Dungeon Crawl Stone Soup version 0.25-a0-36-g303dd5b1f4 (webtiles) character file. Game seed: 9775547801643663099, levelgen mode: deterministic 2 marsu the Caller (level 1, -1/11 HPs) Began as a Halfling Summoner on Oct 20, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (59 turns). marsu the Caller (Halfling Summoner) Turns: 59, Time: 00:00:55 Health: -1/11 AC: 2 Str: 9 XL: 1 Next: 44% Magic: 1/3 EV: 15 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 2.1 Stealth + Level 1.6 Spellcasting + Level 3.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 11% 2 ###.... Call Canine Familiar Summ #....... 21% 3 ####... Summon Guardian Golem Hex/Summ #....... 38% 3 ####... Summon Ice Beast Ice/Summ #....... 80% 4 #####.. Summon Lightning Spire Summ/Air #....... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History * * * LOW MAGIC WARNING * * * The jackal misses your bat. You now have 0/3 mp. The jackal completely misses your bat. The jackal closely misses your bat. The jackal barely misses your bat. The jackal barely misses your bat. The jackal bites your bat but does no damage. The jackal barely misses your bat. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal bites your bat. The jackal misses your bat. The jackal misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 1/11 hp. You hit the jackal. The jackal bites you. You die... ####.....#####. ....#...#.....( .....#.#....### ##.#..#.?#.## ##.##...#..# #.........## #..#.>....# #. #......# ##### #..#...†h.# #.h@# #........h# #b### #.##......# #.# # #......# #.# #......####.# #...b..hh..†# #.....####### ....#+## b#.## You could see a jackal and a friendly bat. Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Halfling Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 25 | D:1 | HP: 2/11 [jackal (2)] 58 | D:1 | HP: 1/11 [jackal (1)] 59 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 59.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 59.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 4.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Summon Small Mamm || 6 Dodge: Dodged || 11 Vanquished Creatures (collateral kills) A leopard gecko (D:1) 2 jackals (D:1) 3 creatures vanquished.