marsu Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 26, D:1) a +0 dagger (2, 27, D:1) a +0 pair of boots (9, 12, D:1) a cursed -1 club (10, 14, D:1) 24 arrows (15, -6, D:1) 22 arrows (19, 14, D:1) 22 arrows (19, 36, D:1) 12 sling bullets (22, -11, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) a +3 mace (4, -61, D:2) a +0 club (12, -59, D:2) a +0 club (15, -57, D:2) 22 bolts (16, -49, D:2) a +0 whip (28, -59, D:2) a +0 club (35, -35, D:2) 14 bolts (35, -31, D:2) a cursed -3 spear (36, -36, D:2) 21 arrows (42, -34, D:2) a +0 club (43, -48, D:2) a +0 club (45, -19, D:2) a cursed -3 club (46, -58, D:2) a +2 short sword of speed Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (6, 11, D:3) a +0 dagger (9, -5, D:3) a cursed -3 ring of protection (9, 2, D:3) 27 sling bullets (10, 28, D:3) a +0 whip (11, 11, D:3) a +0 dagger (12, 5, D:3) a +0 chain mail (16, 15, D:3) a cursed +0 helmet (17, 2, D:3) 16 bolts (17, 21, D:3) a +0 dagger (18, 9, D:3) a +0 flail (22, 16, D:3) a +0 ring mail (41, -8, D:3) a +0 robe (45, 0, D:3) a +0 whip a +0 robe (53, -6, D:3) a +0 robe (53, 5, D:3) a +0 hunting sling a +0 club Level 4 of the Dungeon [Shop] Pudim's Jewellery Emporium the cursed ring "Hiepp" {*Contam MR++ Str+10 Int-3 Dex-2} (273 gold) [ring of dexterity] It affects your strength (+10). It affects your intelligence (-3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed ring of stealth (227 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of ice (325 gold) a +4 ring of dexterity (351 gold) an uncursed amulet of the acrobat (390 gold) the ring of Undoing {Fire rPois MR+} (543 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 ring mail (1, -23, D:4) 12 sling bullets (4, 0, D:4) 20 bolts (8, -20, D:4) a +0 trident (21, -19, D:4) 10 sling bullets (23, -39, D:4) an uncursed amulet of guardian spirit {Spirit} (28, -23, D:4) a +0 giant spiked club (28, -7, D:4) a +0 robe (36, -3, D:4) a +0 club a +0 ring mail (36, 6, D:4) 11 arrows (44, -14, D:4) a +0 spear (45, -13, D:4) a +0 flail (45, -12, D:4) a +0 giant club (46, -14, D:4) a +0 spear (46, -4, D:4) 16 sling bullets (59, -18, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, 0, D:5) a +0 leather armour (6, 4, D:5) a +0 leather armour a +0 club (6, 30, D:5) 17 arrows (9, -5, D:5) a +0 leather armour (9, 0, D:5) a +0 whip (12, 21, D:5) a +0 spear (16, 29, D:5) a +0 mace (32, 18, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 8, D:6) a +0 hand axe (3, 8, D:6) 18 arrows a +0 shortbow (5, -15, D:6) a +0 giant club (5, 7, D:6) 2 arrows (6, -16, D:6) a cursed -3 giant club (9, -23, D:6) a +0 giant club a +0 hand axe a +0 plate armour a +0 giant club (10, 14, D:6) a +0 robe (12, -9, D:6) a +0 robe (16, 11, D:6) a +0 leather armour (19, 3, D:6) a +0 mace (25, 10, D:6) a +0 shortbow 10 arrows (26, 12, D:6) 3 arrows (35, 26, D:6) a +0 club (37, 7, D:6) a +0 club a +0 ring mail (40, 28, D:6) a +0 halberd of venom 7 poisoned needles Level 7 of the Dungeon [Shop] Qeitodu's Distillery a potion of might (40 gold) a potion of agility (40 gold) 2 potions of flight (60 gold) a potion of might (40 gold) (0, 0, D:7) a +0 whip (1, 7, D:7) a +0 club a +0 chain mail (1, 8, D:7) a cursed +0 animal skin a +0 dagger a +0 robe (1, 9, D:7) a +0 hand axe a +0 glaive a +0 plate armour (2, 5, D:7) the +1 plate armour "Allidgh" {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (4, 1, D:7) a +2 long sword of electrocution (4, 26, D:7) a +0 falchion (4, 27, D:7) a +0 scimitar a +0 chain mail (5, 25, D:7) a +0 leather armour (17, 28, D:7) a +0 dagger a cursed +0 robe (18, 28, D:7) a +0 short sword (22, 8, D:7) a +0 club (23, 8, D:7) a +0 dagger a +0 robe a cursed +0 short sword a +0 short sword (24, 8, D:7) a +0 whip (26, 26, D:7) a +2 ring of dexterity (27, 28, D:7) a +0 leather armour a +0 trident (28, 30, D:7) a +0 dagger a +0 robe a +0 mace a +0 plate armour (30, 3, D:7) a sling bullet (30, 4, D:7) a +0 hunting sling a +0 quarterstaff 11 sling bullets a +0 leather armour (30, 5, D:7) a +0 great sword a +0 leather armour (30, 11, D:7) 4 sling bullets (33, -8, D:7) a +0 animal skin (34, -8, D:7) a +0 animal skin (34, 3, D:7) a sling bullet (35, -8, D:7) a +0 whip of flaming a +0 robe (58, 7, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 mace a +0 robe a +1 battleaxe a +0 robe a +0 scimitar (0, 1, D:8) a +0 robe a +0 long sword a +0 chain mail a cursed -1 hand axe (1, -12, D:8) a +0 dagger a +0 robe (1, 2, D:8) a +0 robe a +0 dagger (16, 15, D:8) a +0 robe (20, 26, D:8) 16 arrows (22, 8, D:8) a +0 dagger a +0 robe (23, 8, D:8) a +0 dagger a +0 robe (28, 8, D:8) a +0 leather armour (41, 24, D:8) a +0 morningstar (46, 6, D:8) a +0 leather armour (61, -14, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 mace of protection a +0 robe (6, -7, D:9) a +0 giant club (6, 35, D:9) a +0 scale mail (8, 2, D:9) 13 sling bullets (10, -13, D:9) a +0 animal skin (15, 20, D:9) a +0 giant club (16, 35, D:9) a +2 dagger of speed (19, -4, D:9) a +0 mace (20, 6, D:9) a +0 short sword (20, 32, D:9) a +0 short sword (21, 26, D:9) a +0 dagger a cursed +0 animal skin (35, 8, D:9) 3 scrolls of random uselessness (44, 2, D:9) a +2 plate armour of poison resistance (46, 20, D:9) a +0 robe (51, 8, D:9) a +0 robe (51, 19, D:9) a +0 club (51, 20, D:9) a +0 club a +0 scale mail (51, 22, D:9) a +0 short sword a +0 leather armour (51, 32, D:9) a +0 flail (56, 10, D:9) a +1 glaive a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 falchion a +0 robe a cursed +1 dagger a +0 robe a +0 flail a +0 robe (8, 16, D:10) 13 arrows (17, 4, D:10) a +0 plate armour a +0 halberd (17, 9, D:10) a +0 falchion (25, -7, D:10) a +0 robe a +0 antimagic war axe (27, 0, D:10) a +0 giant spiked club (29, 15, D:10) a +0 robe (30, 11, D:10) a potion of degeneration (30, 20, D:10) a potion of degeneration (32, 9, D:10) a +0 chain mail (33, 11, D:10) a +0 war axe (33, 16, D:10) a +0 short sword (35, 4, D:10) a +0 morningstar of protection (37, 7, D:10) a +0 giant spiked club (39, 33, D:10) a +0 scale mail a +0 short sword (41, -7, D:10) a +0 plate armour (41, -1, D:10) a +0 ring mail (42, 10, D:10) an uncursed ring of flight (45, 0, D:10) a +0 leather armour (45, 14, D:10) a +0 ring mail (50, 5, D:10) a +3 leather armour a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +2 mace of venom (10, -1, D:11) a +0 long sword a +0 robe a +0 falchion a +0 robe a +3 mace of freezing a +0 robe (19, -12, D:11) a +0 falchion (23, -16, D:11) 13 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of degeneration (2, -30, Lair:1) a +0 pair of boots (3, 12, Lair:1) a +0 hand axe (12, -32, Lair:1) 23 arrows (33, -17, Lair:1) a +0 ring mail (35, -34, Lair:1) a +0 long sword (44, -9, Lair:1) a +0 cloak Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed amulet of rage 502 stones 19 poisoned needles (20, -7, Lair:3) a +0 falchion (24, 37, Lair:3) 21 bolts (30, 34, Lair:3) a +0 fustibalus (31, -27, Lair:3) 18 arrows (33, 6, Lair:3) a +0 quarterstaff (33, 29, Lair:3) a +0 falchion (54, 2, Lair:3) a book of Minor Magic (54, 9, Lair:3) a +0 dagger a +0 robe a potion of degeneration {!q} Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of power {MP+17, !a} (1, -39, Lair:4) a +0 ring mail (2, -1, Lair:4) 2 potions of berserk rage {!q} 2 potions of flight (2, 0, Lair:4) a +3 ring of dexterity an uncursed amulet of magic regeneration (9, -8, Lair:4) a +0 short sword (11, -7, Lair:4) a +3 war axe of distortion (12, -6, Lair:4) the amulet of Mopuijad {+Rage Int+7} [amulet of rage] It affects your intelligence (+7). It lets you go berserk. (13, -6, Lair:4) a potion of heal wounds (23, -32, Lair:4) a scroll of random uselessness (24, -20, Lair:4) an uncursed staff of cold {rC+} (27, -9, Lair:4) a +0 buckler (42, -3, Lair:4) a cursed +0 robe (44, -4, Lair:4) 3 scrolls of enchant weapon a scroll of brand weapon Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of random effects (14) (4, -30, Lair:5) a book of Air (5, -48, Lair:5) a scroll of vulnerability {!r!r} (6, -44, Lair:5) a blink frog skeleton (7, -40, Lair:5) a water moccasin corpse (7, -37, Lair:5) a +0 falchion (17, -20, Lair:5) a +0 robe (33, -35, Lair:5) a potion of flight Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of fear (3, -3, Lair:6) 22 arrows (5, -31, Lair:6) 19 sling bullets (9, -16, Lair:6) a +0 halberd (33, -48, Lair:6) a water moccasin corpse (35, -45, Lair:6) a spiny frog corpse (37, -43, Lair:6) a +0 battleaxe (39, -14, Lair:6) 5 tomahawks (40, -34, Lair:6) a scroll of remove curse