Dungeon Crawl Stone Soup version 0.25-a0-886-gd7461d2276 (webtiles) character file. Game seed: 17339265557807600360, levelgen mode: deterministic 4 marsu the Caller (level 1, -2/11 HPs) Began as a Tengu Summoner on May 2, 2020. Slain by a hobgoblin ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (363 turns). marsu the Caller (Tengu Summoner) Turns: 363, Time: 00:01:14 Health: -2/11 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/4 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles b - 6 silver boomerangs Q - 27 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Comestibles c - a ration Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 ###.... Call Canine Familiar Summ ###..... 9% 3 ###.... Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 61% 4 #####.. Summon Lightning Spire Summ/Air #....... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You see here a whip. d - a whip d - a +0 whip (weapon) Found 17 stones. e - a scroll labeled HUMAAM ZIDU A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! The hobgoblin shouts! Found a stone staircase leading down. You now have 3/4 mp. Found 10 gold pieces. You swap places. The hobgoblin hits you with a +0 club. You see here a ruby potion. You take 5 damage, and have 6/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... ########## #........##... #.......###.# ##.)........###?.. ##............... ###............. ##....######...# ##..#...# ... ###...###.# # #..r@.# ..# #...g## #... #....# #### #....# #....# #.>..# #...$# ###### You could see a hobgoblin and a friendly quokka. Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 348 | D:1 | Identified a +0 whip (You found it on level 1 of the | Dungeon) 358 | D:1 | Identified a +0 club 363 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 68.3 | 14.3 | 363.0 Dungeon | 100.0 | 100.0 | 0.0 | 68.3 | 14.3 | 363.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 12 Peck || 2 Whip || 1 Kick || 1 Cast: Summon Small Mamm || 7 Armor: Robe || 8 Dodge: Dodged || 9 Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished