marsu Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) a stone (0, 11, D:1) a +0 buckler (2, 0, D:1) a stone (2, 5, D:1) a +0 short sword (9, -12, D:1) a +0 club (15, 10, D:1) a +0 short sword (21, -14, D:1) 19 stones (24, -1, D:1) a +2 vampiric short sword {!w} (43, 5, D:1) a +0 club (45, -29, D:1) a +0 club (47, 8, D:1) a +0 club (57, -20, D:1) a +0 dagger (61, -7, D:1) 10 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 31, D:2) a stone (5, -4, D:2) 10 stones (5, 30, D:2) a cursed +0 ring mail (7, 24, D:2) a +0 short sword 16 stones (8, -6, D:2) a +0 club (15, -3, D:2) a +0 robe (16, 24, D:2) 10 arrows (17, -8, D:2) a +0 plate armour (17, -6, D:2) a +0 club (27, 8, D:2) 21 arrows (28, -8, D:2) a +0 hand axe (33, -5, D:2) a +0 club (36, 6, D:2) a +0 scale mail (41, -12, D:2) a +0 club (43, 4, D:2) a +0 leather armour (43, 18, D:2) a +0 dagger (45, -1, D:2) a +0 shield (46, 21, D:2) 13 sling bullets (50, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 0, D:3) a +0 halberd (3, -1, D:3) a +0 halberd a +0 club (4, -1, D:3) a +0 whip (5, 22, D:3) 19 sling bullets (11, 5, D:3) a +0 dagger of venom a +0 ring mail (17, -2, D:3) a +0 short sword (17, 17, D:3) a +0 whip 2 stones (18, 18, D:3) a stone (21, 22, D:3) a +0 quarterstaff (22, 7, D:3) a +0 dagger (26, 16, D:3) a +0 mace (28, 32, D:3) a +0 dagger (29, 18, D:3) 21 arrows (32, 25, D:3) a +0 mace (36, 1, D:3) a +0 hunting sling (39, 12, D:3) 26 stones (40, 28, D:3) a +0 short sword 7 poisoned darts (41, -16, D:3) a +0 robe (44, 23, D:3) a +0 short sword (47, -13, D:3) a cursed +0 leather armour (51, -15, D:3) a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (14, -28, D:4) a +0 club (15, -1, D:4) a +2 leather armour of cold resistance {rC+} (16, -9, D:4) a +0 dagger a +0 robe (16, -8, D:4) a +0 mace (23, 20, D:4) 21 stones (32, -21, D:4) 23 stones (35, -26, D:4) the cursed +1 quarterstaff "Athreuriv" {chaos, rN+ Int+4} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+4). It protects you from negative energy. It has a curse placed upon it. Level 5 of the Dungeon [Shop] Dynec's Antique Armour Shop a +2 robe of positive energy (382 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +2 plate armour of poison resistance (962 gold) a +0 robe (18 gold) a +2 helmet of see invisible (559 gold) the cursed +0 robe of Somewhere Else {SInv} (231 gold) It lets you see invisible. It has a curse placed upon it. a +3 plate armour of cold resistance (1170 gold) a +0 naga barding (598 gold) a +0 buckler (117 gold) a cursed +0 leather armour (26 gold) a +1 chain mail of magic resistance (429 gold) [Shop] Raqal's General Store a scroll of fear (45 gold) a +0 chain mail (58 gold) 19 stones (24 gold) a ration (65 gold) a lightning rod (4/4) (520 gold) the +5 trident of Defiance {protect, rN+} (525 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. a scroll of remove curse (39 gold) 2 potions of haste (260 gold) a +0 ring mail (52 gold) 19 stones (24 gold) a scroll of enchant weapon (97 gold) [Shop] Cesic's Distillery a potion of agility (48 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of agility (48 gold) a potion of heal wounds (60 gold) [Shop] Gaihaluf's Jewellery Shoppe a +1 ring of protection (42 gold) an uncursed ring of stealth (245 gold) a +5 amulet of reflection (576 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of ice (350 gold) an uncursed amulet of guardian spirit (420 gold) the amulet "Fakly" {Harm *Drain rPois Str-3 Int+2 Slay+3} (723 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (-3). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It causes draining when unequipped. a +1 ring of protection (42 gold) [Shop] Eguwit's Distillery a potion of cancellation (96 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of flight (36 gold) 2 potions of cancellation (192 gold) a potion of curing (36 gold) 2 potions of heal wounds (120 gold) a potion of haste (120 gold) a potion of curing (36 gold) (0, 0, D:5) a +0 flail (12, 20, D:5) a +0 dagger (15, 6, D:5) a +0 whip (29, 14, D:5) a +0 scythe a +0 robe (30, 20, D:5) 2 scrolls of amnesia (40, 51, D:5) an uncursed ring of teleportation an uncursed amulet of faith {Faith, !P} (46, 5, D:5) a scroll of amnesia a potion of degeneration {!q} (49, 10, D:5) a cursed +0 giant club (54, -12, D:5) the +3 falchion of Cayfiown {drain, +Rage Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It lets you go berserk. Level 6 of the Dungeon (0, 0, D:6) 22 bolts (8, 8, D:6) a +0 hand axe (13, 3, D:6) a potion of degeneration {!q} (15, 24, D:6) a +0 giant spiked club (21, 4, D:6) a +0 leather armour (22, -24, D:6) a +4 flail of venom a +0 scale mail a +0 giant spiked club (33, -14, D:6) 18 arrows (41, -21, D:6) a +0 dagger (41, 2, D:6) 21 stones (48, 9, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 39, D:7) a +0 robe a +0 dagger (3, 41, D:7) a +0 chain mail a +0 club (14, 4, D:7) a +0 dagger (24, 8, D:7) a +0 hunting sling (25, -7, D:7) a +0 whip (33, 4, D:7) a +0 plate armour (39, 32, D:7) a +0 giant spiked club a +0 giant club (45, 25, D:7) a +2 shield Level 8 of the Dungeon (0, 0, D:8) 26 stones (2, 20, D:8) a +0 war axe (10, 47, D:8) a +0 short sword (40, 41, D:8) a +0 pair of boots (50, 17, D:8) 12 arrows (51, 41, D:8) a cursed +0 flail a +0 flail a +0 leather armour a +0 dagger Level 9 of the Dungeon (2, 20, D:9) 13 sling bullets (2, 22, D:9) a +0 shortbow 18 arrows (5, 23, D:9) an arrow (6, 20, D:9) a +0 scale mail (9, 24, D:9) 2 arrows (9, 25, D:9) an arrow (9, 26, D:9) an arrow (11, -32, D:9) a +0 hand axe (11, 1, D:9) 2 potions of heal wounds (11, 3, D:9) a +0 ring mail (12, -33, D:9) a +0 hand axe (12, -31, D:9) a +0 hand axe (12, -29, D:9) a +0 ring mail (12, -28, D:9) 14 sling bullets (12, -19, D:9) 19 arrows (13, -32, D:9) a +0 hand axe (17, -15, D:9) a +0 dagger a +0 leather armour (30, -27, D:9) a +0 robe a +4 dagger of chaos (31, -27, D:9) a +0 hand axe (32, -11, D:9) a +0 short sword a +2 ring mail of fire resistance {rF+} (32, -10, D:9) a +0 falchion a +0 ring mail (32, -4, D:9) a +0 scale mail (33, -11, D:9) a +0 trident a +0 chain mail (34, 0, D:9) a book of Cantrips (37, -11, D:9) a +0 war axe (41, -21, D:9) a +0 long sword (41, 26, D:9) 15 poisoned darts (44, -6, D:9) a +0 robe a +0 dagger (46, -24, D:9) a +0 giant club (49, -11, D:9) a +2 halberd of chopping a +0 plate armour (49, -10, D:9) a cursed +0 flail (53, 7, D:9) a +0 glaive (56, -5, D:9) a +0 dagger of protection a +0 robe (56, -4, D:9) a cursed -1 dagger a +0 robe (56, 24, D:9) 2 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, -9, D:10) a +0 war axe (8, -10, D:10) a +2 ring of intelligence a +3 ring of intelligence (9, -11, D:10) a +0 dagger (11, 18, D:10) a +0 rapier (14, 5, D:10) a +0 giant spiked club (14, 6, D:10) a +0 short sword (15, 5, D:10) a +0 flail (16, 38, D:10) a +0 mace (22, 4, D:10) 21 arrows a +0 shortbow (26, 36, D:10) a +0 ring mail (30, 34, D:10) a +0 dagger of venom a cursed +0 robe (32, 35, D:10) a cursed +0 chain mail a +0 war axe (33, 37, D:10) 6 arrows (39, 1, D:10) an arrow (39, 8, D:10) 16 arrows a +0 shortbow (40, 18, D:10) a +0 dagger (41, 2, D:10) a +0 chain mail a +5 mace (42, 1, D:10) a cursed +0 club (42, 2, D:10) 5 boomerangs (43, -4, D:10) a +1 helmet (43, 35, D:10) a +0 war axe (50, -5, D:10) 5 boomerangs Level 11 of the Dungeon Level 1 of the Lair of Beasts (2, 12, Lair:1) an uncursed ring of see invisible 3 scrolls of enchant armour (5, 8, Lair:1) a potion of degeneration {!q} (7, -4, Lair:1) 13 gold pieces (15, 13, Lair:1) a +0 flail (22, 13, Lair:1) the +1 plate armour "Lyusi" {rF- Str+5 Int+4 Stlth+} It affects your strength (+5). It affects your intelligence (+4). It makes you vulnerable to fire. It makes you more stealthy. (35, 10, Lair:1) a +0 ring mail (55, -9, Lair:1) a book of Minor Magic (58, 3, Lair:1) 23 stones a Gauntlet (2, 6, Gauntlet) a potion of heal wounds (3, 6, Gauntlet) a +2 dagger of venom (5, 6, Gauntlet) an uncursed ring of protection from cold (12, 6, Gauntlet) a +0 long sword (13, 6, Gauntlet) the amulet of Past Mistakes {Spirit rElec rC+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from cold. It insulates you from electricity. (18, -16, Gauntlet) 24 stones (18, -11, Gauntlet) a ration (19, 6, Gauntlet) a potion of agility (26, 6, Gauntlet) a potion of heal wounds (27, 6, Gauntlet) the cursed +0 cloak of Cite {rElec rPois SInv} It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (29, 6, Gauntlet) the cursed +0 great mace "Gevvosol" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (34, -11, Gauntlet) the felid corpse of marsu (35, -10, Gauntlet) a +1 mace of protection (38, -16, Gauntlet) a potion of haste (38, -15, Gauntlet) a +0 plate armour (38, 6, Gauntlet) a ration (39, 6, Gauntlet) the +2 hat "Vus Boos" {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (42, 6, Gauntlet) a potion of invisibility (50, -13, Gauntlet) 26 arrows (50, -10, Gauntlet) a +0 rapier (50, 6, Gauntlet) a +4 amulet of reflection (51, 6, Gauntlet) 5 boomerangs (54, 6, Gauntlet) 37 gold pieces (62, 6, Gauntlet) the amulet "Ticvix" {Spirit *Drain rN+ Int+3 Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. It causes draining when unequipped. (63, 6, Gauntlet) a book of Party Tricks (65, 6, Gauntlet) a +0 robe