:2) 2 leopard geckos 9 bats 3 giant cockroaches (D:1) 9 hobgoblins 3 jackals (D:2) A quokka (D:2) 4 frilled lizards 16 goblins 8 kobolds 7 rats 69 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 70 creatures vanquished