marsu Level 1 of the Dungeon (0, 0, D:1) 16 bolts (5, 34, D:1) a +0 club (7, 11, D:1) a +0 club (16, -7, D:1) a +0 spear (16, 22, D:1) a +0 dagger (17, 22, D:1) a +0 club (23, 0, D:1) a +0 club Level 2 of the Dungeon (2, 13, D:2) a +0 club (2, 20, D:2) a cursed -2 spear (3, 16, D:2) a +0 hand axe (5, 6, D:2) an uncursed ring of see invisible (7, -4, D:2) a +0 club (11, 6, D:2) a +2 short sword of venom (14, 27, D:2) a +0 club (15, -8, D:2) a +0 ring mail (28, 27, D:2) a +0 spear (30, 14, D:2) a +0 leather armour (30, 20, D:2) 16 sling bullets (32, -13, D:2) a +0 leather armour (34, -9, D:2) a +0 ring mail (37, 14, D:2) a +0 hunting sling (40, 12, D:2) a +0 dagger (41, 12, D:2) a +2 hand axe of pain (47, -4, D:2) a +0 hand axe (49, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 falchion (2, 0, D:3) a +0 spear (2, 2, D:3) a +0 hand axe (8, 35, D:3) a +0 short sword (20, 36, D:3) a +0 short sword (29, 19, D:3) a +0 dagger (29, 38, D:3) a +0 club (31, 29, D:3) a +0 club (32, 29, D:3) a +0 mace (33, 29, D:3) a +0 robe (34, 39, D:3) 4 atropa-tipped darts (34, 47, D:3) 16 arrows (35, 26, D:3) a +0 club (36, 37, D:3) a +0 club (44, 47, D:3) a +0 plate armour (46, 4, D:3) a +0 club (46, 5, D:3) a +0 leather armour (46, 26, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 10 arrows (0, 10, D:4) a +0 rapier a +0 leather armour (3, -2, D:4) a +0 club a +0 chain mail (4, 12, D:4) a +0 leather armour (7, 3, D:4) a +0 spear (13, -6, D:4) 23 sling bullets (22, -24, D:4) a +0 club (25, -25, D:4) a +0 leather armour (29, 22, D:4) a +0 leather armour (30, -18, D:4) 13 arrows (32, -15, D:4) a +0 mace Level 5 of the Dungeon [Shop] Ogohytin's General Store 21 stones (27 gold) a potion of brilliance (52 gold) 3 atropa-tipped darts (23 gold) a wand of random effects (21) (149 gold) a potion of berserk rage (65 gold) a scroll of enchant weapon (97 gold) a +0 robe (9 gold) Xuoz's Grimoire of Burning Envenoming (637 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Spider Form Transmutation/Poison 3 yes c - Sticky Flame Conjuration/Fire 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Alistair's Intoxication Transmutation/Poison 5 no the +1 robe "Fumnolucs" {rN+ rCorr Int+3} (374 gold) It affects your intelligence (+3). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (0, 0, D:5) 2 arrows (0, 1, D:5) an arrow (0, 2, D:5) an arrow (0, 3, D:5) an arrow (0, 5, D:5) a +0 shortbow 15 arrows (1, -18, D:5) a +0 dagger (1, 3, D:5) a -4 ring of intelligence 2 scrolls of teleportation 2 scrolls of random uselessness (10, -16, D:5) an arrow (11, -14, D:5) an arrow (11, 21, D:5) a scroll of teleportation (12, -11, D:5) a +0 shortbow 15 arrows (39, -12, D:5) a +0 war axe (42, 7, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (2, -18, D:6) (unseen) (15, -19, D:6) a +0 scale mail (33, -33, D:6) 4 arrows (33, 6, D:6) a scroll of blinking {!r} (39, 1, D:6) a +0 ring mail (52, -36, D:6) a +0 club a +0 leather armour a +0 club a +0 chain mail (53, -36, D:6) a +0 hand axe a +0 leather armour (53, -35, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (59, -8, D:6) a +0 short sword (64, -22, D:6) a scroll of teleportation Level 7 of the Dungeon [Shop] Janub's Antique Weapon Boutique a +0 quarterstaff (80 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1360 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +2 vorpal broad axe (360 gold) a +0 club (20 gold) a +1 hand crossbow of flaming (266 gold) the +6 dagger "Myorrip" {freeze, Dex+8} (1148 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). a +0 whip (50 gold) a +0 antimagic long sword (250 gold) a +1 vampiric war axe (350 gold) a +0 morningstar (80 gold) (0, 0, D:7) 3 large rocks {!d} (5, -14, D:7) an uncursed ring of resist corrosion (10, -26, D:7) 19 bolts (12, -29, D:7) 16 bolts (13, -27, D:7) a +2 dagger of electrocution a +0 mace a +1 spear (13, 4, D:7) a +0 robe (14, -20, D:7) a +0 ring mail (15, -4, D:7) 13 sling bullets (17, 4, D:7) an uncursed staff of summoning (19, -19, D:7) a +0 robe (20, -6, D:7) a +0 giant club (24, -3, D:7) 22 bolts (28, -5, D:7) a +0 robe a cursed +0 scimitar a +0 robe a cursed +1 hand axe a +0 robe a cursed +0 flail (28, -1, D:7) a +0 club (28, 0, D:7) a +0 spear (31, -11, D:7) a +0 dagger (32, -13, D:7) a +0 robe a +3 dire flail (33, -13, D:7) a +0 robe a +1 dagger (42, -3, D:7) a +0 dagger a +0 robe (43, -4, D:7) a +0 mace (43, 1, D:7) a +0 club (44, -4, D:7) a +0 leather armour (45, -5, D:7) a +0 falchion a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 0, D:8) a +0 club a +0 dagger (4, -5, D:8) a +0 chain mail (6, -6, D:8) a +0 dagger (6, -5, D:8) a +0 club (7, -5, D:8) a +0 dagger (12, -32, D:8) a scroll of blinking {!r} (15, -19, D:8) a +0 shortbow 5 arrows (16, -22, D:8) a +0 pair of boots (18, -21, D:8) 2 arrows (19, -21, D:8) an arrow (20, -22, D:8) 3 arrows (21, -3, D:8) 15 sling bullets (29, -9, D:8) a +0 plate armour (32, -28, D:8) a cursed -3 war axe a +0 ring mail (32, 1, D:8) 13 arrows (37, -17, D:8) a +0 hunting sling (44, -22, D:8) a scroll of teleportation Level 9 of the Dungeon [Shop] Amiuvonn's Weapon Shoppe a +0 mace (33 gold) 6 javelins (52 gold) the +12 scimitar of Cogg {pain, Stlth+} (877 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. a +0 great sword (71 gold) a cursed -2 battleaxe (1 gold) 17 arrows (37 gold) a +0 arbalest (49 gold) a +0 rapier (44 gold) a +4 quarterstaff of distortion (352 gold) 26 stones (28 gold) a +0 vampiric glaive (236 gold) a +0 dagger of venom (48 gold) a +0 short sword (33 gold) 20 stones (22 gold) a +0 shortbow (33 gold) (5, 6, D:9) a +0 club a +0 ring mail (5, 22, D:9) an arrow (6, 6, D:9) a +0 flail (6, 23, D:9) 3 arrows (6, 24, D:9) an arrow (6, 25, D:9) a +0 shortbow 12 arrows (7, 7, D:9) a +0 short sword (8, -5, D:9) a +0 troll leather armour {regen} (8, 6, D:9) a +0 dagger a +0 robe (15, -19, D:9) a +0 shortbow 14 arrows (17, -19, D:9) 2 arrows (18, -19, D:9) an arrow (29, -24, D:9) 3 boomerangs of dispersal {=f} (30, -24, D:9) a +0 vorpal flail a cursed +0 chain mail a +0 dagger a +0 robe (31, -24, D:9) a +0 club a cursed +0 chain mail (47, -23, D:9) a +0 hand axe (47, -22, D:9) a +0 flail 2 boomerangs (47, -21, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (47, -20, D:9) a +0 dagger a +0 robe (47, -17, D:9) a +0 hand axe a +0 ring mail a +0 falchion a +0 hand axe a +0 ring mail (48, -22, D:9) a +0 hand axe a +0 leather armour (52, 22, D:9) a cursed -3 club a +2 dagger of holy wrath (55, -17, D:9) a +0 club (59, -2, D:9) an uncursed ring of attention a +6 ring of intelligence a +6 ring of dexterity Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (unseen) (2, -2, D:10) a +0 dagger an orc corpse (3, -2, D:10) a +0 short sword (still there?) a +0 club (still there?) a +0 leather armour (still there?) (3, -1, D:10) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a cursed +0 robe (still there?) an orc corpse (still there?) (3, 0, D:10) a +0 hand axe a cursed +0 chain mail a +0 short sword an orc corpse (3, 1, D:10) 17 gold pieces (16, -13, D:10) 9 potions of degeneration {!q} 3 potions of haste (18, -4, D:10) a +0 spear a gnoll skeleton (20, -4, D:10) a cursed -1 spear a +0 giant spiked club a +0 giant spiked club (24, -1, D:10) a scroll of teleportation