marsu Level 1 of the Dungeon (1, -10, D:1) a cursed -1 club (2, 18, D:1) 14 bolts (3, 10, D:1) a +0 club (10, -10, D:1) a +0 whip (19, -11, D:1) a +0 mace (26, -24, D:1) a +0 hand axe (26, 8, D:1) a +0 short sword (27, -13, D:1) a +0 club (38, -24, D:1) a +0 hand axe (38, -19, D:1) a +0 club (52, -2, D:1) 10 arrows (54, 8, D:1) 17 arrows (55, 5, D:1) a +0 dagger Level 2 of the Dungeon (2, -44, D:2) a +0 spear (4, -19, D:2) a +0 club (4, -17, D:2) a +0 dagger (17, -33, D:2) a +0 club (30, -34, D:2) a book of Minor Magic (43, -38, D:2) a +0 short sword (43, -31, D:2) a +0 club (46, -23, D:2) a +0 mace (48, -29, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -47, D:3) a +0 club (10, -24, D:3) a +0 dagger (21, -28, D:3) a +0 dagger (27, -4, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (28, -4, D:3) a +0 flail (30, -37, D:3) a +0 club a +0 hunting sling (30, -31, D:3) 25 sling bullets (36, -49, D:3) a +1 mace of protection (36, -40, D:3) a cursed -2 club a +0 chain mail (36, -26, D:3) a +0 mace a +0 scale mail (39, -28, D:3) a +0 ring mail (43, -49, D:3) a +0 leather armour (43, -44, D:3) a +0 short sword (49, -47, D:3) a +0 club (49, -45, D:3) 11 gold pieces (50, -45, D:3) an uncursed ring of resist corrosion (51, -45, D:3) 9 gold pieces Level 4 of the Dungeon (11, -28, D:4) a +0 flail (13, -14, D:4) the +6 centaur barding of the Hills {rPois Int+5 SInv} It affects your intelligence (+5). It protects you from poison. It lets you see invisible. (19, -24, D:4) 21 arrows (20, -21, D:4) a +0 robe of positive energy (26, -29, D:4) a +0 chain mail a +2 flail of protection